Player Matchup

Gilgamesh
Gilgamesh
FateTheDestroyer
Gilgamesh
Level 125
God Stats
1W - 2L
1,366 SR
Queue Stats
229W - 265L
1,456 Elo+
Solo
Ravana
Ravana
MrBloodfart
Ravana
Level 106
God Stats
3W - 2L
1,543 SR
Queue Stats
126W - 152L
1,376 Elo+
Solo
Ymir
Ymir
Toodeepal
Ymir
Level 148
God Stats
15W - 11L
1,471 SR
Queue Stats
1,024W - 1,166L
1,410 Elo+
Solo
Medusa
Medusa
erickcastrog
Medusa
Level 109
God Stats
3W - 2L
1,459 SR
Queue Stats
197W - 244L
1,434 Elo+
Solo
Merlin
Merlin
xMizTySPriNklZx
Merlin
Level 126
God Stats
9W - 2L
1,931 SR
Queue Stats
220W - 210L
1,445 Elo+
Solo
Team Averages
Level 123
1,554 SR
1,424 Elo+

VS

Team Averages
Level 56
1,540 SR
1,325 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
RampageDash0515
Janus
Level 111
God Stats
3W - 3L
1,676 SR
Queue Stats
119W - 126L
1,412 Elo+
Solo
Nemesis
Nemesis
Xnofus
Nemesis
Level 28
God Stats
0W - 1L
1,525 SR
Queue Stats
11W - 25L
1,173 Elo+
Party 1
Zhong Kui
Zhong Kui
Zelieri
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,270 Elo+
Party 1
He Bo
He Bo
smurf13
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
15
3 / 2 / 22
8,985
817
8,819
17,620
9,193
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
16
10 / 3 / 11
9,610
874
8,347
10,742
6,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
16
2 / 2 / 28
9,994
909
5,509
22,691
16,240
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
16
12 / 3 / 14
10,470
952
14,982
10,353
4,322
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 2 / 14
10,284
935
12,817
7,189
3,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
1 / 6 / 4
8,092
736
8,605
11,455
3,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 4 / 3
9,255
841
16,566
6,734
2,083
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Xnofus
Nemesis
16
3 / 7 / 4
8,514
774
6,004
10,708
4,236
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Zelieri
Zhong Kui
12
0 / 9 / 4
6,980
635
7,392
14,248
8,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
smurf13
He Bo
15
5 / 9 / 2
8,798
800
10,316
11,227
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
29
35
Kills
12
12
Deaths
35
89
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
6
4
0.5
W
Gilgamesh
3
2
22
7
W
Ravana
10
3
11
5.17
L
3
4
3
1.13
W
Ymir
2
2
28
8
L
Nemesis
Xnofus
Nemesis
3
7
4
0.71
L
Zhong Kui
Zelieri
Zhong Kui
0
9
4
0.22
W
Medusa
12
3
14
6.33
L
He Bo
smurf13
He Bo
5
9
2
0.67
W
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,474
Damage
48,883
68,595
Taken
54,372
39,844
Mitigated
21,449
33,522
Healing
9,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
8,605
3,366
1,227
3,096
11,455
3,506
0
3,615
7,840
0
17,944
W
Gilgamesh
8,819
1,404
2,351
6,942
17,620
9,193
125
7,819
9,681
0
15,664
W
Ravana
8,347
1,684
2,866
2,311
10,742
6,472
872
5,287
5,383
0
12,962
L
16,566
387
733
908
6,734
2,083
0
3,776
2,958
33,160
0
W
Ymir
5,509
748
1,302
9,290
22,691
16,240
245
11,519
11,020
7,666
0
L
Nemesis
Xnofus
Nemesis
6,004
2,413
0
486
10,708
4,236
35
3,680
7,028
0
8,510
L
Zhong Kui
Zelieri
Zhong Kui
7,392
1,468
1,106
1,280
14,248
8,438
0
3,883
10,365
13,269
0
W
Medusa
14,982
4,584
2,613
2,551
10,353
4,322
2,341
6,028
4,113
0
26,915
L
He Bo
smurf13
He Bo
10,316
184
212
111
11,227
3,186
0
3,372
7,855
18,156
0
W
12,817
998
1,740
1,556
7,189
3,617
821
2,997
4,124
36,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,343
Gold Earned
41,639
129
Minions Killed
97
0
Camps Cleared
0
1,020,515
Distance Traveled
906,881
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,092
736
20
2
0
206,848
0
W
Gilgamesh
8,985
817
12
1
0
202,213
0
W
Ravana
9,610
874
11
1
0
218,045
0
L
Janus
9,255
841
38
3
0
177,224
0
W
Ymir
9,994
909
7
1
0
202,510
0
L
Nemesis
8,514
774
4
0
0
202,986
0
L
Zhong Kui
6,980
635
16
1
0
154,470
0
W
Medusa
10,470
952
51
5
0
201,086
0
L
He Bo
8,798
800
19
2
0
165,353
1
W
Merlin
10,284
935
48
4
0
196,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role