Player Matchup

Hades
Hades
Andersavage
Hades
Level 29
God Stats
1W - 0L
1,853 SR
Queue Stats
2W - 7L
1,260 Elo+
Party 1
Nox
Nox
RadioBuzz
Nox
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Raijin
Raijin
Voxx of Mirrah
Raijin
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
bloodblade666
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
fluckinoob
Tsukuyomi
Level 72
God Stats
1W - 0L
1,439 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 46
1,558 SR
1,452 Elo+

VS

Team Averages
Level 79
1,500 SR
1,380 Elo+
Scylla
Scylla
CEOABU
Scylla
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 37L
1,288 Elo+
Party 2
Achilles
Achilles
JAS-2000
Achilles
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 73L
1,332 Elo+
Party 2
Janus
Janus
MarshmellowDuck
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 74L
1,450 Elo+
Party 2
Fenrir
Fenrir
The_Uknown413
Fenrir
Level 120
God Stats
0W - 4L
1,500 SR
Queue Stats
67W - 82L
1,450 Elo+
Party 2
Ne Zha
Ne Zha
see-nasty
Ne Zha
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 210L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 10
9,634
876
7,457
10,580
5,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 2 / 12
8,528
775
3,799
4,440
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 4 / 11
9,140
831
9,525
8,717
3,370
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
17
4 / 2 / 12
9,581
871
7,530
5,447
2,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
fluckinoob
Tsukuyomi
17
10 / 6 / 6
10,243
931
17,119
9,516
4,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CEOABU
Scylla
14
2 / 6 / 8
8,123
738
4,783
9,136
2,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
JAS-2000
Achilles
16
4 / 3 / 10
8,897
809
3,703
13,984
8,632
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 4 / 6
8,510
774
8,107
7,192
2,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 4 / 5
9,624
875
7,000
12,902
9,883
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
see-nasty
Ne Zha
12
3 / 7 / 4
7,489
681
6,670
9,514
2,849
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
50
24
Kills
17
17
Deaths
24
51
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
L
Scylla
CEOABU
Scylla
2
6
8
1
L
Achilles
JAS-2000
Achilles
4
3
10
3
L
1
4
6
1
W
1
2
12
3.5
L
7
4
5
2.38
W
4
4
11
2.38
W
Ah Puch
4
2
12
5
W
Tsukuyomi
fluckinoob
Tsukuyomi
10
6
6
2.17
L
Ne Zha
see-nasty
Ne Zha
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,430
Damage
30,263
38,700
Taken
52,728
16,743
Mitigated
26,020
9,375
Healing
13,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,457
2,073
428
3,690
10,580
5,199
1,189
3,079
7,501
18,861
0
L
Scylla
CEOABU
Scylla
4,783
712
132
884
9,136
2,431
0
4,171
4,965
14,120
0
L
Achilles
JAS-2000
Achilles
3,703
948
586
3,580
13,984
8,632
244
10,047
3,937
0
7,672
L
8,107
372
1,374
1,400
7,192
2,225
0
4,260
2,932
22,896
0
W
3,799
1,087
76
615
4,440
1,729
51
1,718
2,722
9,426
0
L
7,000
2,158
588
2,931
12,902
9,883
0
4,731
8,171
0
13,342
W
9,525
1,475
1,473
1,848
8,717
3,370
432
3,189
5,528
15,184
0
W
Ah Puch
7,530
907
0
892
5,447
2,064
729
2,581
2,866
18,921
0
W
Tsukuyomi
fluckinoob
Tsukuyomi
17,119
3,436
0
353
9,516
4,381
0
2,323
7,193
0
29,165
L
Ne Zha
see-nasty
Ne Zha
6,670
1,124
1,083
1,048
9,514
2,849
0
5,102
4,412
0
11,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,126
Gold Earned
42,643
95
Minions Killed
121
0
Camps Cleared
0
964,957
Distance Traveled
935,276
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,634
876
32
3
0
192,301
1
L
Scylla
8,123
738
27
2
0
157,815
1
L
Achilles
8,897
809
13
1
0
218,580
1
L
Janus
8,510
774
45
4
0
184,808
0
W
Nox
8,528
775
14
1
0
207,938
0
L
Fenrir
9,624
875
24
2
0
215,149
1
W
Raijin
9,140
831
10
1
0
192,132
0
W
Ah Puch
9,581
871
22
2
0
166,702
0
W
Tsukuyomi
10,243
931
17
2
0
205,884
0
L
Ne Zha
7,489
681
12
1
0
158,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role