Player Matchup

Set
Set
 
Set
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BadNGroovyy
Janus
Level 31
God Stats
6W - 14L
1,260 SR
Queue Stats
151W - 119L
1,656 Elo+
Party 1
Serqet
Serqet
JoeyDus
Serqet
Level 35
God Stats
3W - 3L
1,855 SR
Queue Stats
131W - 99L
1,663 Elo+
Party 1
Medusa
Medusa
UncleIrohsTeaShp
Medusa
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 10L
1,737 Elo+
Party 1
Ne Zha
Ne Zha
fishloverjohn
Ne Zha
Level 13
God Stats
3W - 3L
1,578 SR
Queue Stats
18W - 8L
1,680 Elo+
Solo
Team Averages
Level 22
1,539 SR
1,647 Elo+

VS

Team Averages
Level 16
1,676 SR
1,689 Elo+
Ullr
Ullr
 
Ullr
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ILoveYuriΔ
Ymir
Level 18
God Stats
3W - 2L
1,773 SR
Queue Stats
43W - 12L
1,873 Elo+
Solo
Jing Wei
Jing Wei
OnOITzRELLIK
Jing Wei
Level 29
God Stats
15W - 14L
1,603 SR
Queue Stats
211W - 162L
1,665 Elo+
Solo
Achilles
Achilles
SuaveeMike
Achilles
Level 4
God Stats
3W - 5L
1,784 SR
Queue Stats
15W - 15L
1,837 Elo+
Solo
Baron Samedi
Baron Samedi
gummypeepee
Baron Samedi
Level 19
God Stats
3W - 3L
1,720 SR
Queue Stats
39W - 28L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
1 / 1 / 4
6,112
556
4,367
4,594
3,272
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 2 / 5
7,121
647
4,765
5,107
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
JoeyDus
Serqet
10
3 / 0 / 2
6,235
567
1,853
6,723
3,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 1 / 1
5,888
535
1,421
4,272
1,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
6 / 1 / 4
7,248
659
6,782
7,378
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 2 / 1
5,909
537
4,653
6,197
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 0
6,278
571
1,363
5,259
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
OnOITzRELLIK
Jing Wei
11
1 / 1 / 0
6,228
566
1,722
4,086
1,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
SuaveeMike
Achilles
8
2 / 6 / 1
5,544
504
3,457
8,325
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
gummypeepee
Baron Samedi
10
0 / 4 / 1
5,459
496
3,801
6,465
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
15
Kills
5
5
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
1
4
3
L
Ullr
 
Ullr
1
2
1
0.75
W
4
2
5
3.25
L
1
2
0
0.5
W
Serqet
JoeyDus
Serqet
3
0
2
4
L
Jing Wei
OnOITzRELLIK
Jing Wei
1
1
0
1
L
Achilles
SuaveeMike
Achilles
2
6
1
0.42
W
1
1
1
1.5
W
6
1
4
8
L
Baron Samedi
gummypeepee
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,188
Damage
14,996
28,074
Taken
30,332
11,393
Mitigated
11,483
10,729
Healing
7,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,367
1,889
0
930
4,594
3,272
21
1,265
3,231
0
30,337
L
Ullr
 
Ullr
4,653
1,215
0
1,576
6,197
1,876
0
1,598
4,433
0
33,161
W
4,765
315
162
2,195
5,107
1,074
551
26
5,081
39,323
0
L
1,363
530
0
1,492
5,259
2,213
0
0
4,925
29,379
0
W
Serqet
JoeyDus
Serqet
1,853
166
0
1,674
6,723
3,679
0
1,933
4,790
0
12,225
L
Jing Wei
OnOITzRELLIK
Jing Wei
1,722
1,088
0
1,969
4,086
1,007
0
65
4,021
0
40,362
L
Achilles
SuaveeMike
Achilles
3,457
827
0
990
8,325
3,760
0
2,107
6,030
0
26,494
W
1,421
247
0
1,441
4,272
1,255
0
1,502
2,770
0
35,159
W
6,782
2,104
0
4,327
7,378
2,113
0
340
7,038
0
42,900
L
Baron Samedi
gummypeepee
Baron Samedi
3,801
614
72
1,383
6,465
2,627
191
756
5,587
33,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,604
Gold Earned
29,418
307
Minions Killed
346
0
Camps Cleared
0
1,189,764
Distance Traveled
1,017,400
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,112
556
57
5
0
231,438
1
L
Ullr
5,909
537
71
6
0
214,229
2
W
Janus
7,121
647
79
7
0
236,436
3
L
Ymir
6,278
571
66
6
0
171,752
0
W
Serqet
6,235
567
21
2
0
253,220
3
L
Jing Wei
6,228
566
89
8
0
220,506
2
L
Achilles
5,544
504
51
5
0
214,373
3
W
Medusa
5,888
535
76
7
0
218,489
1
W
Ne Zha
7,248
659
74
7
0
250,181
0
L
Baron Samedi
5,459
496
69
6
0
196,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role