Player Matchup

Cu Chulainn
Cu Chulainn
Boonay
Cu Chulainn
Level 122
God Stats
70W - 69L
1,564 SR
Queue Stats
407W - 413L
1,530 Elo+
Party 3
Danzaburou
Danzaburou
DEKU DxD
Danzaburou
Level 140
God Stats
41W - 33L
1,639 SR
Queue Stats
202W - 208L
1,602 Elo+
Party 3
Thanatos
Thanatos
Hitman123456780
Thanatos
Level 128
God Stats
9W - 9L
1,554 SR
Queue Stats
294W - 274L
1,576 Elo+
Solo
Sylvanus
Sylvanus
SB Eerie
Sylvanus
Level 159
God Stats
7W - 12L
1,510 SR
Queue Stats
232W - 243L
1,590 Elo+
Solo
Zeus
Zeus
joegrimreaper
Zeus
Level 141
God Stats
4W - 9L
1,535 SR
Queue Stats
271W - 238L
1,653 Elo+
Solo
Team Averages
Level 138
1,560 SR
1,590 Elo+

VS

Team Averages
Level 131
1,596 SR
1,583 Elo+
Neith
Neith
AkiraRagnas
Neith
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 194L
1,600 Elo+
Party 2
Chang'e
Chang'e
Cucuy_Azteca
Chang'e
Level 144
God Stats
6W - 2L
1,786 SR
Queue Stats
89W - 76L
1,596 Elo+
Party 1
Bacchus
Bacchus
Drummer122YT
Bacchus
Level 142
God Stats
5W - 2L
1,695 SR
Queue Stats
71W - 83L
1,550 Elo+
Party 2
Tyr
Tyr
Shinigami_Isekai
Tyr
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 101L
1,596 Elo+
Party 1
Da Ji
Da Ji
ThorsLeftCheek
Da Ji
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 60L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Boonay
Cu Chulainn
19
1 / 3 / 2
11,505
500
13,617
21,930
18,217
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
DEKU DxD
Danzaburou
18
2 / 4 / 7
11,873
516
12,766
12,652
5,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
19
8 / 8 / 3
12,751
554
8,993
21,741
8,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
SB Eerie
Sylvanus
17
2 / 6 / 9
10,470
455
9,928
17,431
20,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 9 / 4
11,223
488
13,334
16,392
4,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 10
12,870
560
11,097
14,326
5,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Cucuy_Azteca
Chang'e
18
6 / 4 / 9
12,730
553
10,319
14,085
8,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Drummer122YT
Bacchus
18
4 / 4 / 10
12,242
532
6,842
16,873
21,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
4 / 1 / 9
13,209
574
16,353
24,254
32,342
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
13 / 5 / 7
14,191
617
20,441
22,548
10,419
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
75
17
Kills
30
30
Deaths
17
25
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
L
Cu Chulainn
Boonay
Cu Chulainn
1
3
2
0.67
W
Chang'e
Cucuy_Azteca
Chang'e
6
4
9
2.63
L
Danzaburou
DEKU DxD
Danzaburou
2
4
7
1.38
W
Bacchus
Drummer122YT
Bacchus
4
4
10
2.25
L
Thanatos
8
8
3
1.19
L
Sylvanus
SB Eerie
Sylvanus
2
6
9
1.08
W
4
1
9
8.5
W
13
5
7
3.3
L
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,638
Damage
65,052
90,146
Taken
92,086
57,211
Mitigated
77,354
35,363
Healing
38,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,097
4,673
0
5,891
14,326
5,023
1,680
5,748
8,289
0
97,488
L
Cu Chulainn
Boonay
Cu Chulainn
13,617
1,990
0
8,390
21,930
18,217
542
2,841
19,089
10,838
79,009
W
Chang'e
Cucuy_Azteca
Chang'e
10,319
751
5,012
6,797
14,085
8,309
2,365
3,408
10,609
85,077
0
L
Danzaburou
DEKU DxD
Danzaburou
12,766
3,653
0
3,511
12,652
5,260
1,645
2,663
9,989
0
79,858
W
Bacchus
Drummer122YT
Bacchus
6,842
923
0
2,181
16,873
21,261
484
7,211
9,353
19,152
0
L
Thanatos
8,993
2,507
0
13,736
21,741
8,785
641
3,225
18,516
0
86,513
L
Sylvanus
SB Eerie
Sylvanus
9,928
2,086
1,862
4,680
17,431
20,121
410
6,684
10,747
35,892
8,486
W
16,353
1,634
0
10,715
24,254
32,342
537
3,131
21,078
0
86,491
W
20,441
6,754
0
7,536
22,548
10,419
1,672
5,137
17,319
0
115,777
L
13,334
1,782
0
3,184
16,392
4,828
818
1,991
14,401
74,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,822
Gold Earned
65,242
609
Minions Killed
666
0
Camps Cleared
0
2,126,075
Distance Traveled
2,282,131
39
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,870
560
175
8
0
446,523
4
L
Cu Chulainn
11,505
500
160
7
0
453,438
10
W
Chang'e
12,730
553
161
7
0
436,483
4
L
Danzaburou
11,873
516
157
7
0
448,174
15
W
Bacchus
12,242
532
22
1
0
471,664
9
L
Thanatos
12,751
554
110
5
0
438,127
8
L
Sylvanus
10,470
455
67
3
0
399,912
3
W
Tyr
13,209
574
172
7
0
466,453
1
W
Da Ji
14,191
617
136
6
0
461,008
14
L
Zeus
11,223
488
115
5
0
386,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role