Player Matchup

Kukulkan
Kukulkan
Silver I
OJxhaze
Kukulkan
Silver I
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,511 MMR
Solo
Chaac
Chaac
Bronze III
YOUFEELTHEHEAT
Chaac
Bronze III
Level 76
God Stats
5W - 6L
1,668 SR
Queue Stats
21W - 25L
1,598 MMR
Solo
Bastet
Bastet
Silver I
Zoidberg777
Bastet
Silver I
Level 116
God Stats
4W - 10L
1,446 SR
Queue Stats
1,220W - 1,440L
1,180 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 85
1,538 SR
1,430 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,468 SR
1,425 MMR
Artio
Artio
Gold III
King Shmian
Artio
Gold III
Level 96
God Stats
12W - 4L
1,507 SR
Queue Stats
212W - 203L
1,580 MMR
Solo
Merlin
Merlin
Bronze III
Merlin8131
Merlin
Bronze III
Level 48
God Stats
6W - 10L
1,497 SR
Queue Stats
6W - 12L
1,555 MMR
Solo
Hou Yi
Hou Yi
Silver II
SaturnoX_Xbr
Hou Yi
Silver II
Level 151
God Stats
37W - 49L
1,399 SR
Queue Stats
612W - 700L
1,140 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OJxhaze
Kukulkan
6
0 / 9 / 0
5,253
584
738
7,314
2,298
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
5,359
595
4,713
8,383
4,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
10
0 / 2 / 0
5,449
605
3,369
6,655
2,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GilgameshAthenaAphroditeMorgan Le FayCharybdis

VS

Bans
KumbhakarnaChironDanzaburouApolloUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 8
8,261
918
3,690
7,775
6,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Merlin8131
Merlin
11
4 / 0 / 8
7,575
842
7,888
3,300
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
11
5 / 0 / 7
7,662
851
6,646
6,025
1,868
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
14
14
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
W
Merlin
Merlin8131
Merlin
4
0
8
8
L
Kukulkan
OJxhaze
Kukulkan
0
9
0
0
W
Hou Yi
5
0
7
8.5
L
0
3
0
0
L
Bastet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,820
Damage
18,224
22,352
Taken
17,100
9,279
Mitigated
9,751
4,613
Healing
7,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,690
485
483
3,790
7,775
6,711
117
624
6,746
11,468
0
W
Merlin
Merlin8131
Merlin
7,888
449
97
1,338
3,300
1,172
807
0
3,262
36,768
0
L
Kukulkan
OJxhaze
Kukulkan
738
430
0
0
7,314
2,298
0
4,406
2,908
3,283
0
W
Hou Yi
6,646
3,678
31
2,155
6,025
1,868
1,215
703
5,043
0
23,019
L
4,713
429
63
2,861
8,383
4,701
0
5,067
3,316
0
12,381
L
Bastet
3,369
522
33
1,656
6,655
2,280
0
2,136
4,519
0
10,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,061
Gold Earned
23,498
46
Minions Killed
110
0
Camps Cleared
5
459,847
Distance Traveled
521,434
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,261
918
10
1
1
194,024
0
W
Merlin
7,575
842
58
6
2
172,659
1
L
Kukulkan
5,253
584
5
1
0
96,864
1
W
Hou Yi
7,662
851
42
5
2
154,751
0
L
Chaac
5,359
595
25
3
0
170,936
2
L
Bastet
5,449
605
16
2
0
192,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role