Player Matchup

King Arthur
King Arthur
BallStretcher101
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,393 Elo+
Party 2
Anubis
Anubis
Biko22122
Anubis
Level 9
God Stats
2W - 3L
1,379 SR
Queue Stats
2W - 5L
1,297 Elo+
Solo
Thor
Thor
Cmfc
Thor
Level 25
God Stats
6W - 5L
1,622 SR
Queue Stats
96W - 90L
1,408 Elo+
Solo
Odin
Odin
FestiveRaptor
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,315 Elo+
Party 2
Heimdallr
Heimdallr
Roach666
Heimdallr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 20L
1,340 Elo+
Party 2
Team Averages
Level 13
1,500 SR
1,351 Elo+

VS

Team Averages
Level 24
1,498 SR
1,340 Elo+
Hades
Hades
DapperKewlab
Hades
Level 28
God Stats
9W - 6L
1,620 SR
Queue Stats
149W - 150L
1,409 Elo+
Solo
Cerberus
Cerberus
Darkrai1128
Cerberus
Level 12
God Stats
3W - 4L
1,302 SR
Queue Stats
8W - 15L
1,288 Elo+
Party 3
Danzaburou
Danzaburou
Edi08
Danzaburou
Level 29
God Stats
24W - 31L
1,429 SR
Queue Stats
65W - 99L
1,312 Elo+
Party 1
Gilgamesh
Gilgamesh
Toxic_Ghost7089
Gilgamesh
Level 46
God Stats
1W - 1L
1,637 SR
Queue Stats
48W - 64L
1,362 Elo+
Party 3
Arachne
Arachne
abusamadres10
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BallStretcher101
King Arthur
19
0 / 7 / 2
12,007
364
6,912
30,983
24,742
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Biko22122
Anubis
20
5 / 14 / 5
15,626
474
25,386
34,022
13,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Cmfc
Thor
20
7 / 9 / 5
16,075
487
19,156
25,302
18,848
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 14 / 8
12,606
382
16,975
39,348
38,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Roach666
Heimdallr
20
6 / 13 / 5
14,806
449
16,918
26,603
10,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 15
19,471
590
34,532
33,393
19,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Darkrai1128
Cerberus
6
0 / 2 / 0
10,218
310
333
2,252
860
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Edi08
Danzaburou
20
6 / 5 / 9
18,823
570
17,264
26,907
11,000
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Toxic_Ghost7089
Gilgamesh
20
20 / 4 / 6
19,557
593
29,380
35,535
34,634
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
20
16 / 6 / 18
19,948
604
39,168
33,966
16,637
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
104
21
Kills
56
57
Deaths
21
25
Assists
48
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BallStretcher101
King Arthur
0
7
2
0.14
L
Anubis
Biko22122
Anubis
5
14
5
0.54
L
Thor
Cmfc
Thor
7
9
5
1.06
W
14
4
15
5.38
W
Cerberus
Darkrai1128
Cerberus
0
2
0
0
W
Danzaburou
Edi08
Danzaburou
6
5
9
2.1
L
3
14
8
0.5
L
Heimdallr
Roach666
Heimdallr
6
13
5
0.65
W
Gilgamesh
Toxic_Ghost7089
Gilgamesh
20
4
6
5.75
W
Arachne
16
6
18
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,347
Damage
120,677
156,258
Taken
132,053
107,120
Mitigated
82,622
27,961
Healing
59,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BallStretcher101
King Arthur
6,912
1,659
0
6,628
30,983
24,742
272
6,815
24,168
496
66,065
L
Anubis
Biko22122
Anubis
25,386
759
0
13,020
34,022
13,995
669
11,490
22,532
123,924
0
L
Thor
Cmfc
Thor
19,156
4,974
0
2,679
25,302
18,848
189
5,420
19,882
0
110,795
W
34,532
3,353
1,961
18,063
33,393
19,491
2,529
10,712
22,288
129,284
0
W
Cerberus
Darkrai1128
Cerberus
333
139
0
481
2,252
860
0
0
2,140
3,178
0
W
Danzaburou
Edi08
Danzaburou
17,264
8,324
0
14,165
26,907
11,000
2,545
4,371
21,679
0
174,366
L
16,975
4,294
0
2,412
39,348
38,589
0
10,707
28,641
7,690
50,187
L
Heimdallr
Roach666
Heimdallr
16,918
10,122
0
3,222
26,603
10,946
2,037
2,607
23,996
0
98,859
W
Gilgamesh
Toxic_Ghost7089
Gilgamesh
29,380
8,703
847
10,461
35,535
34,634
4,845
4,325
30,785
6,510
120,026
W
Arachne
39,168
26,666
0
13,107
33,966
16,637
2,194
10,219
23,011
0
165,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,120
Gold Earned
88,017
656
Minions Killed
729
0
Camps Cleared
0
2,520,619
Distance Traveled
2,658,718
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,007
364
80
2
0
603,567
2
L
Anubis
15,626
474
187
6
0
422,189
0
L
Thor
16,075
487
157
5
0
493,716
7
W
Hades
19,471
590
170
5
0
608,793
3
W
Cerberus
10,218
310
7
0
0
71,659
0
W
Danzaburou
18,823
570
215
7
0
660,456
2
L
Odin
12,606
382
85
3
0
500,630
3
L
Heimdallr
14,806
449
147
4
0
500,517
2
W
Gilgamesh
19,557
593
160
5
0
667,567
1
W
Arachne
19,948
604
177
5
0
650,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role