Player Matchup

Agni
Agni
FarlopaDeLaBuena
Agni
Level 9
God Stats
3W - 1L
1,806 SR
Queue Stats
24W - 14L
1,685 Elo+
Solo
Loki
Loki
Malagueño
Loki
Level 27
God Stats
27W - 20L
1,584 SR
Queue Stats
84W - 62L
1,661 Elo+
Solo
Cthulhu
Cthulhu
Phylosofian
Cthulhu
Level 24
God Stats
1W - 1L
1,762 SR
Queue Stats
4W - 6L
1,527 Elo+
Party 2
Nemesis
Nemesis
zxcvbnmn
Nemesis
Level 27
God Stats
25W - 18L
1,572 SR
Queue Stats
87W - 56L
1,494 Elo+
Solo
Hachiman
Hachiman
死Danheim死
Hachiman
Level 28
God Stats
0W - 1L
1,477 SR
Queue Stats
16W - 11L
1,618 Elo+
Party 2
Team Averages
Level 23
1,640 SR
1,597 Elo+

VS

Team Averages
Level 15
1,511 SR
1,523 Elo+
Morgan Le Fay
Morgan Le Fay
GoodGodHeals
Morgan Le Fay
Level 29
God Stats
11W - 11L
1,557 SR
Queue Stats
93W - 82L
1,609 Elo+
Solo
Ravana
Ravana
RedStopSign
Ravana
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 92L
1,609 Elo+
Solo
Sobek
Sobek
Slex39
Sobek
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Arachne
Arachne
alekaifx
Arachne
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 14L
1,580 Elo+
Solo
Guan Yu
Guan Yu
xStOrMyyx
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
2,737
547
94
1,110
265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
3 / 2 / 0
4,168
834
2,475
3,293
794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Phylosofian
Cthulhu
5
1 / 1 / 0
3,433
687
698
2,293
820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
zxcvbnmn
Nemesis
6
5 / 0 / 1
4,165
833
3,282
2,946
944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
死Danheim死
Hachiman
5
0 / 2 / 1
3,415
683
910
2,484
419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GoodGodHeals
Morgan Le Fay
6
2 / 2 / 1
4,097
819
1,508
3,682
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
7
2 / 1 / 1
3,986
797
1,369
2,368
1,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Slex39
Sobek
4
0 / 3 / 1
2,924
585
277
2,531
967
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
alekaifx
Arachne
6
2 / 0 / 1
4,008
802
1,618
2,403
732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
xStOrMyyx
Guan Yu
4
1 / 3 / 0
3,182
636
1,058
2,808
762

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
9
Kills
7
7
Deaths
9
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Morgan Le Fay
GoodGodHeals
Morgan Le Fay
2
2
1
1.25
L
3
2
0
1.5
L
Cthulhu
Phylosofian
Cthulhu
1
1
0
1
W
Ravana
2
1
1
2.5
W
Sobek
Slex39
Sobek
0
3
1
0.17
W
Arachne
alekaifx
Arachne
2
0
1
2.5
W
Guan Yu
xStOrMyyx
Guan Yu
1
3
0
0.33
L
Nemesis
zxcvbnmn
Nemesis
5
0
1
5.5
L
Hachiman
死Danheim死
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,459
Damage
5,830
12,126
Taken
13,792
3,242
Mitigated
4,501
2,322
Healing
4,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
94
72
0
30
1,110
265
0
552
486
3,371
0
W
Morgan Le Fay
GoodGodHeals
Morgan Le Fay
1,508
251
0
1,315
3,682
871
414
90
3,588
16,638
0
L
2,475
854
0
1,155
3,293
794
0
845
2,382
0
18,490
L
Cthulhu
Phylosofian
Cthulhu
698
106
0
96
2,293
820
22
0
2,214
5,636
0
W
Ravana
1,369
606
0
1,214
2,368
1,169
0
397
1,971
0
16,986
W
Sobek
Slex39
Sobek
277
109
0
111
2,531
967
69
0
2,531
2,310
0
W
Arachne
alekaifx
Arachne
1,618
1,027
0
1,241
2,403
732
0
301
2,102
0
15,847
W
Guan Yu
xStOrMyyx
Guan Yu
1,058
512
220
314
2,808
762
75
0
2,808
0
7,030
L
Nemesis
zxcvbnmn
Nemesis
3,282
1,486
0
660
2,946
944
0
250
2,696
0
11,524
L
Hachiman
死Danheim死
Hachiman
910
616
0
381
2,484
419
126
0
2,371
0
9,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,918
Gold Earned
18,197
104
Minions Killed
114
0
Camps Cleared
0
426,934
Distance Traveled
492,565
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
2,737
547
8
2
0
34,941
0
W
Morgan Le Fay
4,097
819
30
6
0
87,384
2
L
Loki
4,168
834
39
8
0
112,707
2
L
Cthulhu
3,433
687
8
2
0
78,256
1
W
Ravana
3,986
797
33
7
0
107,241
0
W
Sobek
2,924
585
3
1
0
78,838
0
W
Arachne
4,008
802
37
7
0
126,763
1
W
Guan Yu
3,182
636
11
2
0
92,339
0
L
Nemesis
4,165
833
23
5
0
104,961
1
L
Hachiman
3,415
683
26
5
0
96,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role