Player Matchup

Odin
Odin
TCLIME4
Odin
Level 18
God Stats
7W - 4L
1,322 SR
Queue Stats
18W - 19L
1,188 Elo+
Party 1
Pele
Pele
ilyria420
Pele
Level 16
God Stats
5W - 16L
1,270 SR
Queue Stats
40W - 83L
1,129 Elo+
Solo
Olorun
Olorun
xKmitch97
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,166 Elo+
Party 1
Team Averages
Level 15
1,364 SR
1,161 Elo+

VS

Team Averages
Level 16
1,447 SR
1,209 Elo+
Charybdis
Charybdis
GoatedByron
Charybdis
Level 23
God Stats
42W - 46L
1,342 SR
Queue Stats
55W - 82L
1,178 Elo+
Solo
Mulan
Mulan
JovialWheat5267
Mulan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 26L
1,324 Elo+
Solo
Medusa
Medusa
xgang2007
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
TCLIME4
Odin
17
9 / 5 / 7
13,783
656
14,664
30,089
14,509
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pele
15
4 / 7 / 10
13,323
634
9,891
19,565
9,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
xKmitch97
Olorun
16
7 / 9 / 8
13,871
661
17,966
20,330
9,245
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GoatedByron
Charybdis
18
10 / 4 / 7
15,284
728
29,213
14,312
5,838
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 3 / 8
14,611
696
19,173
21,212
29,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
xgang2007
Medusa
16
3 / 13 / 13
13,031
621
12,792
18,179
7,254
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
49
20
Kills
21
21
Deaths
20
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charybdis
GoatedByron
Charybdis
10
4
7
3.38
W
8
3
8
4
L
Odin
TCLIME4
Odin
9
5
7
2.5
L
Pele
4
7
10
1.29
L
Olorun
xKmitch97
Olorun
7
9
8
1.22
W
Medusa
xgang2007
Medusa
3
13
13
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,521
Damage
61,178
69,984
Taken
53,703
33,418
Mitigated
42,261
9,788
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
GoatedByron
Charybdis
29,213
21,539
0
875
14,312
5,838
1,941
3,460
10,852
0
85,757
W
19,173
228
0
6,517
21,212
29,169
194
9,388
11,824
0
42,380
L
Odin
TCLIME4
Odin
14,664
3,482
0
2,616
30,089
14,509
453
0
30,089
0
30,626
L
Pele
9,891
1,967
0
1,603
19,565
9,664
0
348
19,217
0
36,898
L
Olorun
xKmitch97
Olorun
17,966
12,435
607
4,962
20,330
9,245
1,129
282
20,048
48,350
0
W
Medusa
xgang2007
Medusa
12,792
7,967
99
830
18,179
7,254
108
5,628
12,551
0
24,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,977
Gold Earned
42,926
161
Minions Killed
185
9
Camps Cleared
2
1,009,751
Distance Traveled
961,097
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
15,284
728
122
6
0
276,600
0
W
Mulan
14,611
696
41
2
0
387,952
2
L
Odin
13,783
656
42
2
0
372,900
0
L
Pele
13,323
634
60
3
6
337,399
0
L
Olorun
13,871
661
59
3
3
299,452
1
W
Medusa
13,031
621
22
1
2
296,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role