Player Matchup

Fenrir
Fenrir
Crisgl7
Fenrir
Level 125
God Stats
3W - 3L
1,458 SR
Queue Stats
150W - 141L
1,563 Elo+
Solo
Guan Yu
Guan Yu
FabledDodecapus
Guan Yu
Level 126
God Stats
6W - 2L
1,641 SR
Queue Stats
130W - 85L
1,581 Elo+
Solo
Cerberus
Cerberus
GambitJFW
Cerberus
Level 127
God Stats
1W - 2L
1,309 SR
Queue Stats
79W - 78L
1,548 Elo+
Party 2
Sol
Sol
SpitfireJFR
Sol
Level 103
God Stats
2W - 1L
1,222 SR
Queue Stats
311W - 304L
1,433 Elo+
Party 2
Baron Samedi
Baron Samedi
TMPR Vivi PR
Baron Samedi
Level 117
God Stats
21W - 10L
1,669 SR
Queue Stats
555W - 511L
1,590 Elo+
Solo
Team Averages
Level 120
1,460 SR
1,543 Elo+

VS

Team Averages
Level 100
1,502 SR
1,532 Elo+
Danzaburou
Danzaburou
Legendaryjouck16
Danzaburou
Level 59
God Stats
2W - 1L
1,683 SR
Queue Stats
39W - 41L
1,498 Elo+
Party 1
Bellona
Bellona
Mohwwww
Bellona
Level 109
God Stats
2W - 3L
1,507 SR
Queue Stats
113W - 94L
1,521 Elo+
Party 1
Ymir
Ymir
Veil__Zero
Ymir
Level 104
God Stats
25W - 23L
1,384 SR
Queue Stats
593W - 545L
1,611 Elo+
Solo
Janus
Janus
obamasdrone
Janus
Level 89
God Stats
8W - 11L
1,434 SR
Queue Stats
296W - 235L
1,529 Elo+
Solo
Camazotz
Camazotz
xCptChunkx
Camazotz
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
346W - 372L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Crisgl7
Fenrir
15
7 / 0 / 5
9,319
582
8,528
8,432
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

13
3 / 3 / 9
8,776
549
6,084
17,181
17,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
GambitJFW
Cerberus
15
1 / 1 / 6
8,741
546
9,047
18,446
15,266
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 4 / 5
7,845
490
5,503
10,068
2,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
TMPR Vivi PR
Baron Samedi
15
8 / 2 / 3
9,486
593
13,909
13,170
6,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Legendaryjouck16
Danzaburou
13
4 / 3 / 4
8,551
534
10,986
10,974
3,360
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Mohwwww
Bellona
12
0 / 3 / 1
7,648
478
10,416
13,715
10,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

10
2 / 7 / 5
7,283
455
8,012
15,296
15,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

13
1 / 4 / 0
7,876
492
4,976
7,234
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
xCptChunkx
Camazotz
14
3 / 3 / 1
8,386
524
6,285
12,616
4,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
20
Kills
10
10
Deaths
20
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Crisgl7
Fenrir
7
0
5
9.5
W
3
3
9
2.5
W
Cerberus
GambitJFW
Cerberus
1
1
6
4
L
Danzaburou
Legendaryjouck16
Danzaburou
4
3
4
2
L
Bellona
Mohwwww
Bellona
0
3
1
0.17
W
1
4
5
0.88
W
Baron Samedi
TMPR Vivi PR
Baron Samedi
8
2
3
4.75
L
2
7
5
0.64
L
1
4
0
0.25
L
Camazotz
xCptChunkx
Camazotz
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,071
Damage
40,675
67,297
Taken
59,835
45,099
Mitigated
37,062
31,817
Healing
14,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Crisgl7
Fenrir
8,528
1,863
0
4,010
8,432
3,835
1,554
1,550
6,854
0
64,536
W
6,084
806
1,589
5,124
17,181
17,140
300
2,735
14,370
0
23,249
W
Cerberus
GambitJFW
Cerberus
9,047
518
0
8,816
18,446
15,266
52
1,104
17,342
62,902
0
L
Danzaburou
Legendaryjouck16
Danzaburou
10,986
6,761
0
4,187
10,974
3,360
1,054
4,325
6,575
0
59,978
L
Bellona
Mohwwww
Bellona
10,416
3,671
0
562
13,715
10,755
129
8,159
5,464
0
52,132
W
5,503
2,151
0
3,708
10,068
2,710
2,014
2,753
7,315
48,147
0
W
Baron Samedi
TMPR Vivi PR
Baron Samedi
13,909
984
2,480
6,090
13,170
6,148
1,222
4,473
8,325
59,122
0
L
8,012
2,124
554
2,001
15,296
15,938
0
5,818
9,358
23,606
0
L
4,976
211
0
500
7,234
2,460
0
5,115
1,784
43,124
0
L
Camazotz
xCptChunkx
Camazotz
6,285
1,425
0
6,285
12,616
4,549
0
4,251
8,195
0
49,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,167
Gold Earned
39,744
521
Minions Killed
425
0
Camps Cleared
0
1,555,605
Distance Traveled
1,543,591
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,319
582
107
7
0
345,426
1
W
Guan Yu
8,776
549
33
2
0
342,827
2
W
Cerberus
8,741
546
179
11
0
301,481
2
L
Danzaburou
8,551
534
94
6
0
297,990
5
L
Bellona
7,648
478
107
7
0
304,038
3
W
Sol
7,845
490
85
5
0
271,795
3
W
Baron Samedi
9,486
593
117
7
0
294,076
4
L
Ymir
7,283
455
31
2
0
283,426
4
L
Janus
7,876
492
94
6
0
314,361
1
L
Camazotz
8,386
524
99
6
0
343,776
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role