Player Matchup

Izanami
Izanami
ALMONDSTUFF
Izanami
Level 40
God Stats
1W - 0L
1,502 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Janus
Janus
LIMESTUFF
Janus
Level 63
God Stats
1W - 0L
1,436 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
T kreme T
Kumbhakarna
Level 27
God Stats
1W - 0L
1,240 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
skalCobra21
Achilles
Level 55
God Stats
1W - 0L
1,239 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 46
1,354 SR
1,500 Elo+

VS

Team Averages
Level 50
1,363 SR
1,134 Elo+
Hel
Hel
 
Hel
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
MightyBlueFire62
Hera
Level 21
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 6L
931 Elo+
Party 1
Gilgamesh
Gilgamesh
RastaRej
Gilgamesh
Level 87
God Stats
0W - 2L
1,402 SR
Queue Stats
0W - 4L
1,155 Elo+
Solo
Nike
Nike
lil__ace101
Nike
Level 29
God Stats
0W - 1L
1,236 SR
Queue Stats
0W - 5L
951 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ALMONDSTUFF
Izanami
19
7 / 4 / 9
13,684
760
13,573
12,164
6,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
LIMESTUFF
Janus
18
6 / 2 / 7
13,245
736
17,370
9,765
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
T kreme T
Kumbhakarna
17
3 / 2 / 15
13,009
723
6,578
20,127
25,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
skalCobra21
Achilles
16
4 / 3 / 4
11,791
655
8,622
15,195
20,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
1 / 4 / 3
10,943
608
6,976
11,140
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 3
10,745
597
1,561
14,487
8,046
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
RastaRej
Gilgamesh
20
9 / 7 / 0
13,437
747
17,579
19,987
13,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
0 / 3 / 5
10,864
604
4,361
14,259
7,276
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
20
Kills
11
11
Deaths
21
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
3
0.63
W
Izanami
ALMONDSTUFF
Izanami
7
4
9
2.88
W
Janus
LIMESTUFF
Janus
6
2
7
4.75
L
1
7
3
0.36
L
Gilgamesh
RastaRej
Gilgamesh
9
7
0
1.29
W
Kumbhakarna
T kreme T
Kumbhakarna
3
2
15
5.25
L
0
3
5
0.83
W
Achilles
skalCobra21
Achilles
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,143
Damage
30,477
57,251
Taken
59,873
56,166
Mitigated
32,682
11,073
Healing
9,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,976
318
3,476
3,211
11,140
3,846
759
5,858
4,937
41,098
0
W
Izanami
ALMONDSTUFF
Izanami
13,573
12,061
0
530
12,164
6,070
6,431
916
11,178
0
59,450
W
Janus
LIMESTUFF
Janus
17,370
406
209
2,381
9,765
4,190
991
1,365
8,336
58,606
0
L
1,561
621
0
653
14,487
8,046
294
4,745
9,345
12,457
0
L
Gilgamesh
RastaRej
Gilgamesh
17,579
4,777
0
470
19,987
13,514
442
7,678
11,823
0
62,097
W
Kumbhakarna
T kreme T
Kumbhakarna
6,578
915
2,414
3,499
20,127
25,201
591
3,853
15,894
16,146
0
L
4,361
879
44
1,219
14,259
7,276
37
5,500
8,155
0
16,939
W
Achilles
skalCobra21
Achilles
8,622
1,666
53
1,987
15,195
20,705
777
2,334
12,655
1,044
26,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,729
Gold Earned
45,989
207
Minions Killed
201
11
Camps Cleared
2
1,382,653
Distance Traveled
1,180,318
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,943
608
73
4
0
301,803
0
W
Izanami
13,684
760
99
6
2
342,754
0
W
Janus
13,245
736
71
4
6
378,213
1
L
Hera
10,745
597
16
1
0
221,617
0
L
Gilgamesh
13,437
747
82
5
2
317,254
2
W
Kumbhakarna
13,009
723
16
1
0
343,626
3
L
Nike
10,864
604
30
2
0
339,644
0
W
Achilles
11,791
655
21
1
3
318,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role