Player Matchup

Pele
Pele
BurningMaple673
Pele
Level 22
God Stats
0W - 3L
1,276 SR
Queue Stats
84W - 104L
1,411 Elo+
Party 1
Cerberus
Cerberus
CraigPopivich
Cerberus
Level 18
God Stats
6W - 10L
1,360 SR
Queue Stats
72W - 90L
1,290 Elo+
Party 2
Amaterasu
Amaterasu
Mellow Memestar
Amaterasu
Level 25
God Stats
39W - 34L
1,482 SR
Queue Stats
138W - 154L
1,392 Elo+
Party 1
Ullr
Ullr
SpacesSmurf
Ullr
Level 12
God Stats
1W - 2L
1,490 SR
Queue Stats
8W - 9L
1,550 Elo+
Solo
Thor
Thor
TTVaceroiaP
Thor
Level 24
God Stats
13W - 15L
1,457 SR
Queue Stats
151W - 169L
1,439 Elo+
Party 2
Team Averages
Level 20
1,413 SR
1,416 Elo+

VS

Team Averages
Level 19
1,630 SR
1,465 Elo+
Izanami
Izanami
Duvdoren
Izanami
Level 25
God Stats
5W - 11L
1,438 SR
Queue Stats
68W - 67L
1,421 Elo+
Solo
Mercury
Mercury
Knight0r
Mercury
Level 28
God Stats
6W - 2L
1,774 SR
Queue Stats
95W - 96L
1,464 Elo+
Solo
The Morrigan
The Morrigan
Perro perre
The Morrigan
Level 14
God Stats
2W - 2L
1,937 SR
Queue Stats
80W - 39L
1,588 Elo+
Solo
Cerberus
Cerberus
Shmorple
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,375 Elo+
Solo
Hades
Hades
xDBxJoyner
Hades
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
76W - 61L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,806
378
5,925
12,653
3,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
CraigPopivich
Cerberus
11
3 / 2 / 5
7,174
399
5,437
10,915
7,049
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Mellow Memestar
Amaterasu
11
1 / 7 / 0
6,910
384
6,486
14,969
7,652
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
8 / 7 / 4
8,781
488
12,978
13,272
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
3 / 7 / 2
7,865
437
6,873
10,447
3,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Duvdoren
Izanami
13
2 / 6 / 1
8,385
466
4,877
10,317
2,559
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Knight0r
Mercury
19
3 / 1 / 3
11,040
613
5,505
12,316
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Perro perre
The Morrigan
20
14 / 1 / 2
12,491
694
16,878
9,078
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Shmorple
Cerberus
12
0 / 7 / 3
7,945
441
5,413
15,630
8,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
19
8 / 2 / 4
11,738
652
11,932
17,478
8,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
15
Kills
27
27
Deaths
17
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Cerberus
CraigPopivich
Cerberus
3
2
5
2.75
W
Izanami
Duvdoren
Izanami
2
6
1
0.42
W
Mercury
Knight0r
Mercury
3
1
3
4.5
L
Amaterasu
Mellow Memestar
Amaterasu
1
7
0
0.14
W
The Morrigan
Perro perre
The Morrigan
14
1
2
15
W
Cerberus
Shmorple
Cerberus
0
7
3
0.21
L
8
7
4
1.43
L
3
7
2
0.57
W
Hades
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,699
Damage
44,605
62,256
Taken
64,819
27,218
Mitigated
28,542
10,531
Healing
24,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,925
2,810
0
3,401
12,653
3,932
0
6,560
6,093
0
35,431
L
Cerberus
CraigPopivich
Cerberus
5,437
618
0
1,171
10,915
7,049
0
5,047
5,868
19,368
0
W
Izanami
Duvdoren
Izanami
4,877
2,858
0
1,961
10,317
2,559
1,804
1,381
8,936
0
47,327
W
Mercury
Knight0r
Mercury
5,505
2,643
0
1,326
12,316
4,580
71
412
11,904
0
102,744
L
Amaterasu
Mellow Memestar
Amaterasu
6,486
3,622
0
3,705
14,969
7,652
0
8,426
6,543
0
37,901
W
The Morrigan
Perro perre
The Morrigan
16,878
4,007
0
4,364
9,078
3,764
811
1,181
7,897
98,438
6,361
W
Cerberus
Shmorple
Cerberus
5,413
201
1,435
2,397
15,630
8,867
463
2,638
12,992
17,260
0
L
12,978
4,619
0
1,582
13,272
4,850
432
5,847
7,425
0
60,037
L
6,873
1,106
0
672
10,447
3,735
0
5,041
5,406
0
43,625
W
Hades
11,932
1,597
0
13,324
17,478
8,772
410
0
17,478
78,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,536
Gold Earned
51,599
335
Minions Killed
645
0
Camps Cleared
0
1,527,275
Distance Traveled
1,705,014
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,806
378
62
3
0
279,777
0
L
Cerberus
7,174
399
36
2
0
324,828
1
W
Izanami
8,385
466
85
5
0
314,877
1
W
Mercury
11,040
613
159
9
0
402,154
1
L
Amaterasu
6,910
384
72
4
0
284,678
0
W
The Morrigan
12,491
694
190
11
0
335,464
3
W
Cerberus
7,945
441
32
2
0
325,991
0
L
Ullr
8,781
488
97
5
0
310,818
4
L
Thor
7,865
437
68
4
0
327,174
0
W
Hades
11,738
652
179
10
0
326,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role