Player Matchup

Nemesis
Nemesis
BoniVirus
Nemesis
Level 17
God Stats
0W - 2L
1,230 SR
Queue Stats
26W - 15L
1,697 Elo+
Solo
Cthulhu
Cthulhu
KillerDrak
Cthulhu
Level 22
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 3L
1,165 Elo+
Party 1
Zeus
Zeus
RjkzKira
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,165 Elo+
Party 1
Susano
Susano
SusanooDark
Susano
Level 6
God Stats
9W - 14L
1,463 SR
Queue Stats
60W - 64L
1,110 Elo+
Solo
Artio
Artio
VoideI
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,283 Elo+
Solo
Team Averages
Level 19
1,482 SR
1,284 Elo+

VS

Team Averages
Level 14
1,386 SR
1,422 Elo+
Morgan Le Fay
Morgan Le Fay
GoodGodHeals
Morgan Le Fay
Level 29
God Stats
11W - 11L
1,567 SR
Queue Stats
93W - 82L
1,596 Elo+
Solo
Ymir
Ymir
KelltasTrue
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,347 Elo+
Solo
Arachne
Arachne
Sivict
Arachne
Level 25
God Stats
6W - 4L
1,197 SR
Queue Stats
156W - 152L
1,455 Elo+
Solo
Neith
Neith
Thejoss1230
Neith
Level 8
God Stats
3W - 3L
1,165 SR
Queue Stats
36W - 37L
1,110 Elo+
Solo
Eset
Eset
TotalTrashPLayer
Eset
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BoniVirus
Nemesis
19
10 / 6 / 3
12,638
574
14,846
19,926
8,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
KillerDrak
Cthulhu
14
2 / 6 / 8
9,006
409
7,474
16,436
7,157
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
14
3 / 9 / 8
9,755
443
10,603
14,675
4,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
16
2 / 9 / 5
9,357
425
5,514
14,081
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artio
VoideI
Artio
1
0 / 0 / 0
5,727
260
0
26
6

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GoodGodHeals
Morgan Le Fay
20
6 / 4 / 5
13,602
618
15,022
14,624
6,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 4 / 9
10,310
469
4,374
16,852
19,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Sivict
Arachne
20
9 / 3 / 7
13,163
598
12,392
16,993
9,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
2 / 5 / 5
10,652
484
4,064
12,308
4,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
12 / 2 / 6
13,832
629
16,725
11,735
5,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
62
17
Kills
30
30
Deaths
18
24
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BoniVirus
Nemesis
10
6
3
1.92
W
Morgan Le Fay
GoodGodHeals
Morgan Le Fay
6
4
5
2.13
W
1
4
9
1.38
L
Cthulhu
KillerDrak
Cthulhu
2
6
8
1
L
Zeus
3
9
8
0.78
W
Arachne
Sivict
Arachne
9
3
7
4.17
L
Susano
2
9
5
0.5
W
2
5
5
0.9
W
12
2
6
7.5
L
Artio
VoideI
Artio
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,437
Damage
52,577
65,144
Taken
72,512
24,211
Mitigated
45,705
10,544
Healing
16,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BoniVirus
Nemesis
14,846
8,866
0
4,994
19,926
8,041
720
9,299
10,627
0
88,269
W
Morgan Le Fay
GoodGodHeals
Morgan Le Fay
15,022
460
56
2,561
14,624
6,598
2,905
3,587
11,037
117,509
0
W
4,374
618
0
3,662
16,852
19,487
157
3,928
12,924
26,819
0
L
Cthulhu
KillerDrak
Cthulhu
7,474
302
375
2,027
16,436
7,157
332
10,070
6,366
33,969
0
L
Zeus
10,603
626
0
2,520
14,675
4,146
100
10,253
4,422
46,700
0
W
Arachne
Sivict
Arachne
12,392
9,647
0
3,550
16,993
9,163
1,596
3,446
13,547
0
103,183
L
Susano
5,514
1,088
0
628
14,081
4,861
652
6,554
7,527
0
36,098
W
4,064
1,813
0
2,860
12,308
4,464
4,073
3,910
8,398
0
56,195
W
16,725
1,355
1,137
2,501
11,735
5,993
1,309
3,206
8,529
84,954
0
L
Artio
VoideI
Artio
0
0
0
0
26
6
0
0
26
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,483
Gold Earned
61,559
377
Minions Killed
631
0
Camps Cleared
0
1,462,604
Distance Traveled
2,089,826
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,638
574
159
7
0
362,963
3
W
Morgan Le Fay
13,602
618
189
9
0
379,392
0
W
Ymir
10,310
469
45
2
0
420,430
7
L
Cthulhu
9,006
409
53
2
0
357,105
5
L
Zeus
9,755
443
88
4
0
322,974
6
W
Arachne
13,163
598
154
7
0
448,375
6
L
Susano
9,357
425
77
4
0
348,023
0
W
Neith
10,652
484
109
5
0
401,402
6
W
Eset
13,832
629
134
6
0
440,227
5
L
Artio
5,727
260
0
0
0
71,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role