Player Matchup

Ra
Ra
BestWaifuuu-
Ra
Level 153
God Stats
1W - 0L
1,642 SR
Queue Stats
31W - 11L
1,654 Elo+
Party 1
Hachiman
Hachiman
EpicPony_
Hachiman
Level 128
God Stats
1W - 0L
1,485 SR
Queue Stats
18W - 4L
1,749 Elo+
Party 1
Ares
Ares
Josh-is-Lost
Ares
Level 160
God Stats
2W - 2L
1,221 SR
Queue Stats
105W - 99L
1,479 Elo+
Party 1
Odin
Odin
nursejah
Odin
Level 132
God Stats
2W - 2L
1,713 SR
Queue Stats
62W - 55L
1,484 Elo+
Party 1
Team Averages
Level 143
1,515 SR
1,591 Elo+

VS

Team Averages
Level 109
1,530 SR
1,408 Elo+
Zeus
Zeus
Ahhhdaaam
Zeus
Level 87
God Stats
17W - 13L
1,490 SR
Queue Stats
60W - 46L
1,530 Elo+
Solo
Nemesis
Nemesis
Bjorn Knight
Nemesis
Level 147
God Stats
33W - 56L
1,417 SR
Queue Stats
227W - 316L
1,433 Elo+
Solo
Scylla
Scylla
Sly-The-legend
Scylla
Level 118
God Stats
0W - 3L
1,571 SR
Queue Stats
40W - 73L
1,346 Elo+
Solo
Kumbhakarna
Kumbhakarna
ttvSkippyMN
Kumbhakarna
Level 85
God Stats
1W - 1L
1,644 SR
Queue Stats
4W - 3L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 5
10,812
832
10,677
8,332
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
EpicPony_
Hachiman
17
6 / 0 / 8
11,088
853
8,780
8,324
3,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
6 / 1 / 9
11,181
860
9,172
12,800
15,543
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
16
4 / 2 / 10
10,437
803
7,852
12,301
14,455
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
1 / 5 / 1
9,337
718
11,288
10,867
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Bjorn Knight
Nemesis
13
2 / 6 / 1
8,649
665
6,716
12,368
7,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 4 / 1
8,707
670
6,161
7,706
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
ttvSkippyMN
Kumbhakarna
13
0 / 4 / 3
8,231
633
4,079
12,510
12,032
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
19
Kills
4
4
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
5
1
0.3
W
3
1
5
5.5
L
Nemesis
Bjorn Knight
Nemesis
2
6
1
0.42
W
Hachiman
EpicPony_
Hachiman
6
0
8
10
W
6
1
9
10.5
L
1
4
1
0.38
W
Odin
4
2
10
4.5
L
Kumbhakarna
ttvSkippyMN
Kumbhakarna
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,481
Damage
28,244
41,757
Taken
43,451
38,147
Mitigated
26,621
13,989
Healing
2,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
11,288
531
0
530
10,867
4,567
0
4,356
6,511
49,530
0
W
10,677
635
5,017
3,384
8,332
4,208
1,425
4,474
3,770
46,914
0
L
Nemesis
Bjorn Knight
Nemesis
6,716
2,502
0
1,023
12,368
7,052
0
6,795
5,573
0
22,241
W
Hachiman
EpicPony_
Hachiman
8,780
3,321
0
1,469
8,324
3,941
2,212
5,471
2,719
0
42,169
W
9,172
546
0
2,176
12,800
15,543
702
5,694
6,990
25,468
0
L
6,161
357
0
176
7,706
2,970
0
3,165
4,541
28,667
0
W
Odin
7,852
2,154
630
1,313
12,301
14,455
1,660
5,631
6,426
0
22,636
L
Kumbhakarna
ttvSkippyMN
Kumbhakarna
4,079
277
0
310
12,510
12,032
0
5,946
6,564
20,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,518
Gold Earned
34,924
213
Minions Killed
178
10
Camps Cleared
10
1,096,239
Distance Traveled
871,731
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,337
718
85
7
2
186,798
0
W
Ra
10,812
832
84
6
0
305,751
2
L
Nemesis
8,649
665
17
1
2
213,362
4
W
Hachiman
11,088
853
65
5
2
269,598
1
W
Ares
11,181
860
38
3
4
271,623
2
L
Scylla
8,707
670
49
4
5
224,394
3
W
Odin
10,437
803
26
2
4
249,267
3
L
Kumbhakarna
8,231
633
27
2
1
247,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role