Player Matchup

Mulan
Mulan
AbOrTIoN_-KiNg
Mulan
Level 104
God Stats
3W - 1L
1,401 SR
Queue Stats
144W - 124L
1,467 Elo+
Party 2
Da Ji
Da Ji
Avacyn-the-dawn
Da Ji
Level 107
God Stats
137W - 105L
1,629 SR
Queue Stats
441W - 368L
1,579 Elo+
Solo
Poseidon
Poseidon
angrYvan246
Poseidon
Level 127
God Stats
3W - 5L
1,312 SR
Queue Stats
518W - 473L
1,578 Elo+
Party 1
Anubis
Anubis
destruction33
Anubis
Level 97
God Stats
6W - 6L
1,384 SR
Queue Stats
177W - 163L
1,566 Elo+
Party 1
Scylla
Scylla
lagunasdanny
Scylla
Level 60
God Stats
12W - 12L
1,569 SR
Queue Stats
296W - 262L
1,533 Elo+
Party 2
Team Averages
Level 99
1,459 SR
1,545 Elo+

VS

Team Averages
Level 113
1,628 SR
1,569 Elo+
Bellona
Bellona
BestowalFoot37
Bellona
Level 59
God Stats
1W - 2L
1,694 SR
Queue Stats
141W - 136L
1,479 Elo+
Party 3
Chaac
Chaac
PaintingBiscuit
Chaac
Level 87
God Stats
3W - 1L
1,799 SR
Queue Stats
258W - 257L
1,615 Elo+
Party 4
Baron Samedi
Baron Samedi
TankRatatoskr
Baron Samedi
Level 149
God Stats
0W - 1L
1,654 SR
Queue Stats
216W - 193L
1,527 Elo+
Party 3
Bakasura
Bakasura
sacost28
Bakasura
Level 125
God Stats
0W - 2L
1,491 SR
Queue Stats
313W - 285L
1,611 Elo+
Party 4
Aphrodite
Aphrodite
tsmolls
Aphrodite
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
570W - 547L
1,613 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 1
8,289
592
9,918
14,715
14,401
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 0 / 4
8,024
573
6,042
8,189
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Poseidon
angrYvan246
Poseidon
11
2 / 5 / 6
6,672
477
7,240
7,518
2,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 1 / 5
7,987
571
7,250
5,035
2,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
15
3 / 1 / 7
8,508
608
7,574
7,478
2,543
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
6,798
486
8,836
13,692
12,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 2 / 2
8,411
601
6,026
10,887
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
TankRatatoskr
Baron Samedi
12
2 / 5 / 0
7,486
535
5,890
10,846
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
sacost28
Bakasura
14
4 / 2 / 1
8,104
579
3,714
7,589
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
tsmolls
Aphrodite
10
1 / 6 / 4
6,703
479
3,917
10,792
8,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
21
Kills
10
10
Deaths
21
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
3
1
1.83
W
6
0
4
8
L
1
6
2
0.33
L
2
2
2
1.5
L
Baron Samedi
TankRatatoskr
Baron Samedi
2
5
0
0.4
W
Poseidon
angrYvan246
Poseidon
2
5
6
1
W
5
1
5
7.5
W
Scylla
3
1
7
6.5
L
Bakasura
sacost28
Bakasura
4
2
1
2.25
L
Aphrodite
tsmolls
Aphrodite
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,024
Damage
28,383
42,935
Taken
53,806
24,164
Mitigated
32,351
13,830
Healing
22,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,918
1,664
0
4,526
14,715
14,401
158
598
14,117
0
50,426
W
6,042
1,752
0
3,442
8,189
3,030
0
2,857
5,332
0
38,145
L
8,836
4,129
0
4,382
13,692
12,338
0
849
12,843
0
34,026
L
6,026
685
0
6,203
10,887
4,462
0
4,963
5,924
0
66,081
L
Baron Samedi
TankRatatoskr
Baron Samedi
5,890
361
214
3,264
10,846
4,690
265
5,998
4,848
50,616
0
W
Poseidon
angrYvan246
Poseidon
7,240
1,715
0
1,008
7,518
2,095
433
2,057
5,381
37,809
3,839
W
7,250
398
0
2,608
5,035
2,095
301
1,273
3,551
42,185
0
W
Scylla
7,574
1,346
78
2,168
7,478
2,543
0
3,022
4,456
54,625
0
L
Bakasura
sacost28
Bakasura
3,714
2,934
0
2,688
7,589
2,550
0
3,780
3,809
0
46,641
L
Aphrodite
tsmolls
Aphrodite
3,917
532
1,848
4,017
10,792
8,311
0
5,849
4,943
21,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,480
Gold Earned
37,502
439
Minions Killed
454
0
Camps Cleared
0
1,346,884
Distance Traveled
1,371,528
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,289
592
112
8
0
254,470
6
W
Da Ji
8,024
573
76
5
0
308,022
3
L
Bellona
6,798
486
69
5
0
281,503
1
L
Chaac
8,411
601
137
10
0
306,246
4
L
Baron Samedi
7,486
535
98
7
0
253,879
6
W
Poseidon
6,672
477
78
6
0
272,064
1
W
Anubis
7,987
571
62
4
0
245,240
4
W
Scylla
8,508
608
111
8
0
267,088
6
L
Bakasura
8,104
579
129
9
0
293,617
3
L
Aphrodite
6,703
479
21
2
0
236,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role