Player Matchup

Hachiman
Hachiman
Bebo-Manga
Hachiman
Level 29
God Stats
3W - 1L
1,409 SR
Queue Stats
26W - 30L
1,476 Elo+
Solo
Danzaburou
Danzaburou
Fancy Days
Danzaburou
Level 28
God Stats
88W - 69L
1,569 SR
Queue Stats
200W - 225L
1,403 Elo+
Solo
Geb
Geb
Jazjf
Geb
Level 26
God Stats
2W - 2L
1,490 SR
Queue Stats
81W - 54L
1,547 Elo+
Solo
Eset
Eset
MysticMemphiz
Eset
Level 23
God Stats
3W - 1L
1,650 SR
Queue Stats
32W - 20L
1,564 Elo+
Solo
Osiris
Osiris
YoungIdols
Osiris
Level 8
God Stats
64W - 69L
1,476 SR
Queue Stats
163W - 189L
1,416 Elo+
Solo
Team Averages
Level 23
1,519 SR
1,481 Elo+

VS

Team Averages
Level 13
1,457 SR
1,454 Elo+
Guan Yu
Guan Yu
FeitanGaming
Guan Yu
Level 6
God Stats
1W - 3L
1,446 SR
Queue Stats
1W - 5L
1,221 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OhG33WiLLy_95
Tsukuyomi
Level 15
God Stats
3W - 7L
1,317 SR
Queue Stats
38W - 56L
1,356 Elo+
Solo
Da Ji
Da Ji
RLSA2000
Da Ji
Level 8
God Stats
2W - 3L
1,505 SR
Queue Stats
4W - 5L
1,447 Elo+
Party 1
Janus
Janus
SuRvIvAlxZoMbIe
Janus
Level 16
God Stats
1W - 3L
1,516 SR
Queue Stats
17W - 22L
1,582 Elo+
Solo
Cthulhu
Cthulhu
dyingkiller45
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bebo-Manga
Hachiman
20
7 / 5 / 21
13,060
1,088
14,276
14,895
5,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Fancy Days
Danzaburou
20
12 / 4 / 19
14,653
1,221
26,856
13,147
4,996
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
Jazjf
Geb
20
10 / 1 / 20
13,386
1,116
19,373
13,494
16,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 4 / 20
12,871
1,073
18,896
11,908
4,344
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
YoungIdols
Osiris
19
6 / 5 / 21
12,501
1,042
14,372
17,517
12,650
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FeitanGaming
Guan Yu
17
0 / 12 / 5
10,211
851
3,592
21,070
11,879
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
OhG33WiLLy_95
Tsukuyomi
19
2 / 10 / 7
12,324
1,027
12,632
30,723
15,584
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
RLSA2000
Da Ji
19
14 / 10 / 2
15,132
1,261
27,514
25,011
12,378
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
3 / 5 / 11
13,197
1,100
17,976
16,406
6,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
16
0 / 7 / 3
9,488
791
3,522
8,521
6,803
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
47
43
Kills
19
19
Deaths
44
101
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bebo-Manga
Hachiman
7
5
21
3.5
W
Danzaburou
Fancy Days
Danzaburou
12
4
19
5.38
L
Guan Yu
FeitanGaming
Guan Yu
0
12
5
0.21
W
Geb
Jazjf
Geb
10
1
20
20
W
8
4
20
4.5
L
Tsukuyomi
OhG33WiLLy_95
Tsukuyomi
2
10
7
0.55
L
Da Ji
RLSA2000
Da Ji
14
10
2
1.5
L
3
5
11
1.7
W
Osiris
YoungIdols
Osiris
6
5
21
3.3
L
Cthulhu
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,773
Damage
65,236
70,961
Taken
101,731
43,533
Mitigated
53,013
8,443
Healing
4,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bebo-Manga
Hachiman
14,276
7,130
0
1,386
14,895
5,512
0
6,105
8,790
0
41,767
W
Danzaburou
Fancy Days
Danzaburou
26,856
15,953
0
3,411
13,147
4,996
0
2,353
10,794
0
49,978
L
Guan Yu
FeitanGaming
Guan Yu
3,592
1,287
231
849
21,070
11,879
0
6,494
14,576
0
15,158
W
Geb
Jazjf
Geb
19,373
3,151
0
120
13,494
16,031
0
3,021
10,473
29,143
0
W
18,896
1,178
1,688
1,838
11,908
4,344
0
3,029
8,879
38,880
0
L
Tsukuyomi
OhG33WiLLy_95
Tsukuyomi
12,632
3,287
369
1,641
30,723
15,584
0
10,466
20,257
0
41,074
L
Da Ji
RLSA2000
Da Ji
27,514
8,395
0
1,104
25,011
12,378
0
10,888
14,123
0
44,763
L
17,976
1,162
0
657
16,406
6,369
0
6,974
9,432
45,575
0
W
Osiris
YoungIdols
Osiris
14,372
8,002
0
0
17,517
12,650
0
6,990
10,527
0
26,618
L
Cthulhu
3,522
831
0
0
8,521
6,803
0
3,447
5,074
6,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,471
Gold Earned
60,352
205
Minions Killed
181
12
Camps Cleared
3
1,051,530
Distance Traveled
944,708
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,060
1,088
50
4
7
193,890
0
W
Danzaburou
14,653
1,221
56
5
5
213,194
0
L
Guan Yu
10,211
851
18
2
1
177,147
0
W
Geb
13,386
1,116
21
2
0
222,828
1
W
Eset
12,871
1,073
54
5
0
219,921
0
L
Tsukuyomi
12,324
1,027
45
4
1
240,856
0
L
Da Ji
15,132
1,261
49
4
1
218,135
1
L
Janus
13,197
1,100
62
5
0
218,930
0
W
Osiris
12,501
1,042
24
2
0
201,697
2
L
Cthulhu
9,488
791
7
1
0
89,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role