Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CadejoWhite3831
Thanatos
Level 123
God Stats
3W - 1L
1,891 SR
Queue Stats
179W - 188L
1,511 Elo+
Solo
Hera
Hera
LEGONERRRRRD
Hera
Level 66
God Stats
5W - 1L
1,637 SR
Queue Stats
125W - 88L
1,574 Elo+
Solo
Anubis
Anubis
ParkOur Killz
Anubis
Level 128
God Stats
1W - 1L
1,382 SR
Queue Stats
33W - 28L
1,563 Elo+
Solo
Sylvanus
Sylvanus
Soul3ater15
Sylvanus
Level 155
God Stats
4W - 10L
1,452 SR
Queue Stats
122W - 115L
1,554 Elo+
Solo
Team Averages
Level 119
1,572 SR
1,541 Elo+

VS

Team Averages
Level 116
1,525 SR
1,496 Elo+
Persephone
Persephone
 
Persephone
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Kbeasty02
Amaterasu
Level 120
God Stats
9W - 5L
1,621 SR
Queue Stats
132W - 132L
1,517 Elo+
Solo
Ah Puch
Ah Puch
Kundlas
Ah Puch
Level 101
God Stats
3W - 2L
1,463 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MERTMURT
Kuzenbo
Level 126
God Stats
3W - 1L
1,483 SR
Queue Stats
411W - 400L
1,485 Elo+
Solo
Pele
Pele
Vademeer
Pele
Level 126
God Stats
10W - 9L
1,555 SR
Queue Stats
101W - 102L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 2 / 2
7,274
661
4,960
8,891
3,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
13
1 / 7 / 5
7,805
710
6,159
11,530
3,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 3 / 2
8,485
771
9,204
5,902
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 4 / 4
8,436
767
5,625
8,912
4,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Soul3ater15
Sylvanus
13
0 / 5 / 3
7,158
651
4,750
12,328
10,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
3 / 2 / 6
8,790
799
9,464
6,080
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Kbeasty02
Amaterasu
15
4 / 0 / 9
9,347
850
5,036
9,920
4,201
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Kundlas
Ah Puch
15
4 / 2 / 9
9,336
849
13,386
5,938
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
MERTMURT
Kuzenbo
15
5 / 3 / 10
9,325
848
9,239
11,798
12,188
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
15
5 / 2 / 10
9,305
846
5,488
5,605
1,862
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
9
Kills
21
21
Deaths
9
16
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
2
1
W
Persephone
 
Persephone
3
2
6
3
L
Thanatos
1
7
5
0.5
W
Amaterasu
Kbeasty02
Amaterasu
4
0
9
8.5
W
Ah Puch
Kundlas
Ah Puch
4
2
9
4.25
L
4
3
2
1.67
W
Kuzenbo
MERTMURT
Kuzenbo
5
3
10
3.33
L
3
4
4
1.25
L
Sylvanus
Soul3ater15
Sylvanus
0
5
3
0.3
W
Pele
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,698
Damage
42,613
47,563
Taken
39,341
23,993
Mitigated
21,509
11,207
Healing
10,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,960
3,353
0
1,545
8,891
3,101
0
6,533
1,797
0
20,830
W
Persephone
 
Persephone
9,464
637
0
1,369
6,080
1,524
41
4,368
1,710
32,908
0
L
Thanatos
6,159
654
0
3,213
11,530
3,940
0
6,007
5,157
0
17,852
W
Amaterasu
Kbeasty02
Amaterasu
5,036
1,695
0
5,061
9,920
4,201
535
5,823
4,097
0
27,447
W
Ah Puch
Kundlas
Ah Puch
13,386
560
365
1,390
5,938
1,734
285
3,302
2,636
29,280
0
L
9,204
2,398
0
15
5,902
2,287
0
3,668
2,112
28,352
0
W
Kuzenbo
MERTMURT
Kuzenbo
9,239
1,931
0
2,021
11,798
12,188
1
3,429
8,369
21,483
0
L
5,625
53
0
1,803
8,912
4,183
2
6,104
2,425
29,897
0
L
Sylvanus
Soul3ater15
Sylvanus
4,750
1,603
1,691
2,940
12,328
10,482
0
7,917
3,814
12,855
0
W
Pele
5,488
795
0
339
5,605
1,862
1,365
2,902
2,703
0
27,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,158
Gold Earned
46,103
225
Minions Killed
281
7
Camps Cleared
8
955,714
Distance Traveled
1,076,896
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,274
661
50
5
3
206,952
3
W
Persephone
8,790
799
69
6
2
223,368
2
L
Thanatos
7,805
710
28
3
1
188,183
3
W
Amaterasu
9,347
850
58
5
2
214,096
0
W
Ah Puch
9,336
849
66
6
1
203,389
1
L
Hera
8,485
771
65
6
0
201,787
2
W
Kuzenbo
9,325
848
28
3
2
204,472
0
L
Anubis
8,436
767
66
6
2
188,806
1
L
Sylvanus
7,158
651
16
1
1
169,986
7
W
Pele
9,305
846
60
5
1
231,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role