Player Matchup

Kukulkan
Kukulkan
BadarDraco2
Kukulkan
Level 100
God Stats
29W - 14L
1,633 SR
Queue Stats
293W - 269L
1,508 Elo+
Solo
Neith
Neith
HanGoneViral
Neith
Level 33
God Stats
54W - 45L
1,578 SR
Queue Stats
130W - 133L
1,460 Elo+
Party 1
Guan Yu
Guan Yu
Lukeivan
Guan Yu
Level 23
God Stats
27W - 23L
1,529 SR
Queue Stats
57W - 56L
1,469 Elo+
Party 1
Arachne
Arachne
OkayJonesy
Arachne
Level 65
God Stats
125W - 99L
1,535 SR
Queue Stats
266W - 233L
1,503 Elo+
Party 1
Artio
Artio
ZandyZico
Artio
Level 69
God Stats
27W - 12L
1,730 SR
Queue Stats
207W - 174L
1,515 Elo+
Party 1
Team Averages
Level 58
1,601 SR
1,491 Elo+

VS

Team Averages
Level 51
1,356 SR
1,453 Elo+
Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Smelling Cap
Ah Puch
Level 39
God Stats
0W - 2L
1,262 SR
Queue Stats
139W - 206L
1,246 Elo+
Party 3
Awilix
Awilix
gaqre
Awilix
Level 18
God Stats
4W - 6L
1,162 SR
Queue Stats
61W - 58L
1,491 Elo+
Party 2
Geb
Geb
ghostman6777
Geb
Level 26
God Stats
0W - 2L
1,250 SR
Queue Stats
124W - 132L
1,402 Elo+
Party 3
Sun Wukong
Sun Wukong
lOratezl
Sun Wukong
Level 46
God Stats
10W - 8L
1,608 SR
Queue Stats
225W - 171L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BadarDraco2
Kukulkan
16
1 / 2 / 5
10,039
528
8,312
8,828
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
9 / 2 / 8
10,177
536
19,248
10,992
4,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Lukeivan
Guan Yu
15
2 / 2 / 4
9,442
497
10,360
13,577
8,924
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
OkayJonesy
Arachne
17
10 / 0 / 3
11,282
594
12,325
11,987
5,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
ZandyZico
Artio
14
5 / 0 / 14
9,775
514
7,558
12,391
14,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 3 / 1
9,277
488
9,022
11,321
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Smelling Cap
Ah Puch
11
0 / 10 / 0
6,830
359
5,791
16,624
6,305
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
gaqre
Awilix
13
1 / 3 / 2
8,257
435
2,728
11,713
3,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 8 / 0
6,886
362
7,421
17,238
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
lOratezl
Sun Wukong
16
2 / 3 / 0
9,592
505
13,391
17,871
17,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
27
Kills
6
6
Deaths
27
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
1
0.83
W
Kukulkan
BadarDraco2
Kukulkan
1
2
5
1.75
W
9
2
8
6.5
W
Guan Yu
Lukeivan
Guan Yu
2
2
4
2
W
Arachne
OkayJonesy
Arachne
10
0
3
11.5
L
Ah Puch
Smelling Cap
Ah Puch
0
10
0
0
W
Artio
ZandyZico
Artio
5
0
14
12
L
Awilix
gaqre
Awilix
1
3
2
0.67
L
1
8
0
0.13
L
Sun Wukong
lOratezl
Sun Wukong
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,803
Damage
38,353
57,775
Taken
74,767
36,692
Mitigated
37,232
25,037
Healing
19,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,022
426
0
2,245
11,321
4,171
0
5,643
5,678
66,733
0
W
Kukulkan
BadarDraco2
Kukulkan
8,312
344
162
2,240
8,828
3,507
0
4,365
4,224
79,459
0
W
19,248
8,616
0
4,108
10,992
4,285
2,828
5,477
5,405
0
73,481
W
Guan Yu
Lukeivan
Guan Yu
10,360
1,398
862
5,326
13,577
8,924
946
2,522
10,997
0
51,574
W
Arachne
OkayJonesy
Arachne
12,325
9,545
0
4,062
11,987
5,621
159
2,539
9,372
0
79,855
L
Ah Puch
Smelling Cap
Ah Puch
5,791
856
759
2,966
16,624
6,305
546
2,951
13,673
33,983
0
W
Artio
ZandyZico
Artio
7,558
1,028
2,187
6,090
12,391
14,355
488
7,294
5,005
20,499
0
L
Awilix
gaqre
Awilix
2,728
967
0
5,044
11,713
3,947
0
1,623
10,090
0
54,461
L
7,421
987
1,088
2,538
17,238
5,192
0
3,744
13,494
28,670
0
L
Sun Wukong
lOratezl
Sun Wukong
13,391
3,625
0
4,893
17,871
17,617
110
1,909
15,962
538
73,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,715
Gold Earned
40,842
521
Minions Killed
481
0
Camps Cleared
0
1,929,489
Distance Traveled
1,735,875
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,277
488
130
7
0
350,780
2
W
Kukulkan
10,039
528
148
8
0
384,148
9
W
Neith
10,177
536
119
6
0
333,325
1
W
Guan Yu
9,442
497
90
5
0
373,518
1
W
Arachne
11,282
594
135
7
0
447,076
6
L
Ah Puch
6,830
359
59
3
0
278,549
2
W
Artio
9,775
514
29
2
0
391,422
5
L
Awilix
8,257
435
107
6
0
380,716
2
L
Geb
6,886
362
39
2
0
334,290
1
L
Sun Wukong
9,592
505
146
8
0
391,540
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role