Player Matchup

Athena
Athena
BunnehVirus
Athena
Level 126
God Stats
1W - 1L
1,529 SR
Queue Stats
25W - 26L
1,615 Elo+
Party 1
Da Ji
Da Ji
TCRan00
Da Ji
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 76L
1,541 Elo+
Solo
Sol
Sol
Xamba
Sol
Level 28
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 86
1,443 SR
1,552 Elo+

VS

Team Averages
Level 108
1,554 SR
1,599 Elo+
Khepri
Khepri
AdPortas618
Khepri
Level 145
God Stats
38W - 48L
1,594 SR
Queue Stats
244W - 206L
1,583 Elo+
Party 2
Nox
Nox
Chaoskampfer
Nox
Level 152
God Stats
14W - 23L
1,530 SR
Queue Stats
215W - 172L
1,591 Elo+
Party 2
Rama
Rama
shNoah106
Rama
Level 28
God Stats
2W - 0L
1,537 SR
Queue Stats
71W - 58L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 4 / 1
7,198
600
2,461
14,027
10,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
TCRan00
Da Ji
9
0 / 7 / 1
6,546
546
3,068
8,361
3,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Xamba
Sol
10
1 / 5 / 0
6,912
576
5,056
9,754
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
4 / 0 / 12
8,982
749
5,052
7,380
6,145
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
8 / 0 / 8
9,773
814
7,273
3,464
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
13
4 / 1 / 12
8,992
749
12,320
7,565
2,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
16
16
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Khepri
4
0
12
10
L
Athena
0
4
1
0.13
W
8
0
8
12
L
Da Ji
TCRan00
Da Ji
0
7
1
0.07
L
Sol
Xamba
Sol
1
5
0
0.2
W
Rama
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,585
Damage
24,645
32,142
Taken
18,409
17,476
Mitigated
10,278
3,163
Healing
7,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
5,052
215
738
2,320
7,380
6,145
61
2,296
4,870
20,324
0
L
Athena
2,461
822
0
935
14,027
10,624
0
7,548
6,479
10,601
0
W
7,273
911
119
1,363
3,464
1,550
1,198
1,555
1,861
36,550
0
L
Da Ji
TCRan00
Da Ji
3,068
186
0
260
8,361
3,713
0
2,905
5,456
0
10,600
L
Sol
Xamba
Sol
5,056
1,477
0
1,968
9,754
3,139
0
2,331
7,423
29,197
0
W
Rama
12,320
10,199
0
2,493
7,565
2,583
1,500
3,979
3,384
0
38,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,656
Gold Earned
27,747
87
Minions Killed
154
2
Camps Cleared
8
560,150
Distance Traveled
638,835
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,982
749
29
2
1
228,566
6
L
Athena
7,198
600
13
1
0
196,681
2
W
Nox
9,773
814
78
7
3
230,387
5
L
Da Ji
6,546
546
18
2
1
168,372
3
L
Sol
6,912
576
56
5
1
195,097
0
W
Rama
8,992
749
47
4
4
179,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role