Player Matchup

Aphrodite
Aphrodite
AnonCarbon
Aphrodite
Level 143
God Stats
6W - 5L
1,479 SR
Queue Stats
493W - 458L
1,524 Elo+
Party 1
Pele
Pele
Hammy85
Pele
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 169L
1,531 Elo+
Party 2
Jormungandr
Jormungandr
TheSoleGamer
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 81L
1,605 Elo+
Party 1
Hachiman
Hachiman
UnsolicitedBeef
Hachiman
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
315W - 262L
1,579 Elo+
Party 1
Tiamat
Tiamat
rocksteraj88
Tiamat
Level 127
God Stats
2W - 3L
1,223 SR
Queue Stats
163W - 154L
1,505 Elo+
Party 2
Team Averages
Level 89
1,440 SR
1,549 Elo+

VS

Team Averages
Level 80
1,538 SR
1,567 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
 
Guan Yu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
HashTagBLM
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,733 Elo+
Party 3
Mulan
Mulan
Rafiki7763
Mulan
Level 123
God Stats
19W - 19L
1,895 SR
Queue Stats
292W - 261L
1,555 Elo+
Solo
Izanami
Izanami
RustyChingon
Izanami
Level 49
God Stats
0W - 2L
1,295 SR
Queue Stats
331W - 277L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AnonCarbon
Aphrodite
14
2 / 3 / 7
9,094
535
8,499
15,592
9,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pele
Hammy85
Pele
15
3 / 5 / 5
9,447
556
9,951
14,691
6,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
TheSoleGamer
Jormungandr
17
3 / 2 / 8
10,860
639
15,981
14,128
13,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
17
7 / 2 / 2
10,635
626
11,440
11,734
3,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
16
3 / 0 / 4
9,763
574
11,246
9,419
5,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
5 / 4 / 2
8,896
523
14,690
17,763
9,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
 
Guan Yu
10
0 / 2 / 3
6,270
369
3,998
14,209
8,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
HashTagBLM
Poseidon
16
4 / 2 / 1
9,293
547
7,903
10,868
3,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
14
1 / 5 / 2
7,824
460
7,946
17,878
18,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
RustyChingon
Izanami
14
2 / 5 / 1
8,460
498
5,042
13,672
3,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
18
Kills
12
12
Deaths
18
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
5
4
2
1.5
L
Guan Yu
 
Guan Yu
0
2
3
0.75
W
Aphrodite
AnonCarbon
Aphrodite
2
3
7
1.83
W
Pele
Hammy85
Pele
3
5
5
1.1
L
Poseidon
HashTagBLM
Poseidon
4
2
1
2.25
L
Mulan
1
5
2
0.4
L
Izanami
RustyChingon
Izanami
2
5
1
0.5
W
Jormungandr
TheSoleGamer
Jormungandr
3
2
8
3.5
W
Hachiman
7
2
2
4
W
Tiamat
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,117
Damage
39,579
65,564
Taken
74,390
38,451
Mitigated
43,506
34,992
Healing
25,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
14,690
2,903
1,375
5,132
17,763
9,120
0
8,359
9,253
54,533
11,979
L
Guan Yu
 
Guan Yu
3,998
709
2,947
4,591
14,209
8,110
0
5,997
8,039
0
16,012
W
Aphrodite
AnonCarbon
Aphrodite
8,499
930
5,626
10,066
15,592
9,553
817
7,446
7,852
34,433
0
W
Pele
Hammy85
Pele
9,951
2,266
0
5,746
14,691
6,177
647
4,899
9,575
0
61,925
L
Poseidon
HashTagBLM
Poseidon
7,903
493
0
3,855
10,868
3,691
0
5,469
5,118
71,162
0
L
Mulan
7,946
376
0
5,904
17,878
18,767
0
12,095
5,704
0
47,208
L
Izanami
RustyChingon
Izanami
5,042
1,976
0
2,147
13,672
3,818
0
3,056
10,550
0
55,978
W
Jormungandr
TheSoleGamer
Jormungandr
15,981
5,812
0
3,873
14,128
13,057
709
3,168
10,026
76,649
0
W
Hachiman
11,440
7,768
114
6,028
11,734
3,806
730
3,193
8,419
0
77,588
W
Tiamat
11,246
1,311
347
3,192
9,419
5,858
1,529
2,982
6,341
67,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,799
Gold Earned
40,743
542
Minions Killed
476
0
Camps Cleared
0
1,669,171
Distance Traveled
1,611,822
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,896
523
103
6
0
296,225
2
L
Guan Yu
6,270
369
22
1
0
359,807
0
W
Aphrodite
9,094
535
44
3
0
333,563
1
W
Pele
9,447
556
96
6
0
362,698
3
L
Poseidon
9,293
547
148
9
0
321,133
0
L
Mulan
7,824
460
94
6
0
315,102
1
L
Izanami
8,460
498
109
6
0
319,555
7
W
Jormungandr
10,860
639
133
8
0
318,182
4
W
Hachiman
10,635
626
130
8
0
311,147
0
W
Tiamat
9,763
574
139
8
0
343,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role