Player Matchup

Danzaburou
Danzaburou
TACOB5832
Danzaburou
Level 69
God Stats
6W - 5L
1,366 SR
Queue Stats
9W - 12L
1,320 Elo+
Solo
Baron Samedi
Baron Samedi
TheWaterboy344
Baron Samedi
Level 155
God Stats
6W - 1L
1,645 SR
Queue Stats
145W - 133L
1,555 Elo+
Party 2
Chaac
Chaac
TroutSl4yer
Chaac
Level 83
God Stats
5W - 1L
1,800 SR
Queue Stats
56W - 44L
1,373 Elo+
Solo
Bellona
Bellona
WillEYuum
Bellona
Level 142
God Stats
3W - 1L
1,528 SR
Queue Stats
74W - 70L
1,498 Elo+
Party 2
Yemoja
Yemoja
sebastianaav
Yemoja
Level 67
God Stats
28W - 17L
1,505 SR
Queue Stats
320W - 371L
1,367 Elo+
Solo
Team Averages
Level 103
1,569 SR
1,423 Elo+

VS

Team Averages
Level 89
1,407 SR
1,368 Elo+
Bastet
Bastet
BroKenBone34
Bastet
Level 84
God Stats
5W - 1L
1,500 SR
Queue Stats
378W - 404L
1,324 Elo+
Solo
Merlin
Merlin
Day29Dreamer
Merlin
Level 55
God Stats
3W - 12L
1,169 SR
Queue Stats
55W - 73L
1,354 Elo+
Party 1
Heimdallr
Heimdallr
Jagga000
Heimdallr
Level 89
God Stats
16W - 28L
1,405 SR
Queue Stats
385W - 418L
1,388 Elo+
Solo
Ares
Ares
joey4343
Ares
Level 107
God Stats
22W - 21L
1,510 SR
Queue Stats
368W - 395L
1,393 Elo+
Party 1
Mulan
Mulan
propato
Mulan
Level 110
God Stats
5W - 6L
1,451 SR
Queue Stats
201W - 217L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TACOB5832
Danzaburou
9
0 / 3 / 0
5,377
489
1,867
6,674
1,671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
TheWaterboy344
Baron Samedi
12
5 / 0 / 2
7,125
648
5,342
5,537
2,000
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 2
6,247
568
3,636
8,241
4,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
WillEYuum
Bellona
12
5 / 1 / 1
7,484
680
10,383
7,314
6,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
9
0 / 1 / 1
5,688
517
2,299
5,593
1,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
8
1 / 2 / 0
5,131
466
3,953
6,941
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
8
0 / 4 / 0
5,034
458
1,123
6,117
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Jagga000
Heimdallr
11
2 / 1 / 1
6,266
570
5,040
5,009
1,491
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
7
1 / 2 / 1
5,101
464
3,003
7,354
5,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
propato
Mulan
10
0 / 3 / 1
5,431
494
2,794
12,884
7,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
12
Kills
4
5
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
2
0
0.5
L
Merlin
0
4
0
0
L
Heimdallr
Jagga000
Heimdallr
2
1
1
2.5
W
Danzaburou
TACOB5832
Danzaburou
0
3
0
0
W
Baron Samedi
TheWaterboy344
Baron Samedi
5
0
2
6
W
2
0
2
3
W
Bellona
WillEYuum
Bellona
5
1
1
5.5
L
Ares
1
2
1
0.75
L
Mulan
propato
Mulan
0
3
1
0.17
W
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,527
Damage
15,913
33,359
Taken
38,305
15,919
Mitigated
17,352
16,098
Healing
12,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
3,953
1,358
0
1,803
6,941
1,744
0
1,548
5,393
0
18,485
L
Merlin
1,123
0
0
869
6,117
1,846
605
3,313
2,804
21,795
0
L
Heimdallr
Jagga000
Heimdallr
5,040
1,407
0
2,270
5,009
1,491
0
1,396
3,356
0
36,665
W
Danzaburou
TACOB5832
Danzaburou
1,867
866
0
825
6,674
1,671
0
845
5,828
0
35,126
W
Baron Samedi
TheWaterboy344
Baron Samedi
5,342
330
82
3,682
5,537
2,000
390
2,179
3,358
38,119
0
W
3,636
832
127
5,476
8,241
4,308
460
857
7,307
0
34,021
W
Bellona
WillEYuum
Bellona
10,383
2,626
0
2,777
7,314
6,036
143
115
6,625
5,850
38,932
L
Ares
3,003
237
0
2,709
7,354
5,123
0
1,436
5,896
16,875
0
L
Mulan
propato
Mulan
2,794
306
0
5,039
12,884
7,148
0
1,439
11,445
0
24,977
W
Yemoja
2,299
367
1,807
1,322
5,593
1,904
0
678
4,915
12,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,921
Gold Earned
26,963
312
Minions Killed
225
0
Camps Cleared
0
1,135,339
Distance Traveled
1,053,082
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,131
466
36
3
0
259,252
1
L
Merlin
5,034
458
42
4
0
182,389
0
L
Heimdallr
6,266
570
74
7
0
214,900
3
W
Danzaburou
5,377
489
61
6
0
231,117
2
W
Baron Samedi
7,125
648
74
7
0
213,516
4
W
Chaac
6,247
568
75
7
0
238,399
2
W
Bellona
7,484
680
83
8
0
208,025
1
L
Ares
5,101
464
24
2
0
188,742
2
L
Mulan
5,431
494
49
4
0
207,799
3
W
Yemoja
5,688
517
19
2
0
244,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role