Player Matchup

Fenrir
Fenrir
defez7777
Fenrir
Level 69
God Stats
4W - 9L
1,408 SR
Queue Stats
282W - 327L
1,372 Elo+
Party 1
Medusa
Medusa
eMiLiO_099
Medusa
Level 23
God Stats
27W - 34L
1,374 SR
Queue Stats
65W - 88L
1,295 Elo+
Party 1
Guan Yu
Guan Yu
eiden477
Guan Yu
Level 44
God Stats
0W - 2L
1,291 SR
Queue Stats
8W - 18L
1,287 Elo+
Solo
Hercules
Hercules
webe_David
Hercules
Level 39
God Stats
13W - 16L
1,428 SR
Queue Stats
133W - 179L
1,320 Elo+
Party 1
Anubis
Anubis
xXWIZKHATIFA23Xx
Anubis
Level 14
God Stats
18W - 17L
1,551 SR
Queue Stats
26W - 30L
1,332 Elo+
Party 1
Team Averages
Level 38
1,410 SR
1,321 Elo+

VS

Team Averages
Level 80
1,481 SR
1,407 Elo+
Ullr
Ullr
 
Ullr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
BigHeadSloth
Nike
Level 40
God Stats
3W - 2L
1,304 SR
Queue Stats
42W - 37L
1,296 Elo+
Party 2
Pele
Pele
W1lh3lmJac06s0n
Pele
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 225L
1,432 Elo+
Party 2
Ymir
Ymir
YT_Cojack121
Ymir
Level 29
God Stats
8W - 3L
1,600 SR
Queue Stats
91W - 77L
1,448 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tbrown0804
Morgan Le Fay
Level 145
God Stats
4W - 4L
1,501 SR
Queue Stats
164W - 180L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
defez7777
Fenrir
17
3 / 5 / 2
10,956
438
8,827
22,751
8,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
eMiLiO_099
Medusa
17
1 / 5 / 0
10,722
429
5,639
13,936
4,313
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
eiden477
Guan Yu
17
1 / 4 / 0
10,777
431
6,068
23,923
19,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
webe_David
Hercules
15
1 / 4 / 1
10,119
405
4,135
23,205
18,140
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 9 / 1
10,270
411
4,656
19,935
8,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
4 / 1 / 5
13,671
547
10,009
10,431
4,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 1 / 2
12,538
502
20,441
13,351
17,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
1 / 2 / 0
8,273
331
645
2,247
656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 15
11,357
454
8,317
18,423
26,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
tbrown0804
Morgan Le Fay
20
14 / 5 / 3
14,691
588
30,170
18,454
8,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
10
Kills
27
27
Deaths
10
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
1
5
6.5
W
6
1
2
7
W
1
2
0
0.5
W
2
1
15
9.5
L
Fenrir
defez7777
Fenrir
3
5
2
0.8
L
Medusa
eMiLiO_099
Medusa
1
5
0
0.2
L
Guan Yu
eiden477
Guan Yu
1
4
0
0.25
W
Morgan Le Fay
tbrown0804
Morgan Le Fay
14
5
3
3.1
L
Hercules
webe_David
Hercules
1
4
1
0.38
L
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,325
Damage
69,582
103,750
Taken
62,906
59,067
Mitigated
58,039
36,068
Healing
14,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,009
3,814
0
3,909
10,431
4,603
1,709
0
10,431
0
121,533
W
20,441
3,328
160
2,823
13,351
17,992
996
0
12,270
5,084
78,458
W
645
247
0
310
2,247
656
0
84
2,163
0
10,472
W
8,317
2,524
0
814
18,423
26,522
172
1,648
16,695
21,498
0
L
Fenrir
defez7777
Fenrir
8,827
2,109
0
7,656
22,751
8,981
0
9,575
12,965
0
89,765
L
Medusa
eMiLiO_099
Medusa
5,639
2,447
258
4,388
13,936
4,313
1,153
6,462
7,474
0
79,606
L
Guan Yu
eiden477
Guan Yu
6,068
1,682
182
10,294
23,923
19,004
575
3,024
18,814
0
60,390
W
Morgan Le Fay
tbrown0804
Morgan Le Fay
30,170
2,310
305
6,419
18,454
8,266
3,625
3,034
15,368
120,244
0
L
Hercules
webe_David
Hercules
4,135
1,237
74
7,035
23,205
18,140
71
7,734
15,259
110
29,586
L
4,656
567
136
6,045
19,935
8,629
295
14,212
5,671
47,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,844
Gold Earned
60,530
483
Minions Killed
544
0
Camps Cleared
0
2,187,502
Distance Traveled
1,931,043
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,671
547
199
8
0
473,417
2
W
Nike
12,538
502
117
5
0
445,929
3
W
Pele
8,273
331
30
1
0
98,608
1
W
Ymir
11,357
454
23
1
0
462,084
1
L
Fenrir
10,956
438
132
5
0
482,874
1
L
Medusa
10,722
429
133
5
0
450,822
2
L
Guan Yu
10,777
431
108
4
0
451,965
7
W
Morgan Le Fay
14,691
588
175
7
0
451,005
3
L
Hercules
10,119
405
48
2
0
444,204
9
L
Anubis
10,270
411
62
2
0
357,637
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role