Player Matchup

Jormungandr
Jormungandr
Kroovy
Jormungandr
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 38L
1,511 Elo+
Solo
Cupid
Cupid
MarshallStack
Cupid
Level 99
God Stats
15W - 23L
1,434 SR
Queue Stats
1,401W - 1,407L
1,542 Elo+
Solo
Kuzenbo
Kuzenbo
Swagsterclown69
Kuzenbo
Level 123
God Stats
0W - 1L
1,307 SR
Queue Stats
1W - 1L
1,716 Elo+
Solo
Xbalanque
Xbalanque
VidelEden
Xbalanque
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,518 Elo+
Solo
Set
Set
z Specttre w
Set
Level 121
God Stats
2W - 1L
1,415 SR
Queue Stats
161W - 136L
1,543 Elo+
Solo
Team Averages
Level 96
1,431 SR
1,566 Elo+

VS

Team Averages
Level 118
1,492 SR
1,488 Elo+
Ullr
Ullr
ADunkLlama
Ullr
Level 118
God Stats
1W - 1L
1,279 SR
Queue Stats
136W - 135L
1,487 Elo+
Solo
Hun Batz
Hun Batz
MaximilianM23
Hun Batz
Level 83
God Stats
2W - 3L
1,391 SR
Queue Stats
292W - 301L
1,514 Elo+
Solo
Cupid
Cupid
Tacodeoro117
Cupid
Level 123
God Stats
2W - 1L
1,581 SR
Queue Stats
157W - 141L
1,488 Elo+
Solo
Cerberus
Cerberus
asianricebowl
Cerberus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
434W - 418L
1,470 Elo+
Solo
King Arthur
King Arthur
millhouse42
King Arthur
Level 146
God Stats
9W - 2L
1,710 SR
Queue Stats
569W - 581L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kroovy
Jormungandr
17
3 / 6 / 8
10,216
601
22,909
17,942
20,526
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 7 / 12
11,213
660
21,006
21,044
10,359
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
2 / 3 / 14
11,801
694
13,961
21,085
34,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
VidelEden
Xbalanque
17
2 / 7 / 10
10,368
610
16,628
18,461
8,452
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 6 / 8
12,109
712
14,932
16,627
19,776
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 12
11,937
702
12,504
13,650
5,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
MaximilianM23
Hun Batz
19
5 / 4 / 8
12,015
707
13,418
18,208
8,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
9 / 4 / 11
12,468
733
21,550
15,190
6,868
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
asianricebowl
Cerberus
19
3 / 6 / 15
12,943
761
15,416
27,260
37,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
millhouse42
King Arthur
20
6 / 6 / 14
12,410
730
20,348
37,253
28,591
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
88
21
Kills
28
29
Deaths
22
52
Assists
60
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
L
Jormungandr
Kroovy
Jormungandr
3
6
8
1.17
L
5
7
12
1.57
W
Hun Batz
MaximilianM23
Hun Batz
5
4
8
2.25
L
2
3
14
3
W
9
4
11
3.63
L
Xbalanque
VidelEden
Xbalanque
2
7
10
1
W
Cerberus
asianricebowl
Cerberus
3
6
15
1.75
W
King Arthur
millhouse42
King Arthur
6
6
14
2.17
L
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,436
Damage
83,236
95,159
Taken
111,561
93,282
Mitigated
86,437
34,121
Healing
45,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,504
5,585
1,940
4,408
13,650
5,675
3,382
6,321
7,329
0
29,840
L
Jormungandr
Kroovy
Jormungandr
22,909
5,548
1,380
1,456
17,942
20,526
176
1,946
15,996
42,285
0
L
21,006
11,320
7,340
8,049
21,044
10,359
0
3,806
17,238
0
40,859
W
Hun Batz
MaximilianM23
Hun Batz
13,418
2,148
4,504
3,096
18,208
8,177
740
6,229
11,979
230
30,339
L
13,961
4,645
1,817
3,946
21,085
34,169
299
3,220
17,865
21,311
0
W
21,550
12,982
6,208
3,670
15,190
6,868
2,196
7,181
8,009
0
40,932
L
Xbalanque
VidelEden
Xbalanque
16,628
6,439
2,425
3,783
18,461
8,452
0
3,094
15,367
0
32,671
W
Cerberus
asianricebowl
Cerberus
15,416
683
1,421
7,265
27,260
37,126
266
6,386
20,802
35,550
0
W
King Arthur
millhouse42
King Arthur
20,348
1,889
547
12,354
37,253
28,591
93
10,753
26,500
0
45,252
L
14,932
5,620
1,452
2,473
16,627
19,776
558
3,386
13,241
0
27,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,707
Gold Earned
61,773
151
Minions Killed
213
0
Camps Cleared
0
1,422,319
Distance Traveled
1,547,403
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,937
702
33
2
0
290,778
0
L
Jormungandr
10,216
601
29
2
0
287,887
2
L
Cupid
11,213
660
40
2
0
280,545
4
W
Hun Batz
12,015
707
35
2
0
344,256
4
L
Kuzenbo
11,801
694
18
1
0
312,801
0
W
Cupid
12,468
733
49
3
0
268,645
1
L
Xbalanque
10,368
610
39
2
0
250,460
0
W
Cerberus
12,943
761
53
3
0
318,744
2
W
King Arthur
12,410
730
43
3
0
324,980
0
L
Set
12,109
712
25
1
0
290,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role