Player Matchup

Ra
Ra
Reverse-Luis2109
Ra
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,158 Elo+
Solo
Guan Yu
Guan Yu
SB_Nikcy-09
Guan Yu
Level 16
God Stats
19W - 20L
1,156 SR
Queue Stats
174W - 236L
1,110 Elo+
Party 1
Fenrir
Fenrir
SB_juanpa2108-01
Fenrir
Level 106
God Stats
16W - 32L
1,382 SR
Queue Stats
660W - 807L
1,334 Elo+
Party 1
Team Averages
Level 45
1,346 SR
1,201 Elo+

VS

Team Averages
Level 19
1,544 SR
1,300 Elo+
Ullr
Ullr
Ch1gbangus
Ullr
Level 16
God Stats
0W - 2L
1,698 SR
Queue Stats
2W - 11L
1,135 Elo+
Solo
Nemesis
Nemesis
pardikska
Nemesis
Level 4
God Stats
0W - 1L
1,536 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Neith
Neith
tifanyspell
Neith
Level 38
God Stats
37W - 61L
1,397 SR
Queue Stats
40W - 75L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 15
9,722
694
3,416
8,760
3,066
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Guan Yu
SB_Nikcy-09
Guan Yu
15
3 / 0 / 16
10,340
739
6,035
12,271
13,440
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
18 / 2 / 5
12,105
865
22,301
18,141
12,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
9,250
661
7,608
10,002
3,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
pardikska
Nemesis
11
2 / 11 / 3
8,976
641
9,910
16,497
8,875
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 7 / 3
9,327
666
10,274
11,107
3,182
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
23
Kills
8
8
Deaths
23
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
2
6
15
1.58
W
Guan Yu
SB_Nikcy-09
Guan Yu
3
0
16
11
W
18
2
5
10.25
L
Nemesis
pardikska
Nemesis
2
11
3
0.32
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,752
Damage
27,792
39,172
Taken
37,606
28,932
Mitigated
15,179
18,489
Healing
2,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,608
3,898
0
462
10,002
3,122
0
498
9,424
0
29,517
W
3,416
1,107
13
0
8,760
3,066
543
23
8,737
10,825
0
W
Guan Yu
SB_Nikcy-09
Guan Yu
6,035
1,047
4,537
6,733
12,271
13,440
578
310
11,961
0
28,791
W
22,301
8,475
0
7,206
18,141
12,426
902
605
17,536
0
62,151
L
Nemesis
pardikska
Nemesis
9,910
5,429
0
1,492
16,497
8,875
57
1,437
14,980
0
16,092
L
10,274
6,693
0
291
11,107
3,182
44
1,241
9,786
0
23,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,167
Gold Earned
27,553
139
Minions Killed
93
10
Camps Cleared
1
783,207
Distance Traveled
614,620
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,250
661
48
3
0
185,255
2
W
Ra
9,722
694
24
2
2
203,172
0
W
Guan Yu
10,340
739
37
3
1
301,645
1
W
Fenrir
12,105
865
78
6
7
278,390
2
L
Nemesis
8,976
641
16
1
1
218,391
1
L
Neith
9,327
666
29
2
0
210,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role