Player Matchup

Kukulkan
Kukulkan
AlphaEvilGaia
Kukulkan
Level 7
God Stats
31W - 35L
1,401 SR
Queue Stats
32W - 38L
1,337 Elo+
Solo
Apollo
Apollo
CrAzYMoFo_24-7
Apollo
Level 23
God Stats
4W - 2L
1,660 SR
Queue Stats
34W - 41L
1,402 Elo+
Solo
Pele
Pele
Sckaar96
Pele
Level 24
God Stats
3W - 3L
1,526 SR
Queue Stats
107W - 96L
1,527 Elo+
Solo
Skadi
Skadi
Sinqularityx
Skadi
Level 4
God Stats
1W - 2L
1,459 SR
Queue Stats
3W - 4L
1,739 Elo+
Solo
Merlin
Merlin
gagemwags7
Merlin
Level 5
God Stats
1W - 3L
1,402 SR
Queue Stats
1W - 3L
1,379 Elo+
Solo
Team Averages
Level 13
1,489 SR
1,477 Elo+

VS

Team Averages
Level 14
1,554 SR
1,461 Elo+
Bakasura
Bakasura
ROCKDAVIS98
Bakasura
Level 18
God Stats
3W - 0L
1,776 SR
Queue Stats
19W - 19L
1,484 Elo+
Solo
Loki
Loki
ROGU3xN3BULA
Loki
Level 17
God Stats
32W - 20L
1,781 SR
Queue Stats
113W - 99L
1,551 Elo+
Solo
Hun Batz
Hun Batz
Ryokaz
Hun Batz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,413 Elo+
Solo
Guan Yu
Guan Yu
TheMelo05
Guan Yu
Level 7
God Stats
3W - 3L
1,214 SR
Queue Stats
20W - 22L
1,359 Elo+
Party 1
Ah Puch
Ah Puch
murillo13
Ah Puch
Level 24
God Stats
7W - 4L
1,500 SR
Queue Stats
80W - 73L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlphaEvilGaia
Kukulkan
20
7 / 10 / 19
14,268
1,098
17,874
21,557
6,259
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 7 / 17
14,785
1,137
19,586
20,906
5,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
20
10 / 10 / 18
15,764
1,213
23,942
27,899
7,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
8 / 10 / 17
14,176
1,090
29,709
26,195
6,340
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
gagemwags7
Merlin
20
4 / 10 / 21
13,666
1,051
19,194
21,761
6,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ROCKDAVIS98
Bakasura
20
6 / 11 / 17
14,019
1,078
14,501
28,776
14,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
22 / 7 / 10
17,715
1,363
32,633
18,888
7,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
Ryokaz
Hun Batz
20
5 / 13 / 13
13,596
1,046
21,940
22,576
9,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
TheMelo05
Guan Yu
20
0 / 5 / 26
15,021
1,155
6,672
28,810
44,883
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Puch
murillo13
Ah Puch
20
14 / 3 / 18
17,319
1,332
36,622
18,247
8,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
131
39
Kills
47
47
Deaths
39
92
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AlphaEvilGaia
Kukulkan
7
10
19
1.65
L
10
7
17
2.64
W
Bakasura
ROCKDAVIS98
Bakasura
6
11
17
1.32
W
22
7
10
3.86
W
Hun Batz
Ryokaz
Hun Batz
5
13
13
0.88
L
Pele
10
10
18
1.9
L
8
10
17
1.65
W
Guan Yu
TheMelo05
Guan Yu
0
5
26
2.6
L
Merlin
gagemwags7
Merlin
4
10
21
1.45
W
Ah Puch
murillo13
Ah Puch
14
3
18
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,305
Damage
112,368
118,318
Taken
117,297
31,033
Mitigated
84,067
7,145
Healing
14,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AlphaEvilGaia
Kukulkan
17,874
3,662
0
910
21,557
6,259
0
5,208
16,349
34,865
0
L
19,586
11,882
0
2,084
20,906
5,385
0
8,721
11,970
0
33,358
W
Bakasura
ROCKDAVIS98
Bakasura
14,501
13,424
0
3,097
28,776
14,104
0
9,022
19,754
0
24,168
W
32,633
6,281
0
80
18,888
7,635
0
8,675
10,213
0
62,368
W
Hun Batz
Ryokaz
Hun Batz
21,940
3,745
0
0
22,576
9,369
0
6,014
16,562
0
35,746
L
Pele
23,942
9,393
0
2,649
27,899
7,048
0
10,587
17,132
0
56,336
L
29,709
17,345
0
1,008
26,195
6,340
0
8,403
17,722
0
65,731
W
Guan Yu
TheMelo05
Guan Yu
6,672
943
2,170
8,463
28,810
44,883
0
7,275
21,535
0
30,141
L
Merlin
gagemwags7
Merlin
19,194
3,082
99
395
21,761
6,001
0
3,703
18,058
33,973
0
W
Ah Puch
murillo13
Ah Puch
36,622
1,724
0
1,087
18,247
8,076
0
6,082
12,165
69,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,659
Gold Earned
77,670
271
Minions Killed
246
7
Camps Cleared
8
1,147,678
Distance Traveled
1,250,153
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,268
1,098
43
3
1
194,431
0
L
Apollo
14,785
1,137
41
3
0
251,394
2
W
Bakasura
14,019
1,078
22
2
3
245,494
1
W
Loki
17,715
1,363
75
6
2
279,933
0
W
Hun Batz
13,596
1,046
27
2
1
180,930
0
L
Pele
15,764
1,213
76
6
5
253,583
0
L
Skadi
14,176
1,090
77
6
1
227,898
1
W
Guan Yu
15,021
1,155
46
4
2
293,176
0
L
Merlin
13,666
1,051
34
3
0
220,372
0
W
Ah Puch
17,319
1,332
76
6
0
250,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role