Player Matchup

Fenrir
Fenrir
AImDead
Fenrir
Level 143
God Stats
9W - 13L
1,627 SR
Queue Stats
316W - 291L
1,598 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Fenrir1379
Cu Chulainn
Level 126
God Stats
2W - 3L
1,544 SR
Queue Stats
153W - 144L
1,624 Elo+
Party 1
Horus
Horus
Lordofbeast4
Horus
Level 147
God Stats
36W - 25L
1,636 SR
Queue Stats
288W - 283L
1,587 Elo+
Party 1
Merlin
Merlin
Lordofll59
Merlin
Level 137
God Stats
1W - 8L
1,182 SR
Queue Stats
127W - 128L
1,637 Elo+
Party 1
Chiron
Chiron
m01sture
Chiron
Level 155
God Stats
5W - 6L
1,511 SR
Queue Stats
416W - 431L
1,645 Elo+
Party 1
Team Averages
Level 142
1,500 SR
1,618 Elo+

VS

Team Averages
Level 138
1,657 SR
1,628 Elo+
Chiron
Chiron
GentlemanWhale
Chiron
Level 144
God Stats
5W - 0L
1,828 SR
Queue Stats
79W - 56L
1,677 Elo+
Party 2
Hercules
Hercules
ITSmangoLiT
Hercules
Level 128
God Stats
9W - 2L
1,515 SR
Queue Stats
80W - 60L
1,621 Elo+
Party 2
Ravana
Ravana
Plzmsa
Ravana
Level 145
God Stats
3W - 2L
1,688 SR
Queue Stats
314W - 278L
1,557 Elo+
Solo
Thoth
Thoth
Requiem353
Thoth
Level 148
God Stats
1W - 1L
1,544 SR
Queue Stats
21W - 16L
1,615 Elo+
Solo
Horus
Horus
RevDovah
Horus
Level 127
God Stats
12W - 6L
1,711 SR
Queue Stats
728W - 667L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AImDead
Fenrir
16
2 / 8 / 2
10,429
435
5,361
21,896
24,647
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Fenrir1379
Cu Chulainn
20
9 / 7 / 3
12,769
532
13,411
23,300
14,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
3 / 9 / 7
11,343
473
9,553
28,058
24,836
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Lordofll59
Merlin
18
3 / 8 / 8
11,442
477
17,542
17,528
7,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
m01sture
Chiron
20
2 / 6 / 8
12,298
512
12,525
23,653
10,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 10
14,595
608
26,035
22,976
8,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
ITSmangoLiT
Hercules
20
6 / 3 / 12
13,914
580
17,956
26,592
37,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ravana
Plzmsa
Ravana
20
10 / 5 / 12
13,616
567
15,030
21,441
19,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
20
9 / 3 / 8
14,011
584
21,149
16,077
6,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
RevDovah
Horus
18
6 / 3 / 20
12,648
527
11,789
25,038
34,855
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
100
19
Kills
38
38
Deaths
19
28
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AImDead
Fenrir
2
8
2
0.38
L
Cu Chulainn
Fenrir1379
Cu Chulainn
9
7
3
1.5
W
7
5
10
2.4
W
Hercules
ITSmangoLiT
Hercules
6
3
12
4
L
3
9
7
0.72
L
Merlin
Lordofll59
Merlin
3
8
8
0.88
W
Ravana
Plzmsa
Ravana
10
5
12
3.2
W
Thoth
9
3
8
4.33
W
Horus
RevDovah
Horus
6
3
20
5.33
L
Chiron
m01sture
Chiron
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,392
Damage
91,959
114,435
Taken
112,124
80,636
Mitigated
107,034
26,916
Healing
49,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AImDead
Fenrir
5,361
829
0
2,958
21,896
24,647
0
5,102
16,794
0
53,350
L
Cu Chulainn
Fenrir1379
Cu Chulainn
13,411
2,867
0
4,695
23,300
14,009
0
6,137
17,163
0
74,718
W
26,035
12,035
1,477
10,779
22,976
8,308
1,586
5,019
17,957
0
130,897
W
Hercules
ITSmangoLiT
Hercules
17,956
4,690
0
11,032
26,592
37,764
691
4,908
18,506
15,581
77,542
L
9,553
4,030
4,187
5,724
28,058
24,836
30
6,779
21,279
0
23,023
L
Merlin
Lordofll59
Merlin
17,542
1,103
0
1,110
17,528
7,122
0
4,108
13,420
78,865
0
W
Ravana
Plzmsa
Ravana
15,030
4,463
0
6,549
21,441
19,665
1,083
5,880
15,561
0
97,595
W
Thoth
21,149
522
717
3,921
16,077
6,442
1,997
2,555
13,522
124,523
0
W
Horus
RevDovah
Horus
11,789
4,006
5,522
9,941
25,038
34,855
539
5,699
19,339
0
35,868
L
Chiron
m01sture
Chiron
12,525
4,785
242
8,000
23,653
10,022
1,228
3,130
20,522
0
97,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,281
Gold Earned
68,784
511
Minions Killed
718
0
Camps Cleared
0
2,133,440
Distance Traveled
2,382,723
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,429
435
105
4
0
425,173
1
L
Cu Chulainn
12,769
532
101
4
0
471,409
6
W
Chiron
14,595
608
184
8
0
429,376
6
W
Hercules
13,914
580
187
8
0
490,923
6
L
Horus
11,343
473
26
1
0
437,132
2
L
Merlin
11,442
477
116
5
0
387,141
3
W
Ravana
13,616
567
125
5
0
491,182
0
W
Thoth
14,011
584
186
8
0
482,247
5
W
Horus
12,648
527
36
2
0
488,995
6
L
Chiron
12,298
512
163
7
0
412,585
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role