Player Matchup

Anubis
Anubis
InfiniteChaos27
Anubis
Level 29
God Stats
0W - 2L
1,286 SR
Queue Stats
43W - 29L
1,657 Elo+
Party 2
Sylvanus
Sylvanus
Kingkeem97
Sylvanus
Level 88
God Stats
3W - 4L
1,821 SR
Queue Stats
363W - 340L
1,637 Elo+
Party 2
Hun Batz
Hun Batz
SiscoIV
Hun Batz
Level 29
God Stats
0W - 1L
1,808 SR
Queue Stats
72W - 57L
1,619 Elo+
Party 2
Team Averages
Level 49
1,638 SR
1,638 Elo+

VS

Team Averages
Level 98
1,595 SR
1,401 Elo+
Jormungandr
Jormungandr
MeantJoker56
Jormungandr
Level 117
God Stats
4W - 0L
1,790 SR
Queue Stats
18W - 21L
1,516 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
cooly0928
Morgan Le Fay
Level 160
God Stats
2W - 1L
1,495 SR
Queue Stats
36W - 35L
1,581 Elo+
Party 1
Izanami
Izanami
βetter
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,106 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 9
13,509
643
14,038
18,721
9,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Kingkeem97
Sylvanus
17
9 / 5 / 7
14,953
712
14,373
24,067
21,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
SiscoIV
Hun Batz
15
3 / 6 / 5
12,293
585
8,208
16,101
5,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MeantJoker56
Jormungandr
16
7 / 4 / 9
14,977
713
13,595
18,533
21,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
cooly0928
Morgan Le Fay
18
5 / 6 / 9
13,866
660
21,453
16,516
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
βetter
Izanami
16
5 / 7 / 9
13,740
654
12,932
14,281
3,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
44
16
Kills
17
17
Deaths
17
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
6
9
1.42
L
Sylvanus
Kingkeem97
Sylvanus
9
5
7
2.5
W
Jormungandr
MeantJoker56
Jormungandr
7
4
9
2.88
L
Hun Batz
SiscoIV
Hun Batz
3
6
5
0.92
W
Morgan Le Fay
cooly0928
Morgan Le Fay
5
6
9
1.58
W
Izanami
βetter
Izanami
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,619
Damage
47,980
58,889
Taken
49,330
36,785
Mitigated
30,143
18,352
Healing
7,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,038
527
0
6,234
18,721
9,309
675
11,933
6,788
65,384
0
L
Sylvanus
Kingkeem97
Sylvanus
14,373
1,707
4,453
6,550
24,067
21,929
1,129
13,929
10,138
28,723
0
W
Jormungandr
MeantJoker56
Jormungandr
13,595
1,626
0
1,181
18,533
21,617
569
10,534
7,999
31,827
0
L
Hun Batz
SiscoIV
Hun Batz
8,208
1,370
0
1,115
16,101
5,547
1,122
9,738
6,363
0
28,971
W
Morgan Le Fay
cooly0928
Morgan Le Fay
21,453
1,218
214
3,302
16,516
5,093
727
10,679
5,837
88,747
0
W
Izanami
βetter
Izanami
12,932
7,916
0
2,401
14,281
3,433
2,015
7,566
6,715
0
49,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,755
Gold Earned
42,583
198
Minions Killed
269
7
Camps Cleared
12
1,117,755
Distance Traveled
1,120,532
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,509
643
119
6
5
353,050
2
L
Sylvanus
14,953
712
22
1
0
397,781
1
W
Jormungandr
14,977
713
43
2
3
392,266
2
L
Hun Batz
12,293
585
57
3
2
366,924
1
W
Morgan Le Fay
13,866
660
158
8
7
380,007
5
W
Izanami
13,740
654
68
3
2
348,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role