Player Matchup

Mercury
Mercury
AdrianixX666
Mercury
Level 69
God Stats
2W - 2L
1,561 SR
Queue Stats
69W - 56L
1,575 Elo+
Solo
Bacchus
Bacchus
EwwItsAsian
Bacchus
Level 104
God Stats
1W - 1L
1,319 SR
Queue Stats
494W - 436L
1,579 Elo+
Party 2
Anhur
Anhur
PeteZahButt
Anhur
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 81L
1,630 Elo+
Party 2
Hel
Hel
Roskiz
Hel
Level 83
God Stats
6W - 5L
1,516 SR
Queue Stats
207W - 177L
1,652 Elo+
Party 2
Mulan
Mulan
bloodyknocles
Mulan
Level 108
God Stats
6W - 5L
1,588 SR
Queue Stats
193W - 180L
1,537 Elo+
Solo
Team Averages
Level 80
1,497 SR
1,594 Elo+

VS

Team Averages
Level 60
1,455 SR
1,564 Elo+
Hel
Hel
CenterBlack
Hel
Level 41
God Stats
2W - 4L
1,553 SR
Queue Stats
160W - 143L
1,569 Elo+
Solo
Ravana
Ravana
NoahsLargeArk
Ravana
Level 59
God Stats
0W - 1L
1,316 SR
Queue Stats
51W - 38L
1,593 Elo+
Party 1
Yemoja
Yemoja
Viathans
Yemoja
Level 45
God Stats
10W - 13L
1,237 SR
Queue Stats
51W - 65L
1,439 Elo+
Solo
Cernunnos
Cernunnos
WhiteNether
Cernunnos
Level 97
God Stats
0W - 1L
1,541 SR
Queue Stats
49W - 41L
1,599 Elo+
Party 1
Nike
Nike
mguirk99
Nike
Level 60
God Stats
18W - 15L
1,628 SR
Queue Stats
34W - 31L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AdrianixX666
Mercury
13
5 / 2 / 1
7,517
626
5,110
6,027
2,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
EwwItsAsian
Bacchus
12
1 / 3 / 3
6,748
562
4,191
8,032
9,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
6 / 0 / 2
7,926
661
5,466
5,141
1,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hel
Roskiz
Hel
13
1 / 1 / 2
7,472
623
4,347
5,940
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 0 / 5
6,720
560
2,990
4,200
2,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,487
541
2,486
6,971
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 3
6,519
543
4,394
6,348
2,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Yemoja
Viathans
Yemoja
8
0 / 2 / 0
5,240
437
799
4,010
960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
WhiteNether
Cernunnos
8
0 / 4 / 0
4,999
417
1,322
6,588
817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
11
3 / 3 / 1
6,373
531
4,557
8,186
4,011
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
6
6
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
AdrianixX666
Mercury
5
2
1
2.75
L
1
2
0
0.5
W
Bacchus
EwwItsAsian
Bacchus
1
3
3
0.83
L
2
3
3
1.17
W
6
0
2
7
W
Hel
Roskiz
Hel
1
1
2
2
L
Yemoja
Viathans
Yemoja
0
2
0
0
L
Cernunnos
WhiteNether
Cernunnos
0
4
0
0
W
1
0
5
3.5
L
Nike
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,104
Damage
13,558
29,340
Taken
32,103
17,922
Mitigated
9,857
11,633
Healing
7,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AdrianixX666
Mercury
5,110
2,423
0
1,499
6,027
2,494
917
318
5,687
0
46,717
L
2,486
253
202
2,556
6,971
1,922
0
3,412
3,385
40,436
0
W
Bacchus
EwwItsAsian
Bacchus
4,191
488
0
1,642
8,032
9,532
33
0
8,032
26,548
0
L
4,394
1,904
0
735
6,348
2,147
0
2,145
4,109
0
31,760
W
5,466
2,728
0
1,967
5,141
1,620
174
368
4,773
0
60,619
W
Hel
Roskiz
Hel
4,347
396
1,001
2,938
5,940
1,837
0
1,734
4,008
58,911
0
L
Yemoja
Viathans
Yemoja
799
206
930
650
4,010
960
0
0
4,010
8,778
0
L
Cernunnos
WhiteNether
Cernunnos
1,322
272
0
754
6,588
817
0
0
6,588
0
25,948
W
2,990
305
1,447
1,139
4,200
2,439
0
668
3,492
0
17,371
L
Nike
4,557
893
0
1,784
8,186
4,011
0
2,713
5,473
0
27,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,383
Gold Earned
29,618
403
Minions Killed
292
0
Camps Cleared
0
1,149,326
Distance Traveled
1,154,861
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,517
626
85
7
0
237,207
3
L
Hel
6,487
541
102
9
0
248,783
6
W
Bacchus
6,748
562
51
4
0
217,524
1
L
Ravana
6,519
543
59
5
0
252,093
2
W
Anhur
7,926
661
121
10
0
220,252
4
W
Hel
7,472
623
122
10
0
215,835
5
L
Yemoja
5,240
437
12
1
0
227,428
3
L
Cernunnos
4,999
417
55
5
0
223,880
5
W
Mulan
6,720
560
24
2
0
258,508
4
L
Nike
6,373
531
64
5
0
202,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role