Player Matchup

Neith
Neith
 
Neith
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Mad7raXX
Osiris
Level 28
God Stats
9W - 7L
1,524 SR
Queue Stats
92W - 78L
1,458 Elo+
Solo
Discordia
Discordia
RadamoniumTT
Discordia
Level 29
God Stats
3W - 5L
1,230 SR
Queue Stats
26W - 37L
1,335 Elo+
Solo
Thor
Thor
SicarioXD
Thor
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 3L
1,546 Elo+
Solo
Ah Puch
Ah Puch
jiloeruim
Ah Puch
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,472 Elo+
Solo
Team Averages
Level 18
1,451 SR
1,462 Elo+

VS

Team Averages
Level 28
1,409 SR
1,415 Elo+
Freya
Freya
 
Freya
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
edy-honra
Thor
Level 8
God Stats
0W - 1L
1,046 SR
Queue Stats
3W - 9L
1,270 Elo+
Party 1
Nox
Nox
gabigoltapedindo
Nox
Level 7
God Stats
2W - 4L
1,455 SR
Queue Stats
9W - 12L
1,448 Elo+
Party 1
Nemesis
Nemesis
igorpassos97
Nemesis
Level 8
God Stats
2W - 5L
1,513 SR
Queue Stats
9W - 13L
1,372 Elo+
Party 1
Gilgamesh
Gilgamesh
theonekingbr
Gilgamesh
Level 16
God Stats
1W - 4L
1,532 SR
Queue Stats
29W - 38L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
6 / 1 / 1
7,089
644
3,767
4,193
1,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Mad7raXX
Osiris
11
5 / 2 / 5
7,073
643
5,121
6,479
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
RadamoniumTT
Discordia
9
0 / 2 / 5
5,869
534
2,976
4,390
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
13
10 / 1 / 3
7,707
701
7,980
7,409
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
jiloeruim
Ah Puch
10
2 / 2 / 3
5,798
527
2,739
4,121
1,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
0 / 4 / 2
5,269
479
2,508
6,721
1,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
8
0 / 5 / 0
4,468
406
1,379
5,345
1,667
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

8
1 / 3 / 1
4,971
452
1,814
2,727
749
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
igorpassos97
Nemesis
9
2 / 5 / 1
5,721
520
2,105
7,793
2,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
theonekingbr
Gilgamesh
10
5 / 6 / 0
5,995
545
6,782
11,285
6,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
23
Kills
8
8
Deaths
23
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
1
6.5
L
Freya
 
Freya
0
4
2
0.25
W
Osiris
Mad7raXX
Osiris
5
2
5
3.75
W
Discordia
RadamoniumTT
Discordia
0
2
5
1.25
W
Thor
10
1
3
11.5
L
Thor
0
5
0
0
L
1
3
1
0.5
L
Nemesis
igorpassos97
Nemesis
2
5
1
0.5
W
Ah Puch
jiloeruim
Ah Puch
2
2
3
1.75
L
Gilgamesh
theonekingbr
Gilgamesh
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,583
Damage
14,588
26,592
Taken
33,871
10,178
Mitigated
13,375
9,516
Healing
3,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,767
835
0
1,548
4,193
1,523
110
1,712
2,481
0
41,074
L
Freya
 
Freya
2,508
1,084
0
1,567
6,721
1,568
90
911
5,810
21,295
0
W
Osiris
Mad7raXX
Osiris
5,121
2,351
0
3,179
6,479
3,671
0
801
5,678
0
31,483
W
Discordia
RadamoniumTT
Discordia
2,976
272
51
1,008
4,390
1,196
441
0
4,390
23,586
0
W
Thor
7,980
2,788
0
3,354
7,409
2,528
0
593
6,816
0
45,789
L
Thor
1,379
442
0
0
5,345
1,667
80
0
5,345
0
9,675
L
1,814
265
0
140
2,727
749
80
589
2,138
13,348
0
L
Nemesis
igorpassos97
Nemesis
2,105
822
0
975
7,793
2,978
0
749
7,016
0
18,355
W
Ah Puch
jiloeruim
Ah Puch
2,739
229
0
376
4,121
1,260
68
1,216
2,905
16,609
0
L
Gilgamesh
theonekingbr
Gilgamesh
6,782
2,083
0
1,264
11,285
6,413
0
3,036
7,847
0
24,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,536
Gold Earned
26,424
314
Minions Killed
193
0
Camps Cleared
0
1,022,871
Distance Traveled
984,060
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,089
644
87
8
0
190,912
4
L
Freya
5,269
479
47
4
0
201,373
4
W
Osiris
7,073
643
64
6
0
207,672
1
W
Discordia
5,869
534
52
5
0
202,407
1
W
Thor
7,707
701
84
8
0
219,372
1
L
Thor
4,468
406
20
2
0
187,211
4
L
Nox
4,971
452
44
4
0
167,789
0
L
Nemesis
5,721
520
41
4
0
220,971
0
W
Ah Puch
5,798
527
27
2
0
202,508
3
L
Gilgamesh
5,995
545
41
4
0
206,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role