Player Matchup

The Morrigan
The Morrigan
DrSoysaucee
The Morrigan
Level 119
God Stats
7W - 8L
1,376 SR
Queue Stats
224W - 210L
1,431 Elo+
Party 1
Horus
Horus
JonTheBomb5030
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,436 Elo+
Party 1
Fenrir
Fenrir
MaXaTriLLi0n
Fenrir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 248L
1,473 Elo+
Party 1
Cernunnos
Cernunnos
SIR_DRIP84
Cernunnos
Level 22
God Stats
16W - 17L
1,469 SR
Queue Stats
34W - 42L
1,390 Elo+
Party 2
Bacchus
Bacchus
SIR_SWAG84
Bacchus
Level 46
God Stats
3W - 4L
1,456 SR
Queue Stats
132W - 143L
1,377 Elo+
Party 2
Team Averages
Level 69
1,460 SR
1,421 Elo+

VS

Team Averages
Level 71
1,713 SR
1,565 Elo+
Charybdis
Charybdis
Emptytombs
Charybdis
Level 107
God Stats
9W - 7L
1,608 SR
Queue Stats
36W - 18L
1,540 Elo+
Party 3
Athena
Athena
EternalRaven8
Athena
Level 64
God Stats
3W - 3L
1,569 SR
Queue Stats
58W - 47L
1,526 Elo+
Party 3
Arachne
Arachne
Rskit4bskit
Arachne
Level 33
God Stats
9W - 4L
1,842 SR
Queue Stats
131W - 92L
1,673 Elo+
Solo
Achilles
Achilles
dudeyouredead
Achilles
Level 27
God Stats
9W - 5L
1,802 SR
Queue Stats
81W - 46L
1,546 Elo+
Party 3
Zeus
Zeus
skullking1316
Zeus
Level 122
God Stats
58W - 34L
1,742 SR
Queue Stats
63W - 43L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DrSoysaucee
The Morrigan
18
1 / 9 / 1
11,275
451
11,216
18,558
6,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 7 / 1
10,507
420
5,956
20,321
13,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
17
5 / 11 / 1
11,367
455
10,185
22,397
10,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
SIR_DRIP84
Cernunnos
15
3 / 10 / 6
10,232
409
8,514
19,670
8,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
SIR_SWAG84
Bacchus
14
4 / 10 / 5
9,705
388
12,811
27,049
21,339
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Emptytombs
Charybdis
17
3 / 2 / 10
12,439
498
7,926
15,161
4,942
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 5 / 15
10,810
432
4,802
18,525
15,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Rskit4bskit
Arachne
20
11 / 4 / 3
15,216
609
19,655
22,134
11,220
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
dudeyouredead
Achilles
20
15 / 3 / 14
15,347
614
18,683
27,072
37,861
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
17 / 2 / 10
15,386
615
34,811
11,667
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
98
16
Kills
46
47
Deaths
16
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
DrSoysaucee
The Morrigan
1
9
1
0.17
W
Charybdis
Emptytombs
Charybdis
3
2
10
4
W
0
5
15
1.5
L
3
7
1
0.5
L
Fenrir
5
11
1
0.5
W
Arachne
Rskit4bskit
Arachne
11
4
3
3.13
L
Cernunnos
SIR_DRIP84
Cernunnos
3
10
6
0.6
L
Bacchus
SIR_SWAG84
Bacchus
4
10
5
0.65
W
Achilles
dudeyouredead
Achilles
15
3
14
7.33
W
17
2
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,682
Damage
85,877
107,995
Taken
94,559
60,391
Mitigated
73,554
19,097
Healing
33,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
DrSoysaucee
The Morrigan
11,216
734
0
2,216
18,558
6,408
0
8,420
9,780
72,153
0
W
Charybdis
Emptytombs
Charybdis
7,926
3,161
0
5,556
15,161
4,942
4,365
4,157
10,972
0
75,147
W
4,802
1,218
1,173
3,991
18,525
15,479
610
8,735
9,730
28,878
0
L
5,956
1,817
648
4,997
20,321
13,787
0
6,470
13,617
6,014
48,023
L
Fenrir
10,185
1,480
0
3,431
22,397
10,739
1,100
8,514
13,572
0
72,432
W
Arachne
Rskit4bskit
Arachne
19,655
11,079
0
12,306
22,134
11,220
10
4,632
17,368
0
146,312
L
Cernunnos
SIR_DRIP84
Cernunnos
8,514
3,117
0
2,753
19,670
8,118
1,326
4,518
14,924
0
50,700
L
Bacchus
SIR_SWAG84
Bacchus
12,811
2,028
0
5,052
27,049
21,339
174
10,646
15,809
39,431
0
W
Achilles
dudeyouredead
Achilles
18,683
5,857
0
5,886
27,072
37,861
4,165
5,953
20,998
0
92,649
W
34,811
3,976
0
4,444
11,667
4,052
4,407
6,232
5,311
129,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,086
Gold Earned
69,198
494
Minions Killed
674
0
Camps Cleared
0
2,126,812
Distance Traveled
2,377,349
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,275
451
155
6
0
411,059
5
W
Charybdis
12,439
498
132
5
0
438,316
11
W
Athena
10,810
432
40
2
0
467,487
1
L
Horus
10,507
420
94
4
0
466,503
5
L
Fenrir
11,367
455
107
4
0
447,381
0
W
Arachne
15,216
609
190
8
0
532,811
6
L
Cernunnos
10,232
409
97
4
0
388,684
2
L
Bacchus
9,705
388
41
2
0
413,185
9
W
Achilles
15,347
614
142
6
0
509,708
7
W
Zeus
15,386
615
170
7
0
429,027
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role