Player Matchup

Cerberus
Cerberus
Adramelech-k
Cerberus
Level 104
God Stats
6W - 4L
1,531 SR
Queue Stats
109W - 126L
1,387 Elo+
Party 1
Ra
Ra
echekel
Ra
Level 127
God Stats
23W - 21L
1,522 SR
Queue Stats
493W - 584L
1,493 Elo+
Party 1
Artemis
Artemis
julianprolive
Artemis
Level 26
God Stats
5W - 4L
1,583 SR
Queue Stats
177W - 142L
1,474 Elo+
Party 1
Team Averages
Level 86
1,545 SR
1,451 Elo+

VS

Team Averages
Level 104
1,434 SR
1,533 Elo+
Awilix
Awilix
 
Awilix
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
TTDraxx
Discordia
Level 156
God Stats
3W - 2L
1,302 SR
Queue Stats
6W - 5L
1,600 Elo+
Party 2
Cthulhu
Cthulhu
dubielaloko
Cthulhu
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Adramelech-k
Cerberus
12
1 / 1 / 9
8,334
695
6,636
13,253
14,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
2 / 4 / 6
8,372
698
5,027
9,542
3,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
13
9 / 2 / 3
9,753
813
10,960
9,665
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
3 / 3 / 1
8,511
709
2,329
5,491
1,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
TTDraxx
Discordia
12
3 / 5 / 2
7,987
666
12,903
10,389
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
dubielaloko
Cthulhu
11
1 / 4 / 2
7,262
605
3,085
10,728
8,654
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
12
Kills
7
7
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
3
1
1.17
W
Cerberus
Adramelech-k
Cerberus
1
1
9
5.5
L
Discordia
TTDraxx
Discordia
3
5
2
0.8
L
Cthulhu
dubielaloko
Cthulhu
1
4
2
0.5
W
2
4
6
1.25
W
Artemis
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,623
Damage
18,317
32,460
Taken
26,608
22,853
Mitigated
12,973
10,569
Healing
1,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,329
1,066
0
94
5,491
1,417
0
1,690
3,665
0
6,705
W
Cerberus
Adramelech-k
Cerberus
6,636
216
0
4,969
13,253
14,560
472
5,392
7,861
17,550
0
L
Discordia
TTDraxx
Discordia
12,903
378
66
953
10,389
2,902
0
4,040
5,867
41,920
0
L
Cthulhu
dubielaloko
Cthulhu
3,085
0
73
0
10,728
8,654
0
5,555
4,890
8,429
0
W
5,027
91
1,309
3,075
9,542
3,858
250
4,851
4,691
38,083
0
W
Artemis
10,960
5,573
0
1,216
9,665
4,435
1,621
5,994
3,671
0
38,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,459
Gold Earned
23,760
158
Minions Killed
96
8
Camps Cleared
4
679,526
Distance Traveled
492,405
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,511
709
12
1
1
106,244
1
W
Cerberus
8,334
695
24
2
2
229,513
3
L
Discordia
7,987
666
72
6
2
204,609
4
L
Cthulhu
7,262
605
12
1
1
181,552
0
W
Ra
8,372
698
68
6
3
226,561
1
W
Artemis
9,753
813
66
6
3
223,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role