Player Matchup

Arachne
Arachne
Acuron7
Arachne
Level 86
God Stats
13W - 5L
1,497 SR
Queue Stats
557W - 558L
1,492 Elo+
Party 2
Neith
Neith
Chefnamejeff
Neith
Level 48
God Stats
4W - 4L
1,219 SR
Queue Stats
139W - 150L
1,432 Elo+
Party 2
Chaac
Chaac
Klathmon
Chaac
Level 28
God Stats
15W - 20L
1,370 SR
Queue Stats
43W - 64L
1,334 Elo+
Party 2
Discordia
Discordia
SmudgedFeline
Discordia
Level 25
God Stats
4W - 1L
1,865 SR
Queue Stats
61W - 20L
1,773 Elo+
Party 3
Sylvanus
Sylvanus
officialmixer
Sylvanus
Level 160
God Stats
5W - 1L
1,874 SR
Queue Stats
187W - 64L
1,783 Elo+
Party 3
Team Averages
Level 69
1,565 SR
1,563 Elo+

VS

Team Averages
Level 67
1,594 SR
1,464 Elo+
Nu Wa
Nu Wa
DARKNAGE10
Nu Wa
Level 149
God Stats
0W - 1L
1,831 SR
Queue Stats
29W - 23L
1,483 Elo+
Party 1
Artemis
Artemis
Gideon18x
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,424 Elo+
Party 1
Nemesis
Nemesis
NAGENAGE
Nemesis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,422 Elo+
Party 1
Bellona
Bellona
NEXUSGOD
Bellona
Level 98
God Stats
8W - 8L
1,640 SR
Queue Stats
49W - 35L
1,492 Elo+
Solo
Ymir
Ymir
WILLIAN31
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Acuron7
Arachne
17
9 / 0 / 5
9,577
638
7,170
10,436
5,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 1 / 8
7,775
518
3,657
5,693
1,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Klathmon
Chaac
13
2 / 4 / 2
7,820
521
7,230
13,663
9,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
SmudgedFeline
Discordia
17
14 / 0 / 5
10,023
668
18,893
9,582
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
officialmixer
Sylvanus
14
4 / 1 / 11
8,415
561
10,085
11,455
9,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
1 / 5 / 1
7,125
475
9,396
9,448
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Gideon18x
Artemis
9
0 / 6 / 0
5,704
380
2,788
8,308
2,550
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
NAGENAGE
Nemesis
11
3 / 5 / 1
7,356
490
5,955
14,235
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
NEXUSGOD
Bellona
11
2 / 7 / 1
7,116
474
10,752
14,351
11,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
8
0 / 7 / 0
5,353
357
1,478
10,798
6,752
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
30
Kills
6
6
Deaths
30
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
Acuron7
Arachne
9
0
5
11.5
W
1
1
8
5
L
Nu Wa
1
5
1
0.3
L
Artemis
Gideon18x
Artemis
0
6
0
0
W
Chaac
Klathmon
Chaac
2
4
2
0.75
L
Nemesis
NAGENAGE
Nemesis
3
5
1
0.7
L
Bellona
NEXUSGOD
Bellona
2
7
1
0.36
W
Discordia
SmudgedFeline
Discordia
14
0
5
16.5
L
Ymir
0
7
0
0
W
Sylvanus
officialmixer
Sylvanus
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,035
Damage
30,369
50,829
Taken
57,140
29,379
Mitigated
28,772
21,652
Healing
9,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Acuron7
Arachne
7,170
4,688
0
6,026
10,436
5,000
0
1,469
8,967
0
70,190
W
3,657
1,028
0
1,551
5,693
1,905
3,214
1,614
4,079
0
37,222
L
Nu Wa
9,396
1,752
0
1,718
9,448
3,215
57
7,214
1,900
45,270
0
L
Artemis
Gideon18x
Artemis
2,788
954
0
0
8,308
2,550
482
3,663
4,559
0
22,436
W
Chaac
Klathmon
Chaac
7,230
2,061
0
4,080
13,663
9,959
208
689
12,974
2,248
32,610
L
Nemesis
NAGENAGE
Nemesis
5,955
2,550
0
3,774
14,235
4,728
0
7,682
6,280
0
33,108
L
Bellona
NEXUSGOD
Bellona
10,752
6,070
0
3,684
14,351
11,527
164
3,392
10,044
0
39,329
W
Discordia
SmudgedFeline
Discordia
18,893
1,360
83
3,276
9,582
3,162
265
3,472
6,110
79,441
0
L
Ymir
1,478
262
0
384
10,798
6,752
0
5,738
4,887
6,846
0
W
Sylvanus
officialmixer
Sylvanus
10,085
3,066
972
5,664
11,455
9,353
582
3,630
7,825
49,387
15,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,610
Gold Earned
32,654
528
Minions Killed
277
0
Camps Cleared
0
1,460,563
Distance Traveled
1,368,203
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,577
638
134
9
0
350,294
4
W
Neith
7,775
518
76
5
0
242,159
2
L
Nu Wa
7,125
475
77
5
0
265,081
7
L
Artemis
5,704
380
39
3
0
243,670
0
W
Chaac
7,820
521
78
5
0
295,062
3
L
Nemesis
7,356
490
67
4
0
323,188
1
L
Bellona
7,116
474
80
5
0
262,638
2
W
Discordia
10,023
668
128
9
0
312,963
4
L
Ymir
5,353
357
14
1
0
273,626
0
W
Sylvanus
8,415
561
112
7
0
260,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role