Player Matchup

Jing Wei
Jing Wei
AndrezinDoForró
Jing Wei
Level 25
God Stats
6W - 7L
1,274 SR
Queue Stats
35W - 28L
1,457 Elo+
Solo
Arachne
Arachne
Aquazy_rT
Arachne
Level 29
God Stats
12W - 17L
1,473 SR
Queue Stats
86W - 99L
1,392 Elo+
Solo
Hades
Hades
FazParty
Hades
Level 27
God Stats
29W - 32L
1,504 SR
Queue Stats
145W - 227L
1,405 Elo+
Party 2
Hera
Hera
Higor21
Hera
Level 20
God Stats
5W - 12L
1,500 SR
Queue Stats
73W - 88L
1,358 Elo+
Solo
Bacchus
Bacchus
PcT-Anderson
Bacchus
Level 28
God Stats
26W - 31L
1,207 SR
Queue Stats
150W - 232L
1,396 Elo+
Party 2
Team Averages
Level 26
1,392 SR
1,401 Elo+

VS

Team Averages
Level 20
1,465 SR
1,345 Elo+
Tyr
Tyr
Harvesttt
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,172 Elo+
Party 1
Yemoja
Yemoja
Kimerakraken
Yemoja
Level 26
God Stats
2W - 4L
1,470 SR
Queue Stats
30W - 48L
1,359 Elo+
Party 1
Neith
Neith
OlimpioPynToh
Neith
Level 26
God Stats
0W - 1L
1,231 SR
Queue Stats
41W - 52L
1,335 Elo+
Solo
Fenrir
Fenrir
soldadoJGpampu12
Fenrir
Level 16
God Stats
6W - 10L
1,638 SR
Queue Stats
25W - 34L
1,402 Elo+
Solo
Loki
Loki
thecarlitoss2
Loki
Level 29
God Stats
17W - 26L
1,485 SR
Queue Stats
49W - 57L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 12
15,947
570
29,519
21,830
10,190
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Aquazy_rT
Arachne
20
8 / 2 / 6
14,209
507
13,736
15,654
10,231
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
FazParty
Hades
20
8 / 1 / 7
15,099
539
17,405
20,212
11,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hera
Higor21
Hera
19
6 / 3 / 9
14,421
515
18,851
13,774
6,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
PcT-Anderson
Bacchus
17
4 / 2 / 11
12,695
453
3,993
20,870
21,131
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 4
11,140
398
3,835
22,643
22,939
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
15
0 / 7 / 4
9,288
332
4,276
24,236
19,093
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 10 / 3
9,479
339
9,980
18,991
5,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 6 / 3
11,020
394
5,481
18,692
12,027
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 5 / 1
13,132
469
15,691
23,842
9,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
37
Kills
10
11
Deaths
37
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
11
3
12
5.67
W
Arachne
Aquazy_rT
Arachne
8
2
6
5.5
W
Hades
FazParty
Hades
8
1
7
11.5
L
2
9
4
0.44
W
Hera
Higor21
Hera
6
3
9
3.5
L
Yemoja
0
7
4
0.29
L
0
10
3
0.15
W
Bacchus
PcT-Anderson
Bacchus
4
2
11
4.75
L
2
6
3
0.58
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,504
Damage
39,263
92,340
Taken
108,404
59,510
Mitigated
69,173
31,628
Healing
17,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,519
23,128
0
8,420
21,830
10,190
5,937
798
20,942
0
159,418
W
Arachne
Aquazy_rT
Arachne
13,736
10,999
677
4,101
15,654
10,231
125
570
14,975
0
85,130
W
Hades
FazParty
Hades
17,405
2,289
298
11,464
20,212
11,927
3,903
1,083
19,129
98,025
0
L
3,835
806
0
3,014
22,643
22,939
0
8,570
13,835
0
33,869
W
Hera
Higor21
Hera
18,851
5,287
308
3,429
13,774
6,031
1,828
740
12,940
87,027
0
L
Yemoja
4,276
1,050
2,043
1,889
24,236
19,093
0
11,871
12,156
35,880
0
L
9,980
2,766
0
3,291
18,991
5,986
124
4,711
14,246
0
62,864
W
Bacchus
PcT-Anderson
Bacchus
3,993
595
0
2,931
20,870
21,131
787
1,159
19,659
28,219
0
L
5,481
1,032
0
1,177
18,692
12,027
775
6,572
12,029
0
40,332
L
15,691
3,792
0
6,367
23,842
9,128
0
7,775
15,889
0
122,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,371
Gold Earned
54,059
647
Minions Killed
485
0
Camps Cleared
0
2,623,158
Distance Traveled
2,196,331
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,947
570
199
7
0
501,349
0
W
Arachne
14,209
507
112
4
0
633,734
3
W
Hades
15,099
539
154
6
0
487,694
0
L
Tyr
11,140
398
65
2
0
355,328
6
W
Hera
14,421
515
152
5
0
489,983
6
L
Yemoja
9,288
332
51
2
0
384,159
3
L
Neith
9,479
339
91
3
0
406,915
7
W
Bacchus
12,695
453
30
1
0
510,398
4
L
Fenrir
11,020
394
72
3
0
486,462
0
L
Loki
13,132
469
206
7
0
563,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role