Player Matchup

Janus
Janus
Doreetoes
Janus
Level 25
God Stats
6W - 4L
1,720 SR
Queue Stats
266W - 157L
1,678 Elo+
Party 1
Anhur
Anhur
Mazaru_Mikazaru
Anhur
Level 87
God Stats
6W - 2L
1,514 SR
Queue Stats
108W - 84L
1,537 Elo+
Party 1
Ares
Ares
OYICU
Ares
Level 60
God Stats
4W - 2L
1,664 SR
Queue Stats
116W - 57L
1,638 Elo+
Party 1
Sun Wukong
Sun Wukong
SubT-16KILL
Sun Wukong
Level 123
God Stats
9W - 2L
1,766 SR
Queue Stats
236W - 132L
1,652 Elo+
Party 1
Loki
Loki
bmxforlife
Loki
Level 28
God Stats
17W - 10L
1,757 SR
Queue Stats
199W - 93L
1,717 Elo+
Party 1
Team Averages
Level 65
1,684 SR
1,644 Elo+

VS

Team Averages
Level 80
1,502 SR
1,561 Elo+
Arachne
Arachne
DecidingHarbor2
Arachne
Level 143
God Stats
0W - 1L
1,523 SR
Queue Stats
105W - 78L
1,600 Elo+
Party 2
Tiamat
Tiamat
Mondri Duck
Tiamat
Level 128
God Stats
2W - 2L
1,477 SR
Queue Stats
188W - 150L
1,626 Elo+
Party 2
Vamana
Vamana
UwUMeSenpai3465
Vamana
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 7L
1,785 Elo+
Party 2
Hades
Hades
kkpitta420
Hades
Level 79
God Stats
20W - 13L
1,565 SR
Queue Stats
144W - 189L
1,329 Elo+
Solo
Da Ji
Da Ji
milk tea8854
Da Ji
Level 43
God Stats
1W - 1L
1,446 SR
Queue Stats
112W - 128L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Doreetoes
Janus
19
3 / 2 / 7
11,835
592
5,938
7,981
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 5
9,584
479
6,123
15,954
5,420
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
OYICU
Ares
14
1 / 2 / 5
9,284
464
7,444
16,944
17,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
SubT-16KILL
Sun Wukong
17
2 / 2 / 7
10,513
526
12,381
16,735
11,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
20 / 0 / 3
13,461
673
21,529
15,444
6,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
9,149
457
8,030
14,274
7,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
16
1 / 8 / 3
9,883
494
10,098
14,535
10,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 2 / 2
9,899
495
17,007
19,515
25,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
16
2 / 6 / 0
9,728
486
13,049
20,772
10,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 0
6,704
335
3,084
7,181
2,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
27
Kills
13
13
Deaths
27
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Janus
Doreetoes
Janus
3
2
7
3.25
W
1
7
5
0.5
L
Tiamat
1
8
3
0.31
W
Ares
OYICU
Ares
1
2
5
1.75
W
Sun Wukong
SubT-16KILL
Sun Wukong
2
2
7
2.75
L
7
2
2
4
W
20
0
3
21.5
L
Hades
2
6
0
0.33
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,415
Damage
51,268
73,058
Taken
76,277
44,364
Mitigated
56,198
19,925
Healing
29,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,030
5,014
0
5,527
14,274
7,627
1,064
4,764
9,510
0
61,182
W
Janus
Doreetoes
Janus
5,938
978
0
1,924
7,981
3,249
509
5,496
2,439
85,736
0
W
6,123
3,751
0
2,297
15,954
5,420
410
1,680
13,681
0
59,684
L
Tiamat
10,098
676
0
2,648
14,535
10,059
70
4,164
10,371
68,250
0
W
Ares
OYICU
Ares
7,444
450
704
5,100
16,944
17,794
0
3,841
12,137
38,934
0
W
Sun Wukong
SubT-16KILL
Sun Wukong
12,381
3,923
0
4,893
16,735
11,222
1,291
10,198
6,537
0
71,070
L
17,007
5,072
300
8,964
19,515
25,377
0
3,924
15,591
11,928
45,223
W
21,529
7,645
0
5,007
15,444
6,679
1,296
5,520
9,579
0
97,505
L
Hades
13,049
2,535
91
11,109
20,772
10,315
366
62
20,710
69,989
0
L
3,084
482
0
490
7,181
2,820
0
613
6,568
0
23,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,677
Gold Earned
45,363
635
Minions Killed
500
0
Camps Cleared
0
1,942,259
Distance Traveled
1,663,888
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,149
457
108
5
0
398,834
2
W
Janus
11,835
592
195
10
0
371,663
6
W
Anhur
9,584
479
109
5
0
361,612
2
L
Tiamat
9,883
494
137
7
0
357,296
2
W
Ares
9,284
464
60
3
0
373,883
2
W
Sun Wukong
10,513
526
115
6
0
384,309
3
L
Vamana
9,899
495
63
3
0
401,806
0
W
Loki
13,461
673
156
8
0
450,792
2
L
Hades
9,728
486
144
7
0
307,722
3
L
Da Ji
6,704
335
48
2
0
198,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role