Player Matchup

Fenrir
Fenrir
ChimeraSoup
Fenrir
Level 137
God Stats
1W - 3L
1,556 SR
Queue Stats
232W - 221L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
CurbStomps
Gilgamesh
Level 86
God Stats
8W - 15L
1,451 SR
Queue Stats
60W - 69L
1,562 Elo+
Party 1
Cerberus
Cerberus
DannoDevity
Cerberus
Level 75
God Stats
5W - 10L
1,433 SR
Queue Stats
86W - 133L
1,397 Elo+
Party 1
Zhong Kui
Zhong Kui
InfinityHDx
Zhong Kui
Level 107
God Stats
1W - 3L
1,477 SR
Queue Stats
56W - 71L
1,510 Elo+
Party 1
Heimdallr
Heimdallr
SadistWaffle
Heimdallr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 71L
1,534 Elo+
Party 1
Team Averages
Level 97
1,484 SR
1,501 Elo+

VS

Team Averages
Level 99
1,694 SR
1,578 Elo+
Eset
Eset
Adlagast
Eset
Level 64
God Stats
2W - 1L
1,868 SR
Queue Stats
454W - 308L
1,651 Elo+
Party 2
Athena
Athena
BetelV
Athena
Level 55
God Stats
10W - 11L
1,478 SR
Queue Stats
129W - 145L
1,443 Elo+
Party 2
Da Ji
Da Ji
CeIsius
Da Ji
Level 123
God Stats
5W - 1L
1,835 SR
Queue Stats
134W - 123L
1,587 Elo+
Solo
Aphrodite
Aphrodite
NullChaos
Aphrodite
Level 153
God Stats
4W - 1L
1,786 SR
Queue Stats
312W - 198L
1,699 Elo+
Party 2
Danzaburou
Danzaburou
storybox6198
Danzaburou
Level 102
God Stats
12W - 11L
1,503 SR
Queue Stats
457W - 425L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
11 / 8 / 6
14,311
550
14,409
27,582
11,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
CurbStomps
Gilgamesh
19
3 / 8 / 6
11,969
460
9,850
26,730
27,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
DannoDevity
Cerberus
18
2 / 5 / 13
11,295
434
11,621
28,171
25,470
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zhong Kui
InfinityHDx
Zhong Kui
19
5 / 8 / 9
12,917
497
25,406
26,631
17,145
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
SadistWaffle
Heimdallr
19
8 / 6 / 8
12,568
483
17,564
21,741
7,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
5 / 5 / 15
16,186
623
29,318
24,605
29,676
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
BetelV
Athena
19
2 / 7 / 19
13,839
532
7,137
33,136
48,439
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
CeIsius
Da Ji
20
16 / 5 / 4
16,321
628
22,951
22,682
15,303
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
NullChaos
Aphrodite
20
7 / 5 / 13
15,212
585
22,035
22,904
20,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
storybox6198
Danzaburou
20
5 / 7 / 7
15,502
596
15,931
20,717
7,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
93
29
Kills
35
35
Deaths
29
42
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Eset
5
5
15
2.5
W
Athena
BetelV
Athena
2
7
19
1.64
W
Da Ji
CeIsius
Da Ji
16
5
4
3.6
L
Fenrir
11
8
6
1.75
L
Gilgamesh
CurbStomps
Gilgamesh
3
8
6
0.75
L
Cerberus
DannoDevity
Cerberus
2
5
13
1.7
L
Zhong Kui
InfinityHDx
Zhong Kui
5
8
9
1.19
W
Aphrodite
NullChaos
Aphrodite
7
5
13
2.7
L
Heimdallr
SadistWaffle
Heimdallr
8
6
8
2
W
Danzaburou
storybox6198
Danzaburou
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,850
Damage
97,372
130,855
Taken
124,044
89,178
Mitigated
122,321
40,828
Healing
50,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
29,318
4,109
1,546
8,807
24,605
29,676
2,707
5,696
18,909
124,993
0
W
Athena
BetelV
Athena
7,137
1,461
0
5,873
33,136
48,439
1,503
9,665
23,471
26,374
0
W
Da Ji
CeIsius
Da Ji
22,951
7,003
0
4,019
22,682
15,303
1,934
5,626
17,056
0
115,319
L
Fenrir
14,409
5,467
0
9,345
27,582
11,605
0
10,734
16,848
0
107,413
L
Gilgamesh
CurbStomps
Gilgamesh
9,850
1,777
0
6,389
26,730
27,103
408
13,575
13,155
0
76,255
L
Cerberus
DannoDevity
Cerberus
11,621
784
208
9,278
28,171
25,470
505
13,222
14,949
56,783
0
L
Zhong Kui
InfinityHDx
Zhong Kui
25,406
1,232
0
9,548
26,631
17,145
2,561
10,805
15,826
85,657
0
W
Aphrodite
NullChaos
Aphrodite
22,035
1,609
10,314
13,017
22,904
20,969
1,849
10,286
12,618
109,856
0
L
Heimdallr
SadistWaffle
Heimdallr
17,564
10,693
0
6,060
21,741
7,855
911
10,225
11,516
0
81,387
W
Danzaburou
storybox6198
Danzaburou
15,931
5,969
0
6,501
20,717
7,934
2,220
10,225
10,492
0
135,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,060
Gold Earned
77,060
624
Minions Killed
743
0
Camps Cleared
0
2,390,089
Distance Traveled
2,578,409
25
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
16,186
623
229
9
0
471,510
4
W
Athena
13,839
532
30
1
0
605,261
4
W
Da Ji
16,321
628
122
5
0
523,411
10
L
Fenrir
14,311
550
160
6
0
498,992
8
L
Gilgamesh
11,969
460
132
5
0
460,954
8
L
Cerberus
11,295
434
87
3
0
509,317
3
L
Zhong Kui
12,917
497
121
5
0
447,614
3
W
Aphrodite
15,212
585
173
7
0
510,620
9
L
Heimdallr
12,568
483
124
5
0
473,212
3
W
Danzaburou
15,502
596
189
7
0
467,607
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role