Player Matchup

Ravana
Ravana
AznWiiTodd
Ravana
Level 88
God Stats
9W - 14L
1,403 SR
Queue Stats
338W - 320L
1,551 Elo+
Solo
Osiris
Osiris
Chrihhhs
Osiris
Level 126
God Stats
3W - 3L
1,403 SR
Queue Stats
300W - 309L
1,431 Elo+
Solo
Freya
Freya
Itzam99-
Freya
Level 141
God Stats
23W - 30L
1,493 SR
Queue Stats
554W - 521L
1,515 Elo+
Solo
Artio
Artio
Sushiception
Artio
Level 127
God Stats
26W - 15L
1,660 SR
Queue Stats
190W - 194L
1,477 Elo+
Solo
Eset
Eset
The_Killa_Keil
Eset
Level 153
God Stats
10W - 3L
1,961 SR
Queue Stats
545W - 490L
1,462 Elo+
Solo
Team Averages
Level 127
1,584 SR
1,487 Elo+

VS

Team Averages
Level 89
1,566 SR
1,445 Elo+
Geb
Geb
DC_EMERITUS
Geb
Level 70
God Stats
3W - 1L
1,624 SR
Queue Stats
143W - 185L
1,465 Elo+
Solo
Bellona
Bellona
G-vybes
Bellona
Level 128
God Stats
6W - 5L
1,500 SR
Queue Stats
560W - 560L
1,466 Elo+
Solo
Pele
Pele
VonVova-
Pele
Level 48
God Stats
1W - 3L
1,548 SR
Queue Stats
11W - 22L
1,307 Elo+
Solo
Xbalanque
Xbalanque
XxZahhxX
Xbalanque
Level 158
God Stats
14W - 12L
1,572 SR
Queue Stats
254W - 219L
1,552 Elo+
Solo
Nu Wa
Nu Wa
iimPeRiiUuSs
Nu Wa
Level 42
God Stats
10W - 7L
1,586 SR
Queue Stats
183W - 207L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AznWiiTodd
Ravana
14
5 / 1 / 4
8,559
571
6,558
9,296
4,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Osiris
Chrihhhs
Osiris
15
2 / 4 / 3
8,529
569
5,759
11,148
8,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Freya
Itzam99-
Freya
13
2 / 0 / 6
7,645
510
6,195
10,868
4,235
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
5 / 2 / 6
7,913
528
6,763
12,837
10,410
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
6 / 2 / 9
8,645
576
13,079
9,827
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
6,084
406
4,647
12,114
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
G-vybes
Bellona
12
3 / 5 / 2
7,571
505
8,406
11,822
9,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
10
1 / 5 / 1
6,334
422
4,121
13,580
3,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Xbalanque
XxZahhxX
Xbalanque
12
0 / 3 / 4
7,256
484
8,685
8,314
2,616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 4 / 0
7,832
522
8,806
9,004
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
20
Kills
8
9
Deaths
20
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
AznWiiTodd
Ravana
5
1
4
7
W
Osiris
Chrihhhs
Osiris
2
4
3
0.88
L
0
3
3
0.5
L
Bellona
G-vybes
Bellona
3
5
2
0.8
W
Freya
Itzam99-
Freya
2
0
6
5
W
5
2
6
4
W
6
2
9
5.25
L
Pele
1
5
1
0.3
L
Xbalanque
XxZahhxX
Xbalanque
0
3
4
0.67
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,354
Damage
34,665
53,976
Taken
54,834
30,497
Mitigated
23,917
24,687
Healing
12,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AznWiiTodd
Ravana
6,558
1,488
0
4,086
9,296
4,011
963
2,682
6,614
0
55,327
W
Osiris
Chrihhhs
Osiris
5,759
2,051
0
4,099
11,148
8,374
0
2,499
8,649
490
50,556
L
4,647
616
285
1,844
12,114
5,676
0
8,603
3,267
13,266
0
L
Bellona
G-vybes
Bellona
8,406
3,070
0
2,136
11,822
9,187
0
3,913
7,815
0
30,644
W
Freya
Itzam99-
Freya
6,195
2,220
0
5,818
10,868
4,235
1,310
1,778
9,090
44,527
0
W
6,763
764
2,077
3,514
12,837
10,410
48
3,356
9,481
20,985
0
W
13,079
726
977
4,116
9,827
3,467
1,244
3,138
6,689
49,041
0
L
Pele
4,121
700
0
3,873
13,580
3,630
0
5,334
8,012
0
37,037
L
Xbalanque
XxZahhxX
Xbalanque
8,685
3,503
0
1,998
8,314
2,616
0
4,159
4,097
0
52,347
L
8,806
1,127
0
2,148
9,004
2,808
674
3,160
5,606
58,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,291
Gold Earned
35,077
383
Minions Killed
337
0
Camps Cleared
0
1,505,694
Distance Traveled
1,350,508
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,559
571
95
6
0
304,892
1
W
Osiris
8,529
569
87
6
0
311,517
1
L
Geb
6,084
406
11
1
0
273,426
4
L
Bellona
7,571
505
69
5
0
274,127
1
W
Freya
7,645
510
74
5
0
289,369
3
W
Artio
7,913
528
28
2
0
312,763
5
W
Eset
8,645
576
99
7
0
287,153
2
L
Pele
6,334
422
62
4
0
316,115
0
L
Xbalanque
7,256
484
96
6
0
244,522
3
L
Nu Wa
7,832
522
99
7
0
242,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role