Player Matchup

Danzaburou
Danzaburou
EVIL Taco 9000
Danzaburou
Level 127
God Stats
20W - 29L
1,362 SR
Queue Stats
498W - 581L
1,421 Elo+
Party 2
Cabrakan
Cabrakan
EVIPR3S3NC3
Cabrakan
Level 129
God Stats
2W - 1L
1,686 SR
Queue Stats
136W - 181L
1,411 Elo+
Party 2
Arachne
Arachne
OG RO3SKI
Arachne
Level 155
God Stats
21W - 7L
1,631 SR
Queue Stats
190W - 167L
1,520 Elo+
Solo
Nu Wa
Nu Wa
SteerableRug7
Nu Wa
Level 87
God Stats
13W - 9L
1,519 SR
Queue Stats
232W - 213L
1,509 Elo+
Solo
Ares
Ares
mstang3767
Ares
Level 105
God Stats
3W - 5L
1,228 SR
Queue Stats
160W - 148L
1,508 Elo+
Solo
Team Averages
Level 121
1,485 SR
1,474 Elo+

VS

Team Averages
Level 93
1,531 SR
1,464 Elo+
Thoth
Thoth
Deboswing
Thoth
Level 49
God Stats
4W - 4L
1,666 SR
Queue Stats
254W - 248L
1,415 Elo+
Solo
Chronos
Chronos
JawshT5465
Chronos
Level 97
God Stats
0W - 5L
1,388 SR
Queue Stats
283W - 265L
1,490 Elo+
Party 1
Raijin
Raijin
JellerBare
Raijin
Level 115
God Stats
0W - 1L
1,594 SR
Queue Stats
157W - 146L
1,484 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JellerBean
Morgan Le Fay
Level 128
God Stats
0W - 1L
1,634 SR
Queue Stats
149W - 145L
1,458 Elo+
Party 1
Bacchus
Bacchus
SHFlores
Bacchus
Level 78
God Stats
3W - 6L
1,373 SR
Queue Stats
169W - 163L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EVIL Taco 9000
Danzaburou
15
6 / 0 / 6
9,891
618
10,667
12,402
5,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
EVIPR3S3NC3
Cabrakan
9
1 / 1 / 5
6,684
418
1,248
5,706
5,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
OG RO3SKI
Arachne
15
10 / 1 / 5
9,384
587
12,424
11,777
5,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
6 / 2 / 7
9,189
574
9,212
8,667
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 0 / 4
8,538
534
5,963
9,823
7,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Deboswing
Thoth
13
2 / 6 / 1
8,114
507
7,194
11,210
3,427
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
JawshT5465
Chronos
12
1 / 7 / 0
7,805
488
6,043
11,412
3,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
JellerBare
Raijin
11
1 / 4 / 1
7,158
447
2,536
9,736
4,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
JellerBean
Morgan Le Fay
13
0 / 3 / 0
7,634
477
6,390
13,264
7,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bacchus
SHFlores
Bacchus
9
0 / 3 / 0
5,577
349
4,419
9,721
9,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
23
Kills
4
4
Deaths
23
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
Deboswing
Thoth
2
6
1
0.42
W
Danzaburou
EVIL Taco 9000
Danzaburou
6
0
6
9
W
Cabrakan
EVIPR3S3NC3
Cabrakan
1
1
5
3.5
L
Chronos
JawshT5465
Chronos
1
7
0
0.14
L
Raijin
JellerBare
Raijin
1
4
1
0.38
L
Morgan Le Fay
JellerBean
Morgan Le Fay
0
3
0
0
W
Arachne
OG RO3SKI
Arachne
10
1
5
12.5
L
Bacchus
SHFlores
Bacchus
0
3
0
0
W
6
2
7
4.75
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,514
Damage
26,582
48,375
Taken
55,343
26,835
Mitigated
28,792
21,965
Healing
7,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Deboswing
Thoth
7,194
463
0
2,266
11,210
3,427
290
3,732
7,429
56,284
0
W
Danzaburou
EVIL Taco 9000
Danzaburou
10,667
5,470
0
6,500
12,402
5,003
1,057
7,338
4,498
0
70,770
W
Cabrakan
EVIPR3S3NC3
Cabrakan
1,248
350
242
1,206
5,706
5,788
0
2,898
2,686
3,211
0
L
Chronos
JawshT5465
Chronos
6,043
1,566
0
1,188
11,412
3,339
0
1,565
9,847
49,115
0
L
Raijin
JellerBare
Raijin
2,536
202
0
320
9,736
4,856
0
2,339
7,348
46,474
0
L
Morgan Le Fay
JellerBean
Morgan Le Fay
6,390
100
0
3,697
13,264
7,787
0
5,742
6,790
48,661
0
W
Arachne
OG RO3SKI
Arachne
12,424
7,134
0
7,714
11,777
5,379
504
4,735
6,867
0
60,696
L
Bacchus
SHFlores
Bacchus
4,419
359
0
411
9,721
9,383
0
2,215
7,506
15,868
0
W
9,212
1,414
0
1,958
8,667
2,927
349
6,684
1,961
61,129
0
W
5,963
365
0
4,345
9,823
7,738
0
3,719
5,781
50,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,686
Gold Earned
36,288
440
Minions Killed
447
0
Camps Cleared
0
1,443,569
Distance Traveled
1,442,058
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,114
507
109
7
0
290,378
2
W
Danzaburou
9,891
618
132
8
0
299,453
6
W
Cabrakan
6,684
418
4
0
0
171,534
1
L
Chronos
7,805
488
96
6
0
294,930
6
L
Raijin
7,158
447
96
6
0
283,073
5
L
Morgan Le Fay
7,634
477
120
8
0
272,778
2
W
Arachne
9,384
587
85
5
0
368,459
0
L
Bacchus
5,577
349
26
2
0
300,899
6
W
Nu Wa
9,189
574
117
7
0
306,456
3
W
Ares
8,538
534
102
6
0
297,667
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role