Player Matchup

Merlin
Merlin
AlbertoGOD1
Merlin
Level 16
God Stats
3W - 9L
1,323 SR
Queue Stats
10W - 29L
1,256 Elo+
Party 2
Ares
Ares
DraxlerDXN
Ares
Level 15
God Stats
18W - 16L
1,580 SR
Queue Stats
33W - 38L
1,390 Elo+
Party 2
Cernunnos
Cernunnos
FelipeCLear
Cernunnos
Level 42
God Stats
3W - 7L
1,293 SR
Queue Stats
26W - 40L
1,342 Elo+
Party 2
Team Averages
Level 24
1,399 SR
1,329 Elo+

VS

Team Averages
Level 31
1,589 SR
1,255 Elo+
Bellona
Bellona
RockyLost
Bellona
Level 63
God Stats
3W - 1L
1,797 SR
Queue Stats
8W - 14L
1,329 Elo+
Party 1
Ra
Ra
Valeria867
Ra
Level 23
God Stats
4W - 15L
1,374 SR
Queue Stats
13W - 25L
1,315 Elo+
Party 1
Ullr
Ullr
alemando
Ullr
Level 6
God Stats
1W - 1L
1,597 SR
Queue Stats
2W - 4L
1,120 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 4 / 3
7,904
608
5,686
7,355
3,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 3 / 1
8,623
663
6,173
15,985
17,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
FelipeCLear
Cernunnos
10
0 / 8 / 3
7,428
571
8,668
11,415
4,735
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
RockyLost
Bellona
14
7 / 0 / 8
9,720
748
9,802
13,572
13,174
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 11
8,968
690
6,982
8,161
3,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
14
7 / 0 / 5
9,845
757
12,779
9,601
4,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
15
15
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
4
3
0.63
L
3
3
1
1.17
L
Cernunnos
FelipeCLear
Cernunnos
0
8
3
0.19
W
Bellona
RockyLost
Bellona
7
0
8
11
W
1
4
11
1.63
W
Ullr
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,527
Damage
29,563
34,755
Taken
31,334
25,418
Mitigated
20,619
1,935
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,686
102
97
447
7,355
3,389
127
1,449
5,906
26,024
0
L
6,173
481
0
873
15,985
17,294
0
3,299
12,686
13,529
0
L
Cernunnos
FelipeCLear
Cernunnos
8,668
3,100
0
518
11,415
4,735
396
2,387
9,028
0
25,282
W
Bellona
RockyLost
Bellona
9,802
2,334
0
1,544
13,572
13,174
35
3,414
10,158
0
23,192
W
6,982
567
1,492
1,894
8,161
3,378
635
4,940
3,221
37,280
0
W
Ullr
12,779
7,678
0
4,722
9,601
4,067
174
4,480
5,121
0
40,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,955
Gold Earned
28,533
110
Minions Killed
160
2
Camps Cleared
8
678,815
Distance Traveled
745,016
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,904
608
54
4
0
227,605
1
L
Ares
8,623
663
11
1
0
256,160
0
L
Cernunnos
7,428
571
45
3
2
195,050
0
W
Bellona
9,720
748
23
2
1
276,213
4
W
Ra
8,968
690
76
6
1
229,965
4
W
Ullr
9,845
757
61
5
6
238,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role