Player Matchup

Ao Kuang
Ao Kuang
Missilåtainn
Ao Kuang
Level 12
God Stats
15W - 4L
1,825 SR
Queue Stats
17W - 5L
1,740 Elo+
Party 1
Pele
Pele
PolynesianPk
Pele
Level 21
God Stats
4W - 2L
1,687 SR
Queue Stats
33W - 12L
1,778 Elo+
Party 1
Sun Wukong
Sun Wukong
WhosToesAreThose
Sun Wukong
Level 21
God Stats
26W - 7L
1,800 SR
Queue Stats
31W - 12L
1,768 Elo+
Party 1
Team Averages
Level 18
1,771 SR
1,762 Elo+

VS

Team Averages
Level 79
1,558 SR
1,560 Elo+
Thoth
Thoth
CuhzLightyear
Thoth
Level 88
God Stats
3W - 5L
1,501 SR
Queue Stats
205W - 193L
1,570 Elo+
Party 2
Fenrir
Fenrir
DUSSAMANE
Fenrir
Level 119
God Stats
14W - 7L
1,648 SR
Queue Stats
171W - 166L
1,516 Elo+
Party 2
Mulan
Mulan
jesse619
Mulan
Level 29
God Stats
2W - 2L
1,527 SR
Queue Stats
65W - 50L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Missilåtainn
Ao Kuang
16
15 / 3 / 5
12,426
828
17,581
22,157
20,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 8 / 11
12,106
807
12,322
15,798
8,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
WhosToesAreThose
Sun Wukong
14
2 / 4 / 16
11,004
734
9,338
16,489
14,455
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 5
12,181
812
20,030
11,055
3,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
DUSSAMANE
Fenrir
13
2 / 9 / 8
10,141
676
7,228
14,801
10,658
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
jesse619
Mulan
13
4 / 8 / 5
10,216
681
8,820
20,450
23,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
23
Kills
15
15
Deaths
23
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
9
6
5
1.92
L
Fenrir
DUSSAMANE
Fenrir
2
9
8
0.67
W
Ao Kuang
Missilåtainn
Ao Kuang
15
3
5
5.83
W
6
8
11
1.44
W
Sun Wukong
WhosToesAreThose
Sun Wukong
2
4
16
2.5
L
Mulan
jesse619
Mulan
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,241
Damage
36,078
54,444
Taken
46,306
42,977
Mitigated
38,082
18,770
Healing
2,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,030
1,065
0
30
11,055
3,867
0
2,335
8,416
61,203
0
L
Fenrir
DUSSAMANE
Fenrir
7,228
1,137
0
382
14,801
10,658
0
5,789
8,472
0
20,997
W
Ao Kuang
Missilåtainn
Ao Kuang
17,581
4,606
39
8,561
22,157
20,273
1,219
8,946
13,211
49,641
0
W
12,322
3,241
0
4,600
15,798
8,249
453
5,712
10,086
0
36,194
W
Sun Wukong
WhosToesAreThose
Sun Wukong
9,338
2,209
963
4,607
16,489
14,455
551
6,118
10,239
0
28,483
L
Mulan
jesse619
Mulan
8,820
1,343
90
1,790
20,450
23,557
0
8,545
11,251
0
27,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,536
Gold Earned
32,538
150
Minions Killed
141
8
Camps Cleared
6
842,557
Distance Traveled
754,607
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,181
812
87
6
3
272,413
6
L
Fenrir
10,141
676
18
1
1
241,576
7
W
Ao Kuang
12,426
828
45
3
5
276,784
3
W
Pele
12,106
807
57
4
2
267,099
3
W
Sun Wukong
11,004
734
48
3
1
298,674
2
L
Mulan
10,216
681
36
2
2
240,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role