Player Matchup

Terra
Terra
Drewshmexy
Terra
Level 28
God Stats
2W - 1L
1,529 SR
Queue Stats
85W - 93L
1,384 Elo+
Party 3
Artemis
Artemis
GoLdEnKiDd0011
Artemis
Level 37
God Stats
69W - 69L
1,509 SR
Queue Stats
99W - 102L
1,438 Elo+
Party 3
Chang'e
Chang'e
HeadBeforBed
Chang'e
Level 25
God Stats
31W - 20L
1,585 SR
Queue Stats
77W - 83L
1,452 Elo+
Party 3
Apollo
Apollo
RougKing_alex
Apollo
Level 11
God Stats
0W - 1L
1,685 SR
Queue Stats
29W - 19L
1,310 Elo+
Party 3
Amaterasu
Amaterasu
thatkidTK06
Amaterasu
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
47W - 48L
1,189 Elo+
Solo
Team Averages
Level 21
1,561 SR
1,354 Elo+

VS

Team Averages
Level 19
1,619 SR
1,330 Elo+
Guan Yu
Guan Yu
ANL9X
Guan Yu
Level 15
God Stats
14W - 9L
1,522 SR
Queue Stats
38W - 32L
1,327 Elo+
Party 1
Chang'e
Chang'e
FerUsako
Chang'e
Level 31
God Stats
1W - 2L
1,407 SR
Queue Stats
15W - 36L
1,120 Elo+
Party 2
Kali
Kali
XXTLORDTXX
Kali
Level 26
God Stats
22W - 26L
1,472 SR
Queue Stats
46W - 53L
1,309 Elo+
Party 1
Ra
Ra
pollamayor25
Ra
Level 14
God Stats
5W - 3L
1,907 SR
Queue Stats
19W - 19L
1,545 Elo+
Party 2
Cabrakan
Cabrakan
vniko1095
Cabrakan
Level 8
God Stats
5W - 3L
1,789 SR
Queue Stats
23W - 24L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
10
1 / 4 / 4
7,499
395
5,102
14,714
7,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 6 / 4
7,058
371
8,046
11,672
3,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
HeadBeforBed
Chang'e
12
2 / 4 / 2
8,008
421
9,113
8,931
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 7 / 2
7,177
378
5,556
12,950
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Amaterasu
thatkidTK06
Amaterasu
13
2 / 6 / 1
8,488
447
4,518
14,218
7,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ANL9X
Guan Yu
13
5 / 2 / 5
8,448
445
7,635
10,418
4,390
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
FerUsako
Chang'e
12
1 / 1 / 4
7,621
401
3,257
8,179
2,664
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 3 / 7
10,000
526
8,604
11,220
5,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
10 / 0 / 6
10,716
564
17,779
15,085
10,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
vniko1095
Cabrakan
10
2 / 2 / 10
7,965
419
4,779
8,946
10,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
7
Kills
27
27
Deaths
8
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ANL9X
Guan Yu
5
2
5
3.75
L
Terra
1
4
4
0.75
W
Chang'e
FerUsako
Chang'e
1
1
4
3
L
1
6
4
0.5
L
Chang'e
HeadBeforBed
Chang'e
2
4
2
0.75
L
1
7
2
0.29
W
9
3
7
4.17
W
10
0
6
13
L
Amaterasu
thatkidTK06
Amaterasu
2
6
1
0.42
W
Cabrakan
vniko1095
Cabrakan
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,335
Damage
42,054
62,485
Taken
53,848
25,851
Mitigated
32,625
17,342
Healing
17,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ANL9X
Guan Yu
7,635
1,511
308
1,250
10,418
4,390
124
1,682
8,736
0
32,664
L
Terra
5,102
973
3,152
3,945
14,714
7,620
202
6,922
7,530
18,735
0
W
Chang'e
FerUsako
Chang'e
3,257
244
727
2,624
8,179
2,664
498
3,361
4,818
22,223
0
L
8,046
4,983
0
1,423
11,672
3,506
1,060
6,316
5,103
0
35,774
L
Chang'e
HeadBeforBed
Chang'e
9,113
476
958
2,133
8,931
3,071
0
5,310
3,494
41,809
0
L
5,556
3,174
0
1,686
12,950
4,072
46
4,476
8,340
0
33,086
W
8,604
4,913
0
2,092
11,220
5,285
893
1,336
9,884
0
68,401
W
17,779
829
1,314
7,728
15,085
10,021
164
5,614
9,471
82,306
0
L
Amaterasu
thatkidTK06
Amaterasu
4,518
1,950
0
4,045
14,218
7,582
301
2,015
12,203
0
34,107
W
Cabrakan
vniko1095
Cabrakan
4,779
167
0
1,947
8,946
10,265
0
2,222
6,724
14,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,230
Gold Earned
44,750
281
Minions Killed
376
0
Camps Cleared
0
1,697,963
Distance Traveled
1,848,983
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,448
445
58
3
0
356,958
0
L
Terra
7,499
395
24
1
0
343,789
0
W
Chang'e
7,621
401
30
2
0
371,141
2
L
Artemis
7,058
371
58
3
0
311,363
1
L
Chang'e
8,008
421
74
4
0
342,928
5
L
Apollo
7,177
378
44
2
0
312,501
3
W
Kali
10,000
526
111
6
0
404,253
0
W
Ra
10,716
564
159
8
0
363,912
4
L
Amaterasu
8,488
447
81
4
0
387,382
2
W
Cabrakan
7,965
419
18
1
0
352,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role