Player Matchup

Hou Yi
Hou Yi
Butt_Savage5
Hou Yi
Level 127
God Stats
15W - 14L
1,430 SR
Queue Stats
667W - 648L
1,452 Elo+
Party 2
Freya
Freya
Gloomwalker
Freya
Level 125
God Stats
3W - 1L
1,727 SR
Queue Stats
232W - 239L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
INFAMOUS 3000
Cthulhu
Level 98
God Stats
19W - 7L
1,582 SR
Queue Stats
317W - 299L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
PG AKA HADES
Sylvanus
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
488W - 457L
1,510 Elo+
Party 1
Neith
Neith
Princesssam5
Neith
Level 107
God Stats
10W - 19L
1,439 SR
Queue Stats
873W - 834L
1,437 Elo+
Party 2
Team Averages
Level 117
1,536 SR
1,482 Elo+

VS

Team Averages
Level 63
1,484 SR
1,452 Elo+
Raijin
Raijin
 
Raijin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
Reo1918
Terra
Level 149
God Stats
1W - 5L
1,427 SR
Queue Stats
787W - 770L
1,516 Elo+
Solo
Khepri
Khepri
Xnofus
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,243 Elo+
Party 3
Cerberus
Cerberus
Zelieri
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Fenrir
Fenrir
smurf13
Fenrir
Level 21
God Stats
0W - 1L
1,493 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
12 / 2 / 12
9,737
974
19,682
8,612
3,260
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
11 / 1 / 12
9,731
973
11,257
5,404
2,076
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
16
1 / 0 / 21
9,737
974
10,260
16,275
8,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
PG AKA HADES
Sylvanus
14
0 / 3 / 18
8,589
859
6,725
20,472
17,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
8 / 1 / 20
9,448
945
17,807
10,587
4,115
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
1 / 6 / 3
7,076
708
16,282
11,621
5,442
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Reo1918
Terra
12
0 / 5 / 2
6,300
630
3,536
12,786
15,884
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Khepri
Xnofus
Khepri
13
0 / 5 / 5
7,037
704
8,098
15,043
19,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Zelieri
Cerberus
15
3 / 6 / 4
9,655
966
9,390
20,390
18,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
smurf13
Fenrir
13
3 / 10 / 1
8,291
829
8,594
12,736
6,106
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
22
32
Kills
7
7
Deaths
32
83
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
6
3
0.42
W
Hou Yi
12
2
12
9
W
11
1
12
17
W
Cthulhu
1
0
21
11.5
W
Sylvanus
PG AKA HADES
Sylvanus
0
3
18
3
W
8
1
20
18
L
Terra
Reo1918
Terra
0
5
2
0.2
L
Khepri
Xnofus
Khepri
0
5
5
0.5
L
Cerberus
Zelieri
Cerberus
3
6
4
0.83
L
Fenrir
smurf13
Fenrir
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,731
Damage
45,900
61,350
Taken
72,576
34,974
Mitigated
66,005
37,561
Healing
18,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
16,282
2,137
402
1,749
11,621
5,442
0
4,297
7,324
27,989
0
W
Hou Yi
19,682
11,618
3,149
1,640
8,612
3,260
2,049
4,518
4,010
0
29,925
W
11,257
3,528
887
1,524
5,404
2,076
1,015
3,949
1,412
15,691
0
W
Cthulhu
10,260
843
2,773
7,959
16,275
8,327
40
9,093
6,829
26,878
0
W
Sylvanus
PG AKA HADES
Sylvanus
6,725
2,298
6,023
8,816
20,472
17,196
213
10,836
8,971
10,039
0
W
17,807
6,452
1,494
3,296
10,587
4,115
2,540
7,499
2,822
0
31,426
L
Terra
Reo1918
Terra
3,536
1,097
3,927
4,474
12,786
15,884
0
4,760
8,026
8,174
0
L
Khepri
Xnofus
Khepri
8,098
459
0
1,300
15,043
19,998
0
7,647
7,396
13,250
0
L
Cerberus
Zelieri
Cerberus
9,390
753
845
6,029
20,390
18,575
0
6,392
13,998
22,179
0
L
Fenrir
smurf13
Fenrir
8,594
782
0
222
12,736
6,106
0
5,146
7,590
0
13,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,242
Gold Earned
38,359
109
Minions Killed
96
0
Camps Cleared
0
868,676
Distance Traveled
738,907
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,076
708
28
3
0
137,046
0
W
Hou Yi
9,737
974
21
2
0
182,230
2
W
Freya
9,731
973
9
1
0
178,159
0
W
Cthulhu
9,737
974
38
4
0
192,644
0
W
Sylvanus
8,589
859
5
1
0
147,457
1
W
Neith
9,448
945
36
4
0
168,186
0
L
Terra
6,300
630
10
1
0
141,706
1
L
Khepri
7,037
704
7
1
0
152,833
0
L
Cerberus
9,655
966
36
4
0
164,717
2
L
Fenrir
8,291
829
15
2
0
142,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role