Player Matchup

Aphrodite
Aphrodite
Beto_oq8
Aphrodite
Level 92
God Stats
45W - 17L
1,680 SR
Queue Stats
119W - 93L
1,591 Elo+
Party 2
Fenrir
Fenrir
I__N9oRx
Fenrir
Level 132
God Stats
15W - 8L
1,786 SR
Queue Stats
797W - 522L
1,633 Elo+
Party 2
Baron Samedi
Baron Samedi
Mfk3jl
Baron Samedi
Level 135
God Stats
13W - 5L
1,522 SR
Queue Stats
567W - 425L
1,553 Elo+
Party 2
Neith
Neith
Shadow98_q8
Neith
Level 105
God Stats
9W - 7L
1,543 SR
Queue Stats
147W - 116L
1,606 Elo+
Party 2
King Arthur
King Arthur
w-pand
King Arthur
Level 14
God Stats
7W - 1L
1,842 SR
Queue Stats
108W - 45L
1,612 Elo+
Party 2
Team Averages
Level 96
1,675 SR
1,599 Elo+

VS

Team Averages
Level 88
1,498 SR
1,494 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
LechePaTuBody
Apollo
Level 28
God Stats
1W - 11L
1,500 SR
Queue Stats
153W - 164L
1,523 Elo+
Party 1
Agni
Agni
LostvayneRR
Agni
Level 31
God Stats
1W - 1L
1,418 SR
Queue Stats
38W - 29L
1,424 Elo+
Solo
Bakasura
Bakasura
lalecheketeandao
Bakasura
Level 126
God Stats
129W - 120L
1,574 SR
Queue Stats
329W - 325L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Beto_oq8
Aphrodite
8
0 / 0 / 3
4,574
508
641
4,346
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
I__N9oRx
Fenrir
10
6 / 1 / 2
6,418
713
4,014
5,723
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Mfk3jl
Baron Samedi
9
3 / 2 / 2
5,891
655
2,125
4,838
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 0 / 2
4,991
555
3,480
3,574
1,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
w-pand
King Arthur
9
0 / 3 / 3
5,062
562
2,639
8,564
3,048
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 2 / 1
5,576
620
5,394
6,192
4,076
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kukulkan
 
Kukulkan
9
2 / 5 / 1
5,350
594
3,487
4,610
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
4,605
512
1,786
4,610
1,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
3,253
361
0
0
0
9
2 / 2 / 2
5,278
586
2,727
6,094
2,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
6
6
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
2
1
1.25
L
Kukulkan
 
Kukulkan
2
5
1
0.5
W
Aphrodite
Beto_oq8
Aphrodite
0
0
3
1.5
W
Fenrir
I__N9oRx
Fenrir
6
1
2
7
L
0
2
0
0
L
0
0
0
0
W
Baron Samedi
Mfk3jl
Baron Samedi
3
2
2
2
W
2
0
2
3
L
2
2
2
1.5
W
King Arthur
w-pand
King Arthur
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,899
Damage
13,394
27,045
Taken
21,506
9,776
Mitigated
8,985
11,475
Healing
5,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,394
677
0
2,351
6,192
4,076
0
247
5,905
27,166
0
L
Kukulkan
 
Kukulkan
3,487
112
0
250
4,610
1,401
0
773
3,703
26,587
0
W
Aphrodite
Beto_oq8
Aphrodite
641
70
1,500
2,380
4,346
1,241
0
800
3,520
17,068
0
W
Fenrir
I__N9oRx
Fenrir
4,014
1,096
0
3,098
5,723
2,014
0
843
4,758
0
27,912
L
1,786
1,010
0
1,091
4,610
1,231
0
914
3,660
0
19,758
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Mfk3jl
Baron Samedi
2,125
82
356
1,541
4,838
2,146
0
2,182
2,557
23,171
0
W
3,480
375
0
963
3,574
1,327
0
501
3,029
0
21,960
L
2,727
1,489
0
1,758
6,094
2,277
0
536
5,472
0
20,917
W
King Arthur
w-pand
King Arthur
2,639
258
0
1,637
8,564
3,048
0
4,334
3,828
0
21,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,936
Gold Earned
24,062
216
Minions Killed
208
0
Camps Cleared
0
928,813
Distance Traveled
684,674
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,576
620
55
6
0
164,108
0
L
Kukulkan
5,350
594
52
6
0
169,092
4
W
Aphrodite
4,574
508
29
3
0
187,151
0
W
Fenrir
6,418
713
52
6
0
192,722
2
L
Apollo
4,605
512
44
5
0
147,976
0
L
Agni
3,253
361
0
0
0
0
0
W
Baron Samedi
5,891
655
52
6
0
186,395
3
W
Neith
4,991
555
41
5
0
191,066
2
L
Bakasura
5,278
586
57
6
0
203,498
0
W
King Arthur
5,062
562
42
5
0
171,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role