Player Matchup

Athena
Athena
 
Athena
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Zahine
Ne Zha
Level 66
God Stats
1W - 2L
1,758 SR
Queue Stats
47W - 54L
1,393 Elo+
Party 3
Nike
Nike
iCoxinhaBL
Nike
Level 37
God Stats
0W - 1L
1,592 SR
Queue Stats
18W - 27L
1,388 Elo+
Party 3
Nu Wa
Nu Wa
iTz-ChessMan
Nu Wa
Level 109
God Stats
3W - 5L
1,477 SR
Queue Stats
318W - 316L
1,503 Elo+
Party 4
Izanami
Izanami
iTzPrO-REAPER
Izanami
Level 47
God Stats
47W - 44L
1,606 SR
Queue Stats
282W - 296L
1,511 Elo+
Party 4
Team Averages
Level 76
1,587 SR
1,459 Elo+

VS

Team Averages
Level 85
1,501 SR
1,450 Elo+
Athena
Athena
 
Athena
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
KARMA TGF
Bastet
Level 101
God Stats
8W - 8L
1,712 SR
Queue Stats
251W - 229L
1,409 Elo+
Party 2
Chaac
Chaac
N8 Be Duffed
Chaac
Level 25
God Stats
30W - 30L
1,430 SR
Queue Stats
137W - 134L
1,363 Elo+
Party 2
Zhong Kui
Zhong Kui
NF_PapaGorons
Zhong Kui
Level 127
God Stats
8W - 3L
1,619 SR
Queue Stats
319W - 311L
1,528 Elo+
Party 1
Sol
Sol
Robo High
Sol
Level 142
God Stats
2W - 1L
1,245 SR
Queue Stats
298W - 270L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
4
0 / 4 / 0
3,910
391
1,733
7,943
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
Zahine
Ne Zha
7
0 / 2 / 0
4,521
452
791
5,570
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 2 / 0
4,376
438
1,221
5,401
2,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 1 / 1
5,238
524
2,453
3,456
1,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
8
0 / 5 / 1
4,990
499
3,134
6,027
1,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
4 / 0 / 5
5,734
573
3,261
5,000
3,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
KARMA TGF
Bastet
10
5 / 0 / 2
5,817
582
2,832
4,997
1,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 2
5,897
590
5,079
4,270
2,803
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
NF_PapaGorons
Zhong Kui
9
4 / 1 / 5
5,811
581
7,363
6,414
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 1 / 0
5,858
586
2,413
3,986
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
14
14
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
4
0
0
W
Athena
 
Athena
4
0
5
6.5
W
Bastet
KARMA TGF
Bastet
5
0
2
6
W
0
0
2
1
W
Zhong Kui
NF_PapaGorons
Zhong Kui
4
1
5
6.5
W
1
1
0
1
L
Ne Zha
Zahine
Ne Zha
0
2
0
0
L
0
2
0
0
L
1
1
1
1.5
L
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,332
Damage
20,948
28,397
Taken
24,667
10,724
Mitigated
12,835
6,572
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,733
522
140
2,080
7,943
4,063
0
4,404
3,539
5,163
0
W
Athena
 
Athena
3,261
1,724
385
1,556
5,000
3,865
270
1,216
3,784
11,854
0
W
Bastet
KARMA TGF
Bastet
2,832
823
0
2,991
4,997
1,320
0
1,032
3,965
0
24,950
W
5,079
379
0
1,369
4,270
2,803
172
380
3,890
0
33,583
W
Zhong Kui
NF_PapaGorons
Zhong Kui
7,363
1,707
0
3,452
6,414
3,543
586
1,043
5,371
33,869
0
W
2,413
642
0
1,072
3,986
1,304
818
515
3,471
34,110
0
L
Ne Zha
Zahine
Ne Zha
791
327
0
2,130
5,570
1,708
0
1,088
4,482
0
19,153
L
1,221
92
0
446
5,401
2,221
0
311
5,090
0
15,333
L
2,453
302
0
1,060
3,456
1,467
0
2,396
836
21,367
0
L
Izanami
3,134
2,408
0
716
6,027
1,265
0
4,574
1,413
0
28,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,035
Gold Earned
29,117
188
Minions Killed
273
0
Camps Cleared
0
957,415
Distance Traveled
992,856
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,910
391
6
1
0
178,600
1
W
Athena
5,734
573
29
3
0
200,327
1
W
Bastet
5,817
582
59
6
0
211,895
4
W
Chaac
5,897
590
68
7
0
206,679
0
W
Zhong Kui
5,811
581
52
5
0
187,693
5
W
Sol
5,858
586
65
7
0
186,262
2
L
Ne Zha
4,521
452
40
4
0
214,764
5
L
Nike
4,376
438
30
3
0
201,062
0
L
Nu Wa
5,238
524
54
5
0
193,884
4
L
Izanami
4,990
499
58
6
0
169,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role