Player Matchup

Agni
Agni
 
Agni
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Cuddyyy
Bellona
Level 23
God Stats
10W - 8L
1,494 SR
Queue Stats
17W - 21L
1,466 Elo+
Party 3
Anhur
Anhur
GGDeity
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,489 Elo+
Solo
Geb
Geb
IMiroCary
Geb
Level 28
God Stats
5W - 2L
1,719 SR
Queue Stats
63W - 56L
1,477 Elo+
Party 3
Scylla
Scylla
ХранительПивка
Scylla
Level 22
God Stats
9W - 20L
1,410 SR
Queue Stats
70W - 106L
1,355 Elo+
Solo
Team Averages
Level 23
1,525 SR
1,457 Elo+

VS

Team Averages
Level 23
1,520 SR
1,414 Elo+
Pele
Pele
 
Pele
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
JackDooido
Sol
Level 5
God Stats
1W - 2L
1,305 SR
Queue Stats
7W - 9L
1,430 Elo+
Solo
Zhong Kui
Zhong Kui
SkullyPlaysGames
Zhong Kui
Level 25
God Stats
6W - 4L
1,730 SR
Queue Stats
41W - 92L
1,169 Elo+
Party 2
Neith
Neith
hartnoel12
Neith
Level 28
God Stats
4W - 2L
1,686 SR
Queue Stats
91W - 105L
1,564 Elo+
Party 1
Charybdis
Charybdis
highcaliber938
Charybdis
Level 29
God Stats
1W - 3L
1,378 SR
Queue Stats
30W - 43L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
6
0 / 13 / 2
5,240
349
0
8,104
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Cuddyyy
Bellona
15
15 / 1 / 7
9,996
666
13,000
8,852
6,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
GGDeity
Anhur
13
8 / 1 / 3
7,944
530
8,251
6,609
1,955
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 11
7,493
500
4,952
12,915
10,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
3 / 3 / 2
7,328
489
5,694
6,238
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
4 / 3 / 2
6,957
464
2,544
7,386
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 11 / 2
7,133
476
4,893
11,735
3,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
10
6 / 4 / 3
7,181
479
3,647
6,354
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
11
2 / 4 / 0
6,616
441
7,822
9,383
2,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
highcaliber938
Charybdis
9
0 / 5 / 2
5,840
389
3,951
9,313
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
27
Kills
16
18
Deaths
27
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
13
2
0.08
L
Pele
 
Pele
4
3
2
1.67
W
Bellona
Cuddyyy
Bellona
15
1
7
18.5
W
Anhur
GGDeity
Anhur
8
1
3
9.5
W
1
0
11
6.5
L
4
11
2
0.45
L
Zhong Kui
6
4
3
1.88
L
Neith
2
4
0
0.5
L
Charybdis
highcaliber938
Charybdis
0
5
2
0.2
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,897
Damage
22,857
42,718
Taken
44,171
22,450
Mitigated
12,467
10,691
Healing
10,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
0
0
0
0
8,104
1,994
0
2,925
4,971
0
0
L
Pele
 
Pele
2,544
521
0
2,885
7,386
1,847
0
1,053
6,289
0
32,227
W
Bellona
Cuddyyy
Bellona
13,000
3,375
0
2,148
8,852
6,269
1,204
2,263
6,527
0
64,490
W
Anhur
GGDeity
Anhur
8,251
4,800
0
2,571
6,609
1,955
856
97
6,512
0
39,766
W
4,952
627
0
4,392
12,915
10,715
428
878
11,997
19,932
0
L
4,893
2,077
0
2,641
11,735
3,018
15
2,946
8,639
18,849
3,474
L
Zhong Kui
3,647
1,564
0
380
6,354
3,340
903
1,662
4,442
18,571
0
L
Neith
7,822
2,204
120
1,940
9,383
2,218
0
2,351
6,992
0
49,297
L
Charybdis
highcaliber938
Charybdis
3,951
1,444
146
2,592
9,313
2,044
0
2,415
6,898
0
22,525
W
5,694
311
0
1,580
6,238
1,517
514
1,316
4,850
36,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,001
Gold Earned
33,727
300
Minions Killed
255
0
Camps Cleared
0
1,317,622
Distance Traveled
1,268,014
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,240
349
0
0
0
164,318
0
L
Pele
6,957
464
55
4
0
293,983
0
W
Bellona
9,996
666
124
8
0
325,369
1
W
Anhur
7,944
530
74
5
0
267,774
0
W
Geb
7,493
500
28
2
0
291,631
4
L
Sol
7,133
476
35
2
0
248,488
1
L
Zhong Kui
7,181
479
43
3
0
214,812
1
L
Neith
6,616
441
82
5
0
259,696
3
L
Charybdis
5,840
389
40
3
0
251,035
2
W
Scylla
7,328
489
74
5
0
268,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role