Player Matchup

Olorun
Olorun
 
Olorun
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CRISTIAN970
Morgan Le Fay
Level 28
God Stats
7W - 8L
1,282 SR
Queue Stats
172W - 166L
1,402 Elo+
Party 1
Ganesha
Ganesha
Picason
Ganesha
Level 28
God Stats
8W - 1L
1,793 SR
Queue Stats
75W - 28L
1,812 Elo+
Party 1
Sol
Sol
TheeKingSlayer
Sol
Level 27
God Stats
2W - 1L
1,624 SR
Queue Stats
67W - 24L
1,776 Elo+
Party 1
Da Ji
Da Ji
Watchmejung
Da Ji
Level 29
God Stats
21W - 11L
1,717 SR
Queue Stats
77W - 80L
1,693 Elo+
Solo
Team Averages
Level 27
1,583 SR
1,637 Elo+

VS

Team Averages
Level 30
1,615 SR
1,656 Elo+
Sobek
Sobek
Apotheosis67
Sobek
Level 29
God Stats
3W - 5L
1,424 SR
Queue Stats
52W - 56L
1,591 Elo+
Solo
Heimdallr
Heimdallr
BoniVirus
Heimdallr
Level 17
God Stats
1W - 2L
1,775 SR
Queue Stats
26W - 15L
1,742 Elo+
Solo
Yemoja
Yemoja
PatatesGHG
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
TotalTrashPLayer
Fenrir
Level 3
God Stats
1W - 1L
1,763 SR
Queue Stats
11W - 4L
1,855 Elo+
Solo
Anubis
Anubis
njoySukhoi
Anubis
Level 100
God Stats
6W - 5L
1,611 SR
Queue Stats
93W - 70L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
7
3 / 1 / 0
4,204
841
3,465
3,130
765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
CRISTIAN970
Morgan Le Fay
5
0 / 2 / 1
3,397
679
1,204
2,630
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Picason
Ganesha
6
0 / 1 / 2
3,548
710
1,178
2,828
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 1 / 0
4,506
901
1,826
2,381
681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 0 / 0
3,874
775
538
2,906
716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
2,511
502
61
724
312
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
BoniVirus
Heimdallr
6
1 / 0 / 0
3,605
721
1,370
2,457
604
Yemoja
PatatesGHG
Yemoja
4
0 / 3 / 1
3,043
609
1,021
3,417
1,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

5
1 / 0 / 1
3,326
665
974
2,668
896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
njoySukhoi
Anubis
7
3 / 1 / 1
4,032
806
2,437
2,572
994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
5
5
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
1
0
3
L
0
1
0
0
L
Heimdallr
BoniVirus
Heimdallr
1
0
0
1
W
Morgan Le Fay
CRISTIAN970
Morgan Le Fay
0
2
1
0.25
L
Yemoja
PatatesGHG
Yemoja
0
3
1
0.17
W
Ganesha
Picason
Ganesha
0
1
2
1
W
1
1
0
1
L
1
0
1
1.5
W
1
0
0
1
L
Anubis
njoySukhoi
Anubis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,211
Damage
5,863
13,875
Taken
11,838
3,487
Mitigated
4,047
5,875
Healing
3,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,465
2,589
128
1,015
3,130
765
754
853
2,277
19,278
0
L
61
0
0
42
724
312
0
499
225
457
0
L
Heimdallr
BoniVirus
Heimdallr
1,370
831
0
1,059
2,457
604
0
1,301
1,156
0
14,149
W
Morgan Le Fay
CRISTIAN970
Morgan Le Fay
1,204
274
0
1,028
2,630
510
256
1,486
1,144
7,352
0
L
Yemoja
PatatesGHG
Yemoja
1,021
722
77
177
3,417
1,241
0
2,751
554
1,977
0
W
Ganesha
Picason
Ganesha
1,178
154
0
641
2,828
815
93
503
2,325
9,864
0
W
1,826
925
0
1,117
2,381
681
3,162
677
1,704
18,818
2,829
L
974
356
0
970
2,668
896
0
790
1,878
0
8,855
W
538
219
0
1,946
2,906
716
0
0
2,906
0
13,066
L
Anubis
njoySukhoi
Anubis
2,437
310
0
1,126
2,572
994
0
1,904
618
16,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,529
Gold Earned
16,517
164
Minions Killed
91
0
Camps Cleared
0
463,942
Distance Traveled
390,278
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
4,204
841
53
11
0
91,036
1
L
Sobek
2,511
502
1
0
0
20,981
0
L
Heimdallr
3,605
721
29
6
0
80,407
1
W
Morgan Le Fay
3,397
679
21
4
0
81,484
1
L
Yemoja
3,043
609
5
1
0
81,603
0
W
Ganesha
3,548
710
6
1
0
101,740
1
W
Sol
4,506
901
47
9
0
86,561
0
L
Fenrir
3,326
665
17
3
0
112,742
1
W
Da Ji
3,874
775
37
7
0
103,121
1
L
Anubis
4,032
806
39
8
0
94,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role