Player Matchup

Izanami
Izanami
ALMONDSTUFF
Izanami
Level 40
God Stats
42W - 35L
1,510 SR
Queue Stats
140W - 159L
1,290 Elo+
Party 2
Cerberus
Cerberus
ItzLgnd
Cerberus
Level 94
God Stats
1W - 0L
1,567 SR
Queue Stats
3W - 6L
1,323 Elo+
Party 2
Janus
Janus
LIMESTUFF
Janus
Level 63
God Stats
26W - 27L
1,448 SR
Queue Stats
255W - 290L
1,347 Elo+
Party 2
Hun Batz
Hun Batz
T kreme T
Hun Batz
Level 27
God Stats
4W - 4L
1,440 SR
Queue Stats
75W - 95L
1,278 Elo+
Party 2
Achilles
Achilles
skalCobra21
Achilles
Level 56
God Stats
4W - 11L
1,287 SR
Queue Stats
13W - 32L
1,186 Elo+
Party 2
Team Averages
Level 56
1,450 SR
1,285 Elo+

VS

Team Averages
Level 70
1,473 SR
1,400 Elo+
Chernobog
Chernobog
 
Chernobog
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DarkReaperWolf
Kukulkan
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 3
Ymir
Ymir
KgasAwa
Ymir
Level 53
God Stats
3W - 5L
1,500 SR
Queue Stats
13W - 23L
1,286 Elo+
Party 1
Ullr
Ullr
TheDarkSun7
Ullr
Level 99
God Stats
2W - 4L
1,447 SR
Queue Stats
166W - 174L
1,354 Elo+
Party 1
Hera
Hera
xSheGeekinx
Hera
Level 97
God Stats
4W - 7L
1,418 SR
Queue Stats
153W - 162L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ALMONDSTUFF
Izanami
14
2 / 1 / 2
8,794
517
5,811
7,026
2,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
ItzLgnd
Cerberus
12
1 / 0 / 1
7,709
453
4,803
6,962
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
LIMESTUFF
Janus
18
5 / 0 / 1
10,588
623
6,593
4,103
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
T kreme T
Hun Batz
14
4 / 4 / 3
8,939
526
5,331
11,791
3,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
skalCobra21
Achilles
14
1 / 3 / 1
8,208
483
2,727
8,409
7,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
2 / 4 / 1
7,441
438
3,405
9,980
2,905
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
10
0 / 3 / 0
6,856
403
770
4,946
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
KgasAwa
Ymir
8
1 / 2 / 0
5,968
351
2,346
10,840
4,306
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 0
6,187
364
4,004
7,654
1,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 2 / 1
8,842
520
4,747
7,609
2,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
13
Kills
8
8
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
4
1
0.63
W
Izanami
ALMONDSTUFF
Izanami
2
1
2
3
L
Kukulkan
0
3
0
0
W
Cerberus
ItzLgnd
Cerberus
1
0
1
1.5
L
Ymir
KgasAwa
Ymir
1
2
0
0.5
W
Janus
LIMESTUFF
Janus
5
0
1
5.5
W
Hun Batz
T kreme T
Hun Batz
4
4
3
1.38
L
0
2
0
0
W
Achilles
skalCobra21
Achilles
1
3
1
0.5
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,265
Damage
15,272
38,291
Taken
41,029
18,310
Mitigated
12,601
11,714
Healing
12,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,405
1,674
0
1,629
9,980
2,905
0
0
9,743
0
42,161
W
Izanami
ALMONDSTUFF
Izanami
5,811
4,020
0
2,000
7,026
2,042
2,839
706
6,320
0
60,236
L
Kukulkan
770
0
0
187
4,946
1,291
852
2,999
1,713
27,171
0
W
Cerberus
ItzLgnd
Cerberus
4,803
95
294
3,205
6,962
3,649
646
1,620
5,312
27,937
0
L
Ymir
KgasAwa
Ymir
2,346
241
319
3,839
10,840
4,306
0
2,822
7,991
12,367
0
W
Janus
LIMESTUFF
Janus
6,593
156
0
1,950
4,103
1,312
142
610
3,439
79,493
0
W
Hun Batz
T kreme T
Hun Batz
5,331
1,790
0
3,668
11,791
3,864
0
2,336
9,455
0
47,851
L
4,004
1,582
0
2,644
7,654
1,926
0
3,033
4,621
0
31,067
W
Achilles
skalCobra21
Achilles
2,727
466
0
597
8,409
7,443
506
2,507
5,902
0
33,608
L
4,747
1,340
0
3,789
7,609
2,173
619
2,139
5,174
47,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,238
Gold Earned
35,294
501
Minions Killed
324
0
Camps Cleared
0
1,517,796
Distance Traveled
1,197,593
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,441
438
79
5
0
272,842
0
W
Izanami
8,794
517
118
7
0
312,688
1
L
Kukulkan
6,856
403
70
4
0
205,718
0
W
Cerberus
7,709
453
67
4
0
280,504
0
L
Ymir
5,968
351
17
1
0
204,160
1
W
Janus
10,588
623
163
10
0
332,113
8
W
Hun Batz
8,939
526
79
5
0
329,497
1
L
Ullr
6,187
364
50
3
0
217,697
2
W
Achilles
8,208
483
74
4
0
262,994
1
L
Hera
8,842
520
108
6
0
297,176
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role