Player Matchup

Danzaburou
Danzaburou
CUP9960
Danzaburou
Level 24
God Stats
12W - 9L
1,583 SR
Queue Stats
110W - 106L
1,443 Elo+
Solo
Fenrir
Fenrir
Crankyrakk15
Fenrir
Level 6
God Stats
9W - 8L
1,485 SR
Queue Stats
9W - 11L
1,363 Elo+
Party 1
Xing Tian
Xing Tian
ShadowSaiyan69
Xing Tian
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,412 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Smoken4209142
Tsukuyomi
Level 4
God Stats
2W - 3L
1,479 SR
Queue Stats
5W - 6L
1,168 Elo+
Party 1
Discordia
Discordia
gamerho80
Discordia
Level 28
God Stats
15W - 11L
1,481 SR
Queue Stats
95W - 85L
1,415 Elo+
Solo
Team Averages
Level 17
1,506 SR
1,360 Elo+

VS

Team Averages
Level 19
1,423 SR
1,361 Elo+
Tyr
Tyr
Cocotibul
Tyr
Level 25
God Stats
2W - 5L
1,478 SR
Queue Stats
50W - 58L
1,372 Elo+
Solo
Merlin
Merlin
Moisty6921
Merlin
Level 23
God Stats
6W - 8L
1,467 SR
Queue Stats
41W - 53L
1,345 Elo+
Solo
Nu Wa
Nu Wa
sana83
Nu Wa
Level 18
God Stats
16W - 13L
1,615 SR
Queue Stats
23W - 29L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
the GP 09
Baron Samedi
Level 25
God Stats
1W - 4L
1,229 SR
Queue Stats
218W - 216L
1,391 Elo+
Solo
Susano
Susano
ybakura
Susano
Level 5
God Stats
2W - 7L
1,327 SR
Queue Stats
62W - 50L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CUP9960
Danzaburou
20
18 / 3 / 15
19,387
1,385
37,775
21,235
6,318
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
20
9 / 7 / 16
15,105
1,079
22,086
30,637
19,153
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
ShadowSaiyan69
Xing Tian
20
4 / 2 / 22
14,324
1,023
9,495
16,888
21,795
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Smoken4209142
Tsukuyomi
20
6 / 14 / 17
14,571
1,041
15,355
22,505
7,150
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
gamerho80
Discordia
20
5 / 2 / 19
14,313
1,022
20,997
19,648
5,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

47

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 16
13,372
955
8,633
26,662
27,457
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Moisty6921
Merlin
20
5 / 5 / 12
14,591
1,042
23,616
16,859
8,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
sana83
Nu Wa
20
12 / 8 / 13
16,485
1,178
36,115
19,866
8,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
the GP 09
Baron Samedi
20
6 / 11 / 13
14,860
1,061
17,322
28,555
15,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
ybakura
Susano
20
4 / 10 / 11
13,537
967
16,943
23,352
12,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
93
42
Kills
28
28
Deaths
42
89
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CUP9960
Danzaburou
18
3
15
8.5
L
1
8
16
1.13
W
Fenrir
9
7
16
2.43
L
Merlin
Moisty6921
Merlin
5
5
12
2.2
W
Xing Tian
ShadowSaiyan69
Xing Tian
4
2
22
7.5
W
Tsukuyomi
Smoken4209142
Tsukuyomi
6
14
17
1.04
W
Discordia
gamerho80
Discordia
5
2
19
7.25
L
Nu Wa
sana83
Nu Wa
12
8
13
2.31
L
Baron Samedi
the GP 09
Baron Samedi
6
11
13
1.14
L
Susano
ybakura
Susano
4
10
11
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,708
Damage
102,629
110,913
Taken
115,294
60,038
Mitigated
71,694
9,508
Healing
10,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CUP9960
Danzaburou
37,775
17,760
0
5,517
21,235
6,318
0
16,351
4,884
0
101,323
L
8,633
1,866
0
0
26,662
27,457
0
10,290
16,372
8,340
11,299
W
Fenrir
22,086
6,612
0
1,877
30,637
19,153
0
21,742
8,895
0
44,031
L
Merlin
Moisty6921
Merlin
23,616
1,059
1,043
1,225
16,859
8,041
0
2,751
14,108
64,302
0
W
Xing Tian
ShadowSaiyan69
Xing Tian
9,495
751
334
1,094
16,888
21,795
0
11,496
5,392
27,842
0
W
Tsukuyomi
Smoken4209142
Tsukuyomi
15,355
4,278
0
160
22,505
7,150
0
16,387
6,118
0
38,581
W
Discordia
gamerho80
Discordia
20,997
2,371
0
526
19,648
5,622
0
13,767
5,881
43,586
0
L
Nu Wa
sana83
Nu Wa
36,115
10,945
0
2,272
19,866
8,294
0
5,861
13,962
68,670
0
L
Baron Samedi
the GP 09
Baron Samedi
17,322
1,085
3,026
2,182
28,555
15,681
0
7,557
20,967
47,327
0
L
Susano
ybakura
Susano
16,943
3,998
0
832
23,352
12,221
0
4,033
19,319
0
28,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,700
Gold Earned
72,845
311
Minions Killed
269
9
Camps Cleared
7
1,244,775
Distance Traveled
1,245,302
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
19,387
1,385
132
9
5
288,396
1
L
Tyr
13,372
955
20
1
1
261,014
0
W
Fenrir
15,105
1,079
44
3
0
289,552
2
L
Merlin
14,591
1,042
103
7
0
274,185
0
W
Xing Tian
14,324
1,023
29
2
0
217,185
0
W
Tsukuyomi
14,571
1,041
55
4
3
214,375
0
W
Discordia
14,313
1,022
51
4
1
235,267
0
L
Nu Wa
16,485
1,178
57
4
1
227,486
0
L
Baron Samedi
14,860
1,061
76
5
1
252,496
0
L
Susano
13,537
967
13
1
4
230,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role