Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Fable48
Vulcan
Level 104
God Stats
16W - 20L
1,425 SR
Queue Stats
240W - 280L
1,497 Elo+
Party 2
Heimdallr
Heimdallr
KGBTombstone
Heimdallr
Level 66
God Stats
8W - 11L
1,556 SR
Queue Stats
68W - 85L
1,447 Elo+
Party 1
Serqet
Serqet
KentaTheGod
Serqet
Level 68
God Stats
19W - 17L
1,564 SR
Queue Stats
352W - 427L
1,533 Elo+
Party 1
Team Averages
Level 106
1,509 SR
1,495 Elo+

VS

Team Averages
Level 120
1,534 SR
1,504 Elo+
Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
AreKansas
Skadi
Level 126
God Stats
12W - 7L
1,466 SR
Queue Stats
591W - 589L
1,544 Elo+
Party 4
Tyr
Tyr
GhostMozart17
Tyr
Level 127
God Stats
84W - 82L
1,610 SR
Queue Stats
270W - 272L
1,591 Elo+
Party 3
Thor
Thor
Omegarichard
Thor
Level 138
God Stats
1W - 1L
1,490 SR
Queue Stats
320W - 301L
1,437 Elo+
Solo
Khepri
Khepri
Skarlettt
Khepri
Level 118
God Stats
26W - 16L
1,602 SR
Queue Stats
179W - 183L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
2 / 1 / 0
5,680
568
4,410
7,212
6,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Xing Tian
 
Xing Tian
6
0 / 2 / 0
4,350
435
1,360
5,027
2,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Fable48
Vulcan
9
0 / 4 / 0
5,101
510
2,917
5,891
1,688
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
KGBTombstone
Heimdallr
7
0 / 3 / 0
4,356
436
1,184
4,538
1,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
6
1 / 1 / 1
4,666
467
1,317
3,919
991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
5 / 1 / 0
5,913
591
5,499
4,114
1,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Skadi
AreKansas
Skadi
11
1 / 0 / 3
6,360
636
3,478
4,461
1,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 0
5,693
569
4,749
7,174
5,626
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
2 / 1 / 1
5,329
533
2,739
6,289
2,091
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Skarlettt
Khepri
9
1 / 0 / 4
5,545
555
1,922
4,747
3,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
11
11
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
1
0
2
L
Xing Tian
 
Xing Tian
0
2
0
0
W
Sol
 
Sol
5
1
0
5
W
Skadi
AreKansas
Skadi
1
0
3
2.5
L
Vulcan
Fable48
Vulcan
0
4
0
0
W
2
1
0
2
L
Heimdallr
KGBTombstone
Heimdallr
0
3
0
0
L
Serqet
1
1
1
1.5
W
2
1
1
2.5
W
Khepri
Skarlettt
Khepri
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,188
Damage
18,387
26,587
Taken
26,785
13,058
Mitigated
13,989
7,220
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,410
919
0
2,967
7,212
6,737
0
0
7,212
0
25,565
L
Xing Tian
 
Xing Tian
1,360
224
0
470
5,027
2,438
0
2,686
2,341
9,957
0
W
Sol
 
Sol
5,499
2,430
0
2,262
4,114
1,434
1,850
298
3,816
35,428
7,858
W
Skadi
AreKansas
Skadi
3,478
1,495
0
1,500
4,461
1,468
0
1,934
2,527
0
41,538
L
Vulcan
Fable48
Vulcan
2,917
387
0
970
5,891
1,688
117
66
5,825
26,669
0
W
4,749
487
0
3,422
7,174
5,626
0
358
6,816
0
29,605
L
Heimdallr
KGBTombstone
Heimdallr
1,184
914
0
1,099
4,538
1,204
0
3,438
1,100
0
13,941
L
Serqet
1,317
430
0
1,714
3,919
991
0
608
3,311
0
13,106
W
2,739
1,079
0
901
6,289
2,091
0
499
5,790
0
26,188
W
Khepri
Skarlettt
Khepri
1,922
77
0
1,176
4,747
3,370
80
1,188
3,559
11,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,153
Gold Earned
28,840
199
Minions Killed
307
0
Camps Cleared
0
871,780
Distance Traveled
951,970
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,680
568
63
6
0
200,625
2
L
Xing Tian
4,350
435
21
2
0
187,819
3
W
Sol
5,913
591
80
8
0
172,395
6
W
Skadi
6,360
636
83
8
0
187,047
6
L
Vulcan
5,101
510
52
5
0
188,289
0
W
Tyr
5,693
569
67
7
0
213,593
3
L
Heimdallr
4,356
436
33
3
0
152,330
2
L
Serqet
4,666
467
30
3
0
142,717
2
W
Thor
5,329
533
58
6
0
180,131
3
W
Khepri
5,545
555
19
2
0
198,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role