Player Matchup

Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Backout123146
Ra
Level 50
God Stats
1W - 0L
1,604 SR
Queue Stats
10W - 21L
1,393 Elo+
Party 1
Baba Yaga
Baba Yaga
DankerLettuce6
Baba Yaga
Level 140
God Stats
5W - 4L
1,570 SR
Queue Stats
204W - 188L
1,541 Elo+
Solo
Vamana
Vamana
Irrkah
Vamana
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,235 Elo+
Party 1
Cernunnos
Cernunnos
l316 J03 CA2U7
Cernunnos
Level 159
God Stats
9W - 7L
1,490 SR
Queue Stats
772W - 803L
1,546 Elo+
Solo
Team Averages
Level 122
1,533 SR
1,443 Elo+

VS

Team Averages
Level 145
1,426 SR
1,541 Elo+
Izanami
Izanami
Bigdaddytoke
Izanami
Level 147
God Stats
1W - 10L
1,273 SR
Queue Stats
942W - 828L
1,554 Elo+
Party 2
He Bo
He Bo
Ellokraine
He Bo
Level 156
God Stats
5W - 7L
1,516 SR
Queue Stats
843W - 720L
1,558 Elo+
Party 2
Tyr
Tyr
Preston1825
Tyr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 91L
1,499 Elo+
Solo
Achilles
Achilles
SPF777
Achilles
Level 160
God Stats
3W - 7L
1,322 SR
Queue Stats
741W - 791L
1,560 Elo+
Solo
Terra
Terra
arvaxus
Terra
Level 139
God Stats
16W - 20L
1,523 SR
Queue Stats
920W - 831L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
9 / 2 / 8
11,329
871
13,543
23,139
29,570
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 3 / 8
10,904
839
19,768
13,046
6,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
DankerLettuce6
Baba Yaga
16
1 / 2 / 13
9,589
738
24,623
13,731
7,176
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Irrkah
Vamana
16
3 / 4 / 10
9,890
761
16,303
26,290
20,026
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
l316 J03 CA2U7
Cernunnos
15
2 / 4 / 7
9,719
748
19,404
13,310
5,966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bigdaddytoke
Izanami
15
3 / 5 / 8
9,077
698
17,297
17,579
7,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
15
2 / 4 / 8
8,850
681
13,015
10,624
4,705
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 2 / 11
9,160
705
15,243
30,972
28,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
SPF777
Achilles
15
5 / 5 / 6
9,783
753
11,273
26,446
27,052
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Terra
arvaxus
Terra
17
1 / 2 / 12
8,747
673
16,734
18,580
10,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
60
18
Kills
15
15
Deaths
18
46
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
9
2
8
6.5
W
3
3
8
2.33
L
Izanami
Bigdaddytoke
Izanami
3
5
8
1.4
W
Baba Yaga
DankerLettuce6
Baba Yaga
1
2
13
3.75
L
He Bo
2
4
8
1.5
W
Vamana
Irrkah
Vamana
3
4
10
2
L
4
2
11
4.75
L
Achilles
SPF777
Achilles
5
5
6
1.6
L
Terra
arvaxus
Terra
1
2
12
3.5
W
Cernunnos
l316 J03 CA2U7
Cernunnos
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,641
Damage
73,562
89,516
Taken
104,201
69,407
Mitigated
78,217
50,359
Healing
56,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
13,543
843
6,016
9,004
23,139
29,570
140
6,178
16,961
24,067
0
W
19,768
762
6,809
4,565
13,046
6,669
643
5,011
8,035
43,480
0
L
Izanami
Bigdaddytoke
Izanami
17,297
7,911
1,752
2,785
17,579
7,463
751
9,748
7,525
0
36,204
W
Baba Yaga
DankerLettuce6
Baba Yaga
24,623
1,188
2,519
4,826
13,731
7,176
1,218
4,982
8,749
35,326
0
L
He Bo
13,015
893
1,380
804
10,624
4,705
0
6,929
3,594
23,590
0
W
Vamana
Irrkah
Vamana
16,303
4,216
1,442
8,897
26,290
20,026
102
8,820
17,470
484
25,581
L
15,243
2,440
741
12,478
30,972
28,932
0
15,072
15,261
0
23,192
L
Achilles
SPF777
Achilles
11,273
1,305
1,037
5,204
26,446
27,052
0
14,095
12,096
0
19,470
L
Terra
arvaxus
Terra
16,734
382
19,964
10,120
18,580
10,065
0
11,072
7,366
28,033
0
W
Cernunnos
l316 J03 CA2U7
Cernunnos
19,404
6,771
2,753
3,528
13,310
5,966
2,636
4,758
8,552
0
31,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,431
Gold Earned
45,617
150
Minions Killed
111
0
Camps Cleared
0
1,265,207
Distance Traveled
1,249,527
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,329
871
9
1
0
244,117
0
W
Ra
10,904
839
72
6
0
266,498
0
L
Izanami
9,077
698
29
2
0
224,789
3
W
Baba Yaga
9,589
738
18
1
0
286,937
0
L
He Bo
8,850
681
31
2
0
241,454
0
W
Vamana
9,890
761
20
2
0
264,870
1
L
Tyr
9,160
705
12
1
0
266,686
0
L
Achilles
9,783
753
12
1
0
227,298
0
L
Terra
8,747
673
27
2
0
289,300
1
W
Cernunnos
9,719
748
31
2
0
202,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role