Player Matchup

Susano
Susano
Andorinson
Susano
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 78L
1,304 Elo+
Solo
Athena
Athena
HayBob00
Athena
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 93L
1,297 Elo+
Party 3
Awilix
Awilix
KomradeShhh
Awilix
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
30W - 34L
1,389 Elo+
Party 2
Nu Wa
Nu Wa
Mairic
Nu Wa
Level 84
God Stats
14W - 6L
1,663 SR
Queue Stats
169W - 181L
1,408 Elo+
Party 3
Bacchus
Bacchus
ThatGuyUKnow1995
Bacchus
Level 149
God Stats
0W - 1L
1,344 SR
Queue Stats
64W - 83L
1,372 Elo+
Party 2
Team Averages
Level 68
1,501 SR
1,354 Elo+

VS

Team Averages
Level 89
1,611 SR
1,389 Elo+
Izanami
Izanami
Acthv
Izanami
Level 16
God Stats
1W - 2L
1,473 SR
Queue Stats
1W - 2L
1,120 Elo+
Party 1
Hel
Hel
Coconut Milks
Hel
Level 128
God Stats
4W - 4L
1,870 SR
Queue Stats
12W - 14L
1,452 Elo+
Party 1
Gilgamesh
Gilgamesh
Nazenaechar
Gilgamesh
Level 90
God Stats
3W - 2L
1,535 SR
Queue Stats
8W - 12L
1,411 Elo+
Party 1
Khepri
Khepri
SillyObject1550
Khepri
Level 117
God Stats
1W - 0L
1,613 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Neith
Neith
babyj3nkz22
Neith
Level 93
God Stats
22W - 4L
1,562 SR
Queue Stats
47W - 31L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Andorinson
Susano
16
5 / 13 / 8
10,529
752
11,589
16,604
7,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
HayBob00
Athena
16
2 / 3 / 9
9,746
696
10,369
14,690
7,462
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
15
5 / 6 / 3
9,868
705
10,618
15,638
6,899
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Mairic
Nu Wa
17
5 / 4 / 7
10,399
743
20,638
12,960
6,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 7
10,103
722
9,537
20,937
32,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Acthv
Izanami
15
2 / 4 / 12
9,900
707
11,655
11,424
4,753
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 8 / 16
12,274
877
12,091
14,897
5,675
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Nazenaechar
Gilgamesh
19
13 / 1 / 13
13,987
999
15,115
18,012
23,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
0 / 2 / 19
9,887
706
6,828
21,758
23,893
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 5 / 10
13,865
990
19,440
16,456
6,993
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
101
20
Kills
31
31
Deaths
20
34
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Izanami
Acthv
Izanami
2
4
12
2
L
Susano
Andorinson
Susano
5
13
8
0.69
W
6
8
16
1.75
L
Athena
HayBob00
Athena
2
3
9
2.17
L
Awilix
5
6
3
1.08
L
Nu Wa
Mairic
Nu Wa
5
4
7
2.13
W
Gilgamesh
Nazenaechar
Gilgamesh
13
1
13
19.5
W
0
2
19
4.75
L
3
5
7
1.3
W
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,751
Damage
65,129
80,829
Taken
82,547
59,754
Mitigated
64,815
8,269
Healing
25,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Acthv
Izanami
11,655
6,839
0
872
11,424
4,753
2,265
6,418
4,910
0
37,226
L
Susano
Andorinson
Susano
11,589
1,860
0
377
16,604
7,016
31
3,798
12,471
0
24,371
W
12,091
1,497
7,306
3,393
14,897
5,675
506
8,284
6,518
38,027
0
L
Athena
HayBob00
Athena
10,369
1,774
57
1,428
14,690
7,462
0
2,289
12,298
26,111
0
L
Awilix
10,618
3,830
536
1,042
15,638
6,899
488
4,085
11,187
0
23,421
L
Nu Wa
Mairic
Nu Wa
20,638
6,242
620
3,061
12,960
6,099
32
3,107
9,618
44,843
3,134
W
Gilgamesh
Nazenaechar
Gilgamesh
15,115
3,262
1,002
4,470
18,012
23,501
870
7,309
10,335
0
33,203
W
6,828
1,078
821
3,384
21,758
23,893
499
7,734
13,609
24,353
0
L
9,537
945
0
1,148
20,937
32,278
116
5,752
14,675
22,167
0
W
19,440
11,037
424
3,434
16,456
6,993
3,886
8,664
7,573
0
54,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,645
Gold Earned
59,913
209
Minions Killed
276
7
Camps Cleared
6
1,142,470
Distance Traveled
1,308,884
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,900
707
64
5
1
234,551
0
L
Susano
10,529
752
32
2
0
189,903
2
W
Hel
12,274
877
57
4
2
264,494
0
L
Athena
9,746
696
46
3
0
286,330
0
L
Awilix
9,868
705
40
3
2
226,593
0
L
Nu Wa
10,399
743
64
5
4
202,339
1
W
Gilgamesh
13,987
999
46
3
1
308,217
1
W
Khepri
9,887
706
31
2
0
274,139
2
L
Bacchus
10,103
722
27
2
1
237,305
1
W
Neith
13,865
990
78
6
2
227,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role