Player Matchup

Jormungandr
Jormungandr
Jonath4nn
Jormungandr
Level 126
God Stats
1W - 1L
1,295 SR
Queue Stats
756W - 379L
1,615 Elo+
Party 1
Geb
Geb
Malikigh
Geb
Level 98
God Stats
7W - 5L
1,682 SR
Queue Stats
357W - 295L
1,545 Elo+
Party 1
Discordia
Discordia
Ninjaboy912
Discordia
Level 124
God Stats
47W - 22L
1,754 SR
Queue Stats
447W - 244L
1,638 Elo+
Party 1
Heimdallr
Heimdallr
QuietPoint
Heimdallr
Level 68
God Stats
0W - 1L
1,568 SR
Queue Stats
400W - 153L
1,627 Elo+
Party 1
Ratatoskr
Ratatoskr
pin15Slayerxxowo
Ratatoskr
Level 77
God Stats
67W - 39L
1,693 SR
Queue Stats
207W - 144L
1,607 Elo+
Party 1
Team Averages
Level 99
1,599 SR
1,606 Elo+

VS

Team Averages
Level 126
1,636 SR
1,591 Elo+
Xing Tian
Xing Tian
LAuGhinGor
Xing Tian
Level 155
God Stats
22W - 12L
1,670 SR
Queue Stats
426W - 378L
1,622 Elo+
Solo
Chang'e
Chang'e
MrZSFG
Chang'e
Level 109
God Stats
34W - 25L
1,718 SR
Queue Stats
358W - 347L
1,607 Elo+
Solo
Sol
Sol
RobertFlaa42069
Sol
Level 101
God Stats
7W - 1L
1,752 SR
Queue Stats
135W - 104L
1,630 Elo+
Solo
Hun Batz
Hun Batz
TDAWG3055
Hun Batz
Level 144
God Stats
5W - 3L
1,549 SR
Queue Stats
666W - 605L
1,582 Elo+
Solo
Ullr
Ullr
TheKingMonkeyxD
Ullr
Level 121
God Stats
4W - 4L
1,492 SR
Queue Stats
230W - 271L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jonath4nn
Jormungandr
10
1 / 4 / 0
6,269
570
4,103
8,034
3,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 3 / 0
4,683
426
2,745
9,406
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Ninjaboy912
Discordia
12
2 / 2 / 0
6,524
593
3,737
3,998
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
QuietPoint
Heimdallr
10
0 / 2 / 0
5,697
518
2,431
5,545
1,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
8
0 / 2 / 1
5,117
465
2,780
6,057
1,451
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LAuGhinGor
Xing Tian
10
2 / 0 / 2
5,993
545
3,061
7,253
2,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
MrZSFG
Chang'e
12
4 / 1 / 3
7,290
663
6,396
6,220
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 2
6,613
601
4,722
5,477
1,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
TDAWG3055
Hun Batz
12
5 / 2 / 2
6,824
620
4,143
7,247
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
0 / 0 / 1
6,227
566
3,873
4,948
1,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
13
13
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Jonath4nn
Jormungandr
1
4
0
0.25
W
Xing Tian
LAuGhinGor
Xing Tian
2
0
2
3
L
0
3
0
0
W
Chang'e
MrZSFG
Chang'e
4
1
3
5.5
L
Discordia
Ninjaboy912
Discordia
2
2
0
1
L
Heimdallr
QuietPoint
Heimdallr
0
2
0
0
W
2
0
2
3
W
Hun Batz
TDAWG3055
Hun Batz
5
2
2
3
W
0
0
1
0.5
L
Ratatoskr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,796
Damage
22,195
33,040
Taken
31,145
11,999
Mitigated
11,556
7,714
Healing
13,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Jonath4nn
Jormungandr
4,103
2,142
0
1,130
8,034
3,686
0
4,122
3,554
34,847
0
W
Xing Tian
LAuGhinGor
Xing Tian
3,061
251
899
2,187
7,253
2,997
52
1,984
5,227
16,586
0
L
2,745
419
0
1,958
9,406
4,355
0
4,827
4,571
9,616
0
W
Chang'e
MrZSFG
Chang'e
6,396
393
352
2,875
6,220
2,870
0
2,922
3,080
36,059
0
L
Discordia
Ninjaboy912
Discordia
3,737
63
0
707
3,998
1,056
0
1,266
2,708
40,795
0
L
Heimdallr
QuietPoint
Heimdallr
2,431
1,526
0
1,565
5,545
1,451
0
956
4,589
0
36,930
W
4,722
2,921
0
3,395
5,477
1,927
1,005
2,515
2,650
39,953
6,053
W
Hun Batz
TDAWG3055
Hun Batz
4,143
579
0
3,063
7,247
2,351
0
2,021
4,972
0
37,698
W
3,873
1,091
0
1,088
4,948
1,411
0
317
4,631
0
47,431
L
Ratatoskr
2,780
397
0
2,354
6,057
1,451
0
1,723
4,232
0
23,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,290
Gold Earned
32,947
323
Minions Killed
390
0
Camps Cleared
0
1,083,846
Distance Traveled
1,072,050
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,269
570
73
7
0
211,788
2
W
Xing Tian
5,993
545
26
2
0
206,856
4
L
Geb
4,683
426
15
1
0
216,047
0
W
Chang'e
7,290
663
87
8
0
216,389
2
L
Discordia
6,524
593
97
9
0
219,110
3
L
Heimdallr
5,697
518
83
8
0
188,200
1
W
Sol
6,613
601
94
9
0
217,722
1
W
Hun Batz
6,824
620
86
8
0
241,343
0
W
Ullr
6,227
566
97
9
0
189,740
5
L
Ratatoskr
5,117
465
55
5
0
248,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role